hedgewars/hwLibrary.pas
2015-09-10 sheepluva merge branch ios-revival into default
2015-08-15 antonc27 - Fix for retrieving 'Maze' preview genration ios-revival
2015-08-08 antonc27 - Fix for PascalImports and for GenLandPreview ios-revival
2015-09-03 unc0rr Merge default qmlfrontend
2015-08-10 sheepluva more copyright fixes
2015-05-20 unc0rr - Move protocol handling events to main thread through qt's main loop qmlfrontend
2015-04-16 unc0rr Start network support: only setting up a connection for now qmlfrontend
2015-04-08 unc0rr Ammo schemes list, almost works qmlfrontend
2015-02-07 unc0rr Send selected scheme config on engine initialization (WIP) qmlfrontend
2014-12-17 unc0rr Schemes list combobox with their names qmlfrontend
2014-12-03 unc0rr Script combobox.wiki qmlfrontend
2014-11-18 unc0rr getScriptsList implementation qmlfrontend
2014-11-03 unc0rr Theme can be changed qmlfrontend
2014-11-02 unc0rr Show team color in teams list widget, also allow to change it on mouse click qmlfrontend
2014-11-01 unc0rr - Store index of color instead of its value qmlfrontend
2014-10-31 unc0rr - Allow to delete teams from config qmlfrontend
2014-10-24 unc0rr Teams widget now allows to add and remove teams (basic implementation, no checks performed, no colors, no hedgehogs) qmlfrontend
2014-10-20 unc0rr Load and show local teams list qmlfrontend
2014-09-30 unc0rr flib provides theme icons, qmlFrontend shows them qmlfrontend
2014-09-29 unc0rr Themes model, also add some files I forgot to add previously qmlfrontend
2014-09-27 unc0rr Getter and setter for seed qmlfrontend
2014-09-27 unc0rr More refactoring: move PoC preview getting code into flib qmlfrontend
2014-09-27 unc0rr Some refactoring qmlfrontend
2014-09-27 unc0rr - Get rid of engine's PathPrefix and UserPathPrefix qmlfrontend
2014-09-19 unc0rr - Remove --port command qmlfrontend
2014-09-19 unc0rr Strip some HWLIBRARY ifdefs qmlfrontend
2014-09-16 unc0rr Basic layout of frontlib, some more sdl bindings qmlfrontend
2014-03-03 unc0rr Remove game/preview functions split in library mode, just let normal procedure run instead:
2014-02-04 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
2014-01-21 koda fixwhitespace and dos2unix
2014-01-17 sheepluva update copyright to 2014
2013-07-02 koda engine compiles for ios again, but SDL bindings are outdated. Fix some warnings
2013-05-29 unc0rr bump copyright year for Andrey entries
2012-08-19 Medo Fix engine crashes on game end
2012-08-17 Medo Hedgeroid: Frantic scrabbling toward the deadline
2012-08-17 Medo engine: Added JNI-compatible function to start map generation
2012-05-17 Xeli unbreak android build
2012-05-10 koda the ios port runs again, although with a few things to sort out
2012-02-17 koda the most important commit of the year
2011-10-07 Xeli Close a game without leaking memory. It should be noted that sending an SDL Quit event leaks memory hedgeroid
2011-10-04 koda fix compiling for android, strip out all delphi code, objfpc ftw hedgeroid
2011-09-25 koda code working on ios now hedgeroid
2011-09-25 koda reviewed the build system and parts of the previous merge, performed some code cleanup hedgeroid
2011-08-04 Xeli Created callbacks to give the frontend information of maxteams/hogs hedgeroid
2011-04-20 koda and now for something completely different, overlay refactoring!
2011-02-06 koda fix issue 185 :|
2011-02-06 sheepluva I need this export in order to not have the wrapper.c fail to find Game() on linux
2011-01-19 koda disable the C memory manager and keep the native pascal one
2011-01-17 koda code cleanup
2010-12-22 koda damn. it.
2010-12-01 koda un-break also the ios project
2010-11-30 koda un-break build (wrong merge in uConsole) and update project file with the new sources
2010-11-07 koda remove last warnings from xcodeproj
2010-05-16 koda unbreak build (everyone saw this coming)
2010-04-01 koda fix an error in passing strings between ObjC and Pascal
2010-01-16 koda objc/pascal finally working
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