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hedgewars/uAIAmmoTests.pas
2018-01-31
alfadur
Machinegun. also tweaked ignore
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2017-09-30
sheepluva
fix some fpc hints
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2017-04-08
Wuzzy
Add ammotype amDuck for rubber duck
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2015-12-31
nemo
Disable digging on solid land
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2015-12-31
unc0rr
AI is pretty good at using Bee weapon
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2015-12-31
unC0Rr
Some WIP for bee
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2015-08-10
sheepluva
more copyright fixes
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2015-01-16
nemo
experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
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2014-12-08
nemo
init timer to 0
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2014-02-04
sheepluva
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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2014-02-03
unc0rr
Tiny optimization
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2014-01-21
koda
partial merge of the webgl branch
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2014-01-17
sheepluva
update copyright to 2014
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2014-01-04
unc0rr
merge default
webgl
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2013-12-24
nemo
quick sanity change for AI + zerog
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