2018-07-10 |
Wuzzy |
Tweak chat command replies for /lua command
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2018-07-10 |
Wuzzy |
Add /help chat command for engine
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2018-05-16 |
sheepluva |
add chat size to misc settings. persist in settings.ini
ui-scaling
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2018-05-16 |
sheepluva |
WIP: make chat resizing faster
ui-scaling
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2018-05-15 |
sheepluva |
whoops, I initialized my new var incorrectly
ui-scaling
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2018-05-15 |
sheepluva |
fix some accidental code corruption caused by my last commit
ui-scaling
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2018-05-15 |
sheepluva |
WIP: allow changing chat size
ui-scaling
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2018-03-03 |
unc0rr |
Having chat mode as game state was a mistake
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2017-11-29 |
alfadur |
Fix chat input key being sometimes registered twice
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2017-05-12 |
Wuzzy |
Remove the buggy /finish chat command
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2016-12-04 |
sheepluva |
fix chat SDL surfaces being in wrong color format (didn't play well with copyToXY's new quick pixel copies)
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2016-06-21 |
sheepluva |
remove experimental in-game credits code
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2016-04-29 |
sheepluva |
show credits only briefly
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2016-04-24 |
sheepluva |
some more dark magic regarding hog speech input
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2016-04-24 |
sheepluva |
restore closing hog speech quotation marks being added automatically (lost in SDL2 transition... I think)
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2015-12-31 |
nemo |
Disable digging on solid land
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2015-11-13 |
sheepluva |
clean up uChat
sdl2transition
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2015-11-11 |
sheepluva |
reenable cursor movement etc.
sdl2transition
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2015-11-10 |
sheepluva |
use SDL2 to copy to clipboard
sdl2transition
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2015-11-10 |
sheepluva |
use SDL2 to paste clipboard contents
sdl2transition
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2015-11-10 |
sheepluva |
merge default
sdl2transition
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2015-11-10 |
sheepluva |
drop support for SDL 1.2
sdl2transition
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2015-11-07 |
sheepluva |
merge orphan head (while discarding all its changes) to make koda and his hg-git happy
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2015-08-10 |
sheepluva |
more copyright fixes
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2015-07-19 |
sheepluva |
add some chat message colors
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2015-07-12 |
sheepluva |
chat: make sure that CTRL is the /only/ modifier key pressed when detecting ctrl+a etc
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2015-06-06 |
sheepluva |
fix chat lines losing color information on texture reload
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2015-05-04 |
sheepluva |
chat: simplify some code and fix bugs I noticed during testing
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2015-04-30 |
sheepluva |
chat: further tweaks and cleanups
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2015-04-30 |
sheepluva |
different implementation for utf-8 char detection/handling
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2015-04-30 |
sheepluva |
chat: generate utf8 info e.g. for pasted contents
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2015-03-23 |
sheepluva |
show correct default if current team is local team
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2015-03-22 |
sheepluva |
make using hog speech a bit more comfortable
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2015-03-18 |
sheepluva |
fallback to first color in colors array if there is no valid color specified
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2015-03-08 |
sheepluva |
and ofc fix pas2c build
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2015-03-08 |
sheepluva |
render input prefix independent of inputstr so that e.g. a username will not lead to weirdnesses
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2015-03-08 |
sheepluva |
chat/copypaste: some adjustments and sanity checks
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2015-03-08 |
sheepluva |
copy to/paste from system clipboard (via frontend)
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2015-03-06 |
sheepluva |
copy&paste (wip), currently using only a local clipboard
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2015-03-01 |
sheepluva |
attempt to move cursor now removes selection even if cursor cannot actually move in the specified direction
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2015-03-01 |
sheepluva |
quick word deletion while holding ctrl (qt style)
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2015-03-01 |
sheepluva |
holding ctrl will now make cursor skip words/etc in a fashion similar to Qt
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2015-03-01 |
sheepluva |
whoops, pas2c did not notice this missing ;
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2015-03-01 |
sheepluva |
since fonts can be loaded in late, update cursor position before first chat display
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2015-03-01 |
sheepluva |
make team key play well with new cursor
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2015-03-01 |
sheepluva |
make sure cursor drawing position does not get messed up by screen resize
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2015-03-01 |
sheepluva |
pas2c does not like setlength called with a shortstring apparently
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2015-03-01 |
sheepluva |
selections
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2015-02-28 |
sheepluva |
fix chat input history not restoring utf8-related info
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2015-02-28 |
sheepluva |
engine: moveable chat cursor. note: discovered bug that utf8 char info is lost/corrupted when input history is used
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2015-01-03 |
nemo |
use copyToXY instead to improve legibility
0.9.21
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2014-12-08 |
nemo |
Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
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2014-11-30 |
sheepluva |
don't forbid running regular chat commands during turns of other teams. that was probably only meant for emotes to begin with
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2014-11-18 |
sheepluva |
chat: fix some glitches, add /togglechat command for changing chat visibility
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2014-11-18 |
sheepluva |
fixes to chat input history: remember all inputs, don not remember duplicates
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2014-08-24 |
nemo |
ok. that's weird. I wonder if I was having non-clean build issues last time I tried messing with this. that could explain why my changing offsets didn't do anything.
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2014-08-21 |
alfadur |
- Support for pausing multiplayer games
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2014-08-11 |
nemo |
text visibility "fix"
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2014-08-10 |
sheepluva |
do not render chat if HUD is hidden
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2014-07-28 |
nemo |
Using blended makes smilies and CJK less hideous.
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2014-06-16 |
sheepluva |
remove unneeded import
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2014-06-16 |
sheepluva |
various tweaks
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2014-06-15 |
sheepluva |
whoops. an "end" moved there
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2014-06-14 |
sheepluva |
fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
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2014-06-14 |
sheepluva |
tweak how chat lines are rendered
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2014-02-09 |
unc0rr |
It compiles \o/
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2014-02-06 |
sheepluva |
rolling back my PChar stuff, because unC0Rr improves string handling pas2c instead <3
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2014-02-04 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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2014-02-04 |
sheepluva |
yo dawg, I herd you like PChar...
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2014-01-21 |
koda |
partial merge of the webgl branch
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2014-01-17 |
sheepluva |
update copyright to 2014
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2014-01-05 |
unc0rr |
- Fix build via pas2c
webgl
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2014-01-04 |
unc0rr |
merge default
webgl
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2013-12-16 |
unc0rr |
merge default here
sdl2transition
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2013-11-10 |
unc0rr |
Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?)
sdl2transition
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2013-11-09 |
unc0rr |
All I want is to receive some events...
sdl2transition
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2013-11-08 |
unc0rr |
Fix chat yet again
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2013-11-05 |
unc0rr |
Fix broken chat
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2013-11-03 |
unc0rr |
Small refactor
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2013-11-01 |
unc0rr |
- Bring back white dot in the center of crosshair. Crosshair is blurred now!
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2013-10-23 |
koda |
add /history command from chat
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2013-10-11 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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2013-07-07 |
koda |
allow to send chat messages with numpad enter key too (regression?)
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2013-07-06 |
koda |
use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
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2013-07-02 |
koda |
engine uses final (?) SDL 2 APIs, new events and types added. Touch input broke by the way, and system events should be handled differently
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2013-06-09 |
koda |
update with default
webgl
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2013-06-07 |
unc0rr |
Fix more warnings (lol @ icegun "consts")
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2013-06-04 |
koda |
update branch
webgl
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2013-05-29 |
unc0rr |
bump copyright year for Andrey entries
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2013-04-03 |
koda |
engine to c now compiles with some manual intervention (as of bug 596)
webgl
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2013-04-02 |
koda |
update webgl branch
webgl
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2013-03-17 |
koda |
ingore moar keys
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2013-03-17 |
nemo |
useless test
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2013-03-17 |
nemo |
Key returned 0 for arrows under linux. Sym works, clearer anyway.
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2013-03-17 |
koda |
linux keycodes differ from osx's
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2013-03-17 |
koda |
use a local storage for chat history which prevents mix ups in netgame and simplifies code
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2013-03-17 |
koda |
less cryptic text insertion
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2013-03-17 |
koda |
gather a few common code
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2013-03-17 |
koda |
implement up and down keys to navigate in the chat history, needs testing over network
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2013-03-16 |
koda |
don't display squares when pressing arrow keys in chat
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2013-03-16 |
koda |
formatting
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2013-02-18 |
nemo |
pretty sure esc here is just a holdover from past, and has no use in rearranged implementation.
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2012-12-25 |
koda |
update branch with default
webgl
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2012-11-30 |
koda |
GCI2012 - In-Game Chat Commands
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2012-11-11 |
koda |
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
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2012-10-03 |
unc0rr |
No commit message
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2012-06-25 |
Wolfgang Steffens |
retaining SDL surfaces in order to allow recreating atlases from scratch without
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2012-06-05 |
Wolfgang Steffens |
Removed leftover FFP code: We should now be GL2 GLSL1.30+ forward compatible.
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2012-05-23 |
Xeli |
reimplemented ResetKbd and calling it when exiting gsChat status, this restores behavior from.17: You can now walk -> press t/chat -> type some stuff while still walking -> exit gsChat and stop walking at that moment
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2012-04-28 |
Xeli |
changed uKeys to uInputHandler to better reflect its function
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2012-04-21 |
unc0rr |
- Remove support for variables in command handlers
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2012-04-19 |
unc0rr |
- Track array size to use for High function
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2012-04-04 |
unc0rr |
Normalize RecordFields before conversion. Helps with namespaces problem.
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2012-02-17 |
koda |
the most important commit of the year
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2012-01-17 |
lovelacer |
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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2011-11-27 |
unc0rr |
Countless imporvements to the parser and countless help to the parser in sources.
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2011-11-14 |
nemo |
Only recreate texture for non-empty lines
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2011-11-14 |
nemo |
reset chat lines too
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2011-11-05 |
koda |
and while we are giving SDLh.pas all this love, let's fix the signature of one SDL_ttf calls
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2011-07-04 |
koda |
little code cleanup (but please test)
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