Wed, 14 Aug 2019 22:27:01 +0300 remove direct libpng dependency on windows
alfadur [Wed, 14 Aug 2019 22:27:01 +0300] rev 15319
remove direct libpng dependency on windows
Tue, 13 Aug 2019 13:20:28 -0600 Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 13:20:28 -0600] rev 15318
Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies
Tue, 13 Aug 2019 13:10:12 -0600 Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 13:10:12 -0600] rev 15317
Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+
Tue, 13 Aug 2019 12:29:26 -0600 Add build/ directory .hgignore
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 12:29:26 -0600] rev 15316
Add build/ directory .hgignore
Tue, 13 Aug 2019 09:50:24 -0600 Make hardware acceleration optional on MacOS X
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 09:50:24 -0600] rev 15315
Make hardware acceleration optional on MacOS X
Mon, 12 Aug 2019 21:20:00 +0300 make sure keys.csv is installed
alfadur [Mon, 12 Aug 2019 21:20:00 +0300] rev 15314
make sure keys.csv is installed
Mon, 12 Aug 2019 14:56:27 +0300 add background to switch animation
alfadur [Mon, 12 Aug 2019 14:56:27 +0300] rev 15313
add background to switch animation
Fri, 09 Aug 2019 23:41:46 +0300 add crocodile hat
alfadur [Fri, 09 Aug 2019 23:41:46 +0300] rev 15312
add crocodile hat
Fri, 09 Aug 2019 20:31:04 +0300 replace jungle with opus
alfadur [Fri, 09 Aug 2019 20:31:04 +0300] rev 15311
replace jungle with opus
Wed, 07 Aug 2019 17:28:54 +0300 start gear data group implementation
alfadur [Wed, 07 Aug 2019 17:28:54 +0300] rev 15310
start gear data group implementation
Wed, 07 Aug 2019 00:54:42 +0300 fix check for static gears
alfadur [Wed, 07 Aug 2019 00:54:42 +0300] rev 15309
fix check for static gears
Tue, 06 Aug 2019 23:33:08 +0200 Restrict girder placement in other land objects, too
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Aug 2019 23:33:08 +0200] rev 15308
Restrict girder placement in other land objects, too
Tue, 06 Aug 2019 23:47:02 +0300 disallow placing girders over airmines and moving hogs
alfadur [Tue, 06 Aug 2019 23:47:02 +0300] rev 15307
disallow placing girders over airmines and moving hogs
Tue, 06 Aug 2019 23:28:14 +0300 add helper to find if a spite intersects gears
alfadur [Tue, 06 Aug 2019 23:28:14 +0300] rev 15306
add helper to find if a spite intersects gears
Tue, 06 Aug 2019 19:13:12 +0200 ArgParsers: Remove deprecated command-line arguments
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Aug 2019 19:13:12 +0200] rev 15305
ArgParsers: Remove deprecated command-line arguments
Tue, 06 Aug 2019 19:00:51 +0200 Remember maximized state of game window
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Aug 2019 19:00:51 +0200] rev 15304
Remember maximized state of game window
Tue, 06 Aug 2019 11:41:38 +0200 Remember maximized state of frontend window
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Aug 2019 11:41:38 +0200] rev 15303
Remember maximized state of frontend window
Mon, 05 Aug 2019 22:57:12 +0200 Saucer: Restore dX after "freeze" state
Wuzzy <Wuzzy2@mail.ru> [Mon, 05 Aug 2019 22:57:12 +0200] rev 15302
Saucer: Restore dX after "freeze" state
Mon, 05 Aug 2019 22:28:59 +0200 Fix movement stopping when activating saucer after longjump
Wuzzy <Wuzzy2@mail.ru> [Mon, 05 Aug 2019 22:28:59 +0200] rev 15301
Fix movement stopping when activating saucer after longjump
Mon, 05 Aug 2019 00:20:45 +0200 In hindsight my emscripten-ifdef (70d416a8f63f) is nonsense.
sheepluva [Mon, 05 Aug 2019 00:20:45 +0200] rev 15300
In hindsight my emscripten-ifdef (70d416a8f63f) is nonsense. As fpcrtl_glShaderSource() would not be defined and lead to compiling issues. So either it's 3 ifdefs (in pas2cRedo, pas2cSystem and misc.c), in order to toggle between fpcrtl_ and the native function, or alternatively have no ifdef for it at all. I'm going with none at all, which means emscripten will compile with the original (const) function prototype, being wrapped by the fpcrtl_ function, same as non-emscripten builds.
Sun, 04 Aug 2019 01:52:12 +0200 Rewrite a few CMake flag descriptions
Wuzzy <Wuzzy2@mail.ru> [Sun, 04 Aug 2019 01:52:12 +0200] rev 15299
Rewrite a few CMake flag descriptions
Sun, 04 Aug 2019 02:38:11 +0300 fix shader uniform access
alfadur [Sun, 04 Aug 2019 02:38:11 +0300] rev 15298
fix shader uniform access
Sun, 04 Aug 2019 00:30:56 +0200 fix Bug 750: workaround GL2 function params const-iness issues with pas2c
sheepluva [Sun, 04 Aug 2019 00:30:56 +0200] rev 15297
fix bug #750: workaround GL2 function params const-iness issues with pas2c
Sat, 03 Aug 2019 17:10:19 +0300 fix condition
alfadur [Sat, 03 Aug 2019 17:10:19 +0300] rev 15296
fix condition
Sat, 03 Aug 2019 17:06:38 +0300 transpose atlas sprites where necessary
alfadur [Sat, 03 Aug 2019 17:06:38 +0300] rev 15295
transpose atlas sprites where necessary
Sat, 03 Aug 2019 04:16:36 +0300 add function to retrieve texture data
alfadur [Sat, 03 Aug 2019 04:16:36 +0300] rev 15294
add function to retrieve texture data
Sat, 03 Aug 2019 02:51:19 +0300 fix buffer sizes
alfadur [Sat, 03 Aug 2019 02:51:19 +0300] rev 15293
fix buffer sizes
Sat, 03 Aug 2019 02:14:07 +0300 fix gear lookup allocated on stack
alfadur [Sat, 03 Aug 2019 02:14:07 +0300] rev 15292
fix gear lookup allocated on stack
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