koda [Sat, 04 Sep 2010 02:09:24 +0200] rev 3825
typos, reduced sound size and last minute fixes
archl [Fri, 03 Sep 2010 21:01:00 -0400] rev 3824
updated translation
koda [Fri, 03 Sep 2010 02:03:44 +0200] rev 3823
also remove sinegun from the ifrontend for whatever reason
koda [Fri, 03 Sep 2010 01:54:29 +0200] rev 3822
*patch by arrom: fix installation of fort images
*patch by arrom: remove the need of qm translation files
*ifrontend: don't use spaces
smaxx [Fri, 03 Sep 2010 01:41:51 +0200] rev 3821
Engine:
* Fixed Hammer executing its init code each step
smaxx [Fri, 03 Sep 2010 01:26:58 +0200] rev 3820
Engine:
* Reverted previous AI adjustments for weapon offsets (won't help in most cases anyway)
nemo [Thu, 02 Sep 2010 19:22:37 -0400] rev 3819
Disable sine gun in all weapon sets, slap a beta on the name and incomplete in description. This is to reassure sheepluva who fears his WIP making it prominently into a release.