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hedgewars/HHHandlers.inc
Fri, 07 Oct 2011 18:52:04 -0400
nemo
This should allow hedgehogs to still move freely after trapping other hedgehogs in a portal loop.
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Sun, 02 Oct 2011 10:36:43 -0400
nemo
Basic test implementation of an ice flag. Allows for slick parts of terrain. Intended for ice gun, or "ice" mask on portions of land objects.
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Sat, 24 Sep 2011 22:27:20 +0400
unc0rr
Report long flight archievement
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Sat, 24 Sep 2011 22:16:49 +0400
unC0Rr
Fix a bunch of warnings (also improves speed a bit in 32 bit code)
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Sun, 25 Sep 2011 10:48:18 -0400
nemo
merge from default. Pulls in sheepluva's frontend work, and unbreaks engine cmake.
0.9.16
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Thu, 22 Sep 2011 17:19:39 +0400
unc0rr
Fix sheepluva's merge
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Tue, 20 Sep 2011 20:52:04 -0400
nemo
Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
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