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Find changesets by keywords (author, files, the commit message), revision number or hash, or
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hedgewars/uWorld.pas
2009-01-08
unc0rr
Don't set focus on gears when curor is visible (should fix cursor jumping)
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2008-12-05
unc0rr
Don't hide ammo menu when user clicks on not yet available weapon
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2008-10-31
unc0rr
- Add a bunch of hats
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2008-09-12
unc0rr
Allow theme to set custom water color
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2008-07-27
unc0rr
Draw yet not available ammo grayscaled
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2008-07-27
unc0rr
Add ability to resize engine's window
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2008-07-07
unc0rr
Update copyright headers a bit
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2008-07-04
unc0rr
Testing explosion particles implementation
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2008-06-22
unc0rr
Complete exit confirmation implementation
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2008-06-11
unc0rr
Get rid of old console
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2008-05-30
unc0rr
Ammo count == 9 is infinite
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2008-05-28
unc0rr
Use turnsleft sprites to indicate turns left to activate ammo
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2008-05-27
unc0rr
Get rid of unused Surface parameter
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2008-05-19
unc0rr
Stub for chat implementation
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2008-04-27
unc0rr
Update copyright info in source files headers
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2008-04-13
unc0rr
Also, repair weapon count show in ammo menu
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2008-04-13
unc0rr
Repair weapon name show in ammo menu
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2008-04-13
unc0rr
Get rid of DXOutText call
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2008-04-13
unc0rr
Get rid if deprecated Surface parameter of Draw* calls
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2008-03-07
unc0rr
- Use cloud as 'visual gear'
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2008-03-04
unc0rr
- Massive images update by Tiyuri
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2008-02-05
unc0rr
- New command 'set weapon'
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2008-02-01
unc0rr
- Store sky color in theme cfg file
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2008-01-28
unc0rr
Solve problem with crosshairs
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2008-01-28
unc0rr
- Some optimizations
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2008-01-27
unc0rr
- Add alpha-channel to all sprites left
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2008-01-27
unc0rr
Now game looks almost like it did before switching to OpenGL
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2008-01-27
unc0rr
More sprites are visible
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2008-01-27
unc0rr
Now land texture renders properly
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2008-01-26
unc0rr
Enable back fps counter
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