Wed, 25 Jul 2012 10:57:00 -0400 Changes to pas2c - unreviewed apart from cursory glance and compile test.
xymeng [Wed, 25 Jul 2012 10:57:00 -0400] rev 7429
Changes to pas2c - unreviewed apart from cursory glance and compile test.
Tue, 31 Jul 2012 20:25:28 +0300 Mission 6: Fixed a typo, an animation bug, added 2 rope crates to the weapon stack
belphegorr <szabibibi@gmail.com> [Tue, 31 Jul 2012 20:25:28 +0300] rev 7428
Mission 6: Fixed a typo, an animation bug, added 2 rope crates to the weapon stack
Wed, 25 Jul 2012 12:28:14 +0400 Adjust firepunch and bat consts yet again
unc0rr [Wed, 25 Jul 2012 12:28:14 +0400] rev 7427
Adjust firepunch and bat consts yet again
Wed, 25 Jul 2012 10:56:14 -0400 Changes for the benefit of pas2c. Use downto in for loops to avoid repeated calls of Random/GetRandom. Wrap nots.
nemo [Wed, 25 Jul 2012 10:56:14 -0400] rev 7426
Changes for the benefit of pas2c. Use downto in for loops to avoid repeated calls of Random/GetRandom. Wrap nots.
Tue, 31 Jul 2012 17:19:24 +0300 Mission 1: Fixed a typo
belphegorr <szabibibi@gmail.com> [Tue, 31 Jul 2012 17:19:24 +0300] rev 7425
Mission 1: Fixed a typo Mission 2: Added gfPerHogAmmo for the sake of the story Mission 5: Removed mines, barrels Added caption showing turns left until wave 3 Reduced turns before wave 3 Fixed crashes during animations caused by HideHog Changed cannibal positions Added marks for at the positions wave 3 appears at
Tue, 24 Jul 2012 16:12:41 +0400 Prefer to bat enemy away dealing the same amount of damage
unc0rr [Tue, 24 Jul 2012 16:12:41 +0400] rev 7424
Prefer to bat enemy away dealing the same amount of damage
Tue, 24 Jul 2012 18:53:42 -0400 workaround - not great though since they probably should have proper initial values like they used to have in uConsts. leaving a note to koda
nemo [Tue, 24 Jul 2012 18:53:42 -0400] rev 7423
workaround - not great though since they probably should have proper initial values like they used to have in uConsts. leaving a note to koda
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