2011-03-24 this brings compatibility up with SDL HEAD (5504), but maybe breaks compatibility with sdl 1.2 so please test! still has problems with keyboard input and rendered ttf textures
koda [Thu, 24 Mar 2011 17:28:36 +0100] rev 5046
this brings compatibility up with SDL HEAD (5504), but maybe breaks compatibility with sdl 1.2 so please test! still has problems with keyboard input and rendered ttf textures
2011-03-24 this supposedly makes hwengine work with sdl 1.3 past rev 5296
koda [Thu, 24 Mar 2011 16:06:03 +0100] rev 5045
this supposedly makes hwengine work with sdl 1.3 past rev 5296
2011-03-23 I changed r. Still not a perfect fix.
Colin Rice (clr_) [Wed, 23 Mar 2011 16:32:24 +0100] rev 5044
I changed r. Still not a perfect fix.
2011-03-23 glswapbuffer consistency and create the window in the center (still, it doesn't work past sdl r5296)
koda [Wed, 23 Mar 2011 16:27:24 +0100] rev 5043
glswapbuffer consistency and create the window in the center (still, it doesn't work past sdl r5296)
2011-03-23 Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_) [Wed, 23 Mar 2011 14:15:20 +0100] rev 5042
Patch for issue #165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
2011-03-23 Fix endianness
nemo [Tue, 22 Mar 2011 23:01:26 -0400] rev 5041
Fix endianness
2011-03-22 Fix straight lines drawing issues
unc0rr [Tue, 22 Mar 2011 19:27:14 +0300] rev 5040
Fix straight lines drawing issues
2011-03-22 Since when do we use ARGB for colours?? All our internal colours are supposed to be RGBA
nemo [Tue, 22 Mar 2011 01:30:51 -0400] rev 5039
Since when do we use ARGB for colours?? All our internal colours are supposed to be RGBA
2011-03-22 tweak to crosshair
nemo [Mon, 21 Mar 2011 22:38:27 -0400] rev 5038
tweak to crosshair
2011-03-21 Fix ghost players (used Prelude.catch instead of Control.Exception.catch)
unc0rr [Mon, 21 Mar 2011 21:38:44 +0300] rev 5037
Fix ghost players (used Prelude.catch instead of Control.Exception.catch)
2011-03-21 merge
unc0rr [Mon, 21 Mar 2011 21:23:39 +0300] rev 5036
merge
2011-03-20 nikin just wants to get commit count up
nikin [Sun, 20 Mar 2011 15:22:55 -0400] rev 5035
nikin just wants to get commit count up
2011-03-20 Remove floating point to avoid desync
nikin [Sun, 20 Mar 2011 15:07:45 -0400] rev 5034
Remove floating point to avoid desync
2011-03-20 remove ammo if you suicide in the middle of uses
nemo [Sun, 20 Mar 2011 15:00:01 -0400] rev 5033
remove ammo if you suicide in the middle of uses
2011-03-20 Replaced bs2packs.
EJ <eivind.jahren@gmail.com> [Sun, 20 Mar 2011 15:03:39 +0100] rev 5032
Replaced bs2packs.
2011-03-20 Adjust conditions for showing crosshair
nemo [Sun, 20 Mar 2011 12:52:36 -0400] rev 5031
Adjust conditions for showing crosshair
2011-03-21 Changed the standard show function to Text.Show.ByteString, and misc.
EJ <eivind.jahren@gmail.com> [Mon, 21 Mar 2011 21:04:20 +0300] rev 5030
Changed the standard show function to Text.Show.ByteString, and misc. ByteString related changes in gameServer.
2011-03-25 solved issue 197 and other issues that were caused when copying or creating a new weapon set that was named like an already existing one. this will now be avoided.
Tobias Domhan <tdomhan@gmail.com> [Fri, 25 Mar 2011 23:35:04 +0200] rev 5029
solved issue #197 and other issues that were caused when copying or creating a new weapon set that was named like an already existing one. this will now be avoided.
2011-03-20 This should fix http://code.google.com/p/hedgewars/issues/detail?id=153
shreyasbp@gmail.com [Sun, 20 Mar 2011 08:42:32 +0000] rev 5028
This should fix http://code.google.com/p/hedgewars/issues/detail?id=153
2011-03-20 portuguese updates
inu [Sat, 19 Mar 2011 20:25:10 -0400] rev 5027
portuguese updates
2011-03-20 percentage modifier for get away time
nikin [Sat, 19 Mar 2011 20:24:31 -0400] rev 5026
percentage modifier for get away time
2011-03-19 Land sprayer tweaks, make land spray and mudball not end turn
nemo [Sat, 19 Mar 2011 19:41:59 -0400] rev 5025
Land sprayer tweaks, make land spray and mudball not end turn
2011-03-19 Landgun, first pass. At sdw's request.
nemo [Sat, 19 Mar 2011 17:49:27 -0400] rev 5024
Landgun, first pass. At sdw's request.
2011-03-19 Remove stray pixels
nemo [Sat, 19 Mar 2011 16:00:10 -0400] rev 5023
Remove stray pixels
2011-03-19 some final work and buggfix for Tag Team, it is now playable
Henek [Sat, 19 Mar 2011 16:19:50 +0100] rev 5022
some final work and buggfix for Tag Team, it is now playable
2011-03-19 redone tag team to work and be beautifully coded
Henek [Sat, 19 Mar 2011 14:38:49 +0100] rev 5021
redone tag team to work and be beautifully coded
2011-03-17 merge
koda [Thu, 17 Mar 2011 23:53:51 +0100] rev 5020
merge
2011-03-17 allows for building hedgewars with SDL-1.3
koda [Thu, 17 Mar 2011 23:53:33 +0100] rev 5019
allows for building hedgewars with SDL-1.3 also reordered other sdl~version dependent macros into a proper cmake module file
2011-03-17 and or is not or and is not and
koda [Thu, 17 Mar 2011 22:35:46 +0100] rev 5018
and or is not or and is not and
2011-03-17 update headers a bit
koda [Thu, 17 Mar 2011 16:42:59 +0100] rev 5017
update headers a bit
2011-03-17 added game mode Tag Team, mostly untested, please test :)
Henek [Thu, 17 Mar 2011 23:11:48 +0100] rev 5016
added game mode Tag Team, mostly untested, please test :)
2011-03-17 my bad
koda [Thu, 17 Mar 2011 16:19:03 +0100] rev 5015
my bad
2011-03-16 should probably fix broken flakes, my bad
Henek [Wed, 16 Mar 2011 22:45:42 +0100] rev 5014
should probably fix broken flakes, my bad
2011-03-16 added GetCurAmmoType to lua
Henek [Wed, 16 Mar 2011 17:25:05 +0100] rev 5013
added GetCurAmmoType to lua
2011-03-14 No unblock needed
unc0rr [Mon, 14 Mar 2011 20:08:53 +0300] rev 5012
No unblock needed
2011-03-14 I must have been on drugs when wrote it
unc0rr [Mon, 14 Mar 2011 20:04:51 +0300] rev 5011
I must have been on drugs when wrote it
2011-03-13 merge
unc0rr [Sun, 13 Mar 2011 20:34:27 +0300] rev 5010
merge
2011-03-13 Store bans in .ini file
unc0rr [Sun, 13 Mar 2011 20:34:01 +0300] rev 5009
Store bans in .ini file
2011-03-13 Don't add ip ban with new timestamp when user gets kicked due to ban
unc0rr [Sun, 13 Mar 2011 20:25:44 +0300] rev 5008
Don't add ip ban with new timestamp when user gets kicked due to ban
2011-03-13 Get rid of lastLogins, implement bans system
unc0rr [Sun, 13 Mar 2011 20:21:27 +0300] rev 5007
Get rid of lastLogins, implement bans system
2011-03-13 - Remove not needed Show instances
unc0rr [Sun, 13 Mar 2011 15:20:07 +0300] rev 5006
- Remove not needed Show instances - Introduce BanInfo data type
2011-03-13 Oops
unc0rr [Sun, 13 Mar 2011 15:09:29 +0300] rev 5005
Oops
2011-03-13 update some sdl-1.3 bindings (working up to rev 5296)
koda [Sun, 13 Mar 2011 18:23:51 +0100] rev 5004
update some sdl-1.3 bindings (working up to rev 5296)
2011-03-13 Implement Store truncating, so the memory even gets freed sometimes
unc0rr [Sun, 13 Mar 2011 15:09:04 +0300] rev 5003
Implement Store truncating, so the memory even gets freed sometimes
2011-03-13 we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
koda [Sun, 13 Mar 2011 03:43:18 +0100] rev 5002
we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
2011-03-12 Better quit message
unc0rr [Sat, 12 Mar 2011 22:55:25 +0300] rev 5001
Better quit message
2011-03-12 - Don't pretend client sent some message from sending thread (fixes crash when client is already deleted by recieveng thread)
unc0rr [Sat, 12 Mar 2011 22:42:01 +0300] rev 5000
- Don't pretend client sent some message from sending thread (fixes crash when client is already deleted by recieveng thread) - Better exception handling in recieving thread
2011-03-11 - Fix a problem with ghost teams (missing 'not')
unc0rr [Fri, 11 Mar 2011 22:22:28 +0300] rev 4999
- Fix a problem with ghost teams (missing 'not') - Fix formatting a little bit
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