Mon, 04 Jun 2012 08:11:47 -0400 | nemo | Make watching AI v AI on ai survival a bit more entertaining | file | diff | annotate |
Sun, 03 Jun 2012 11:02:12 -0400 | nemo | warp sound when AI survival hog respawns. attempt at a bit of a crate spawn animation (moar sparkles and a quick fadein) | file | diff | annotate |
Sun, 20 May 2012 01:00:00 -0400 | nemo | Bit more freezer. | file | diff | annotate |
Sun, 13 May 2012 18:31:05 -0400 | nemo | oops | file | diff | annotate |
Sat, 12 May 2012 23:55:09 +0400 | unc0rr | pas2c stuff again | file | diff | annotate |
Sat, 05 May 2012 19:04:59 +0100 | koda | old typed const moved to their proper unit | file | diff | annotate |
Thu, 03 May 2012 00:20:58 -0400 | nemo | Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway... | file | diff | annotate |