project_files/hedgewars.pro
2018-03-15 Wuzzy Remove Qt SVG and Qt OpenGL as hard dependencies
2018-03-14 Wuzzy Rename the misleadingly-named AmmoSchemeModel to GameSchemeModel
2017-11-06 unc0rr - Update .pro file
2016-09-27 koda Drop xfire module
2015-11-10 sheepluva merge default sdl2transition
2014-11-02 unC0Rr Fix map preview desync
2014-06-05 unc0rr Some further work on map optimizer
2014-04-30 unc0rr Drawn maps optimizer - first steps:
2014-02-17 unc0rr Fix issue 780 (copy-paste fail)
2013-12-16 unc0rr merge default here sdl2transition
2013-12-12 unc0rr More sane default weapons: remove rc, freezer, portals and landspray
2013-11-10 unc0rr Frontend builds sdl2transition
2013-09-26 unc0rr - Load default binds from settings.ini
2013-06-11 koda drop the '_'
2013-06-05 sheepluva good-bye QAspectRatioLayout
2013-04-08 unc0rr - Better fix to friends joins/quits highlighting problem
2013-03-09 unc0rr - Put compiled units into more appropriate dir
2013-02-16 unc0rr - Ensure that team file exists before saving into it (same fix as for hedgewars.ini, due to bug in Qt)
2013-01-25 sheepluva big indentation/whitespaces cleanup
2013-01-18 unc0rr Server messages localization using Qt's l10n subsystem:
2013-01-17 unc0rr - Pass unknown chat commands to server
2013-01-14 dag10 Convert feedback page to dialog (+some fixes from unC0Rr)
2013-01-14 koda move platform code around, based off a gci task by dag10
2013-01-13 dag10 Hat selection reworked
2013-01-04 unc0rr Merge from default flibqtfrontend
2013-01-04 unc0rr - Unbreak build with .pro file
2012-12-08 unc0rr Merge with default flibqtfrontend
2012-12-04 koda backout rea7541f77944 since development of frontlib is on another branch
2012-12-04 unc0rr merge from default flibqtfrontend
2012-11-30 unc0rr Bans manager
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