Fri, 01 Jun 2012 12:42:44 +0400 Some brainfucking code which greatly reduces number of TestCollision* calls in hedgehog walk routine. Especially helpful to AI optimization. Also fixes some edge cases.
unc0rr [Fri, 01 Jun 2012 12:42:44 +0400] rev 7164
Some brainfucking code which greatly reduces number of TestCollision* calls in hedgehog walk routine. Especially helpful to AI optimization. Also fixes some edge cases.
Fri, 01 Jun 2012 00:19:30 +0200 merge
mikade <redgrinner@gmail.com> [Fri, 01 Jun 2012 00:19:30 +0200] rev 7163
merge
Sat, 02 Jun 2012 14:26:52 +0200 Demo recording for the frontend library
Medo <smaxein@googlemail.com> [Sat, 02 Jun 2012 14:26:52 +0200] rev 7162
Demo recording for the frontend library
Thu, 31 May 2012 12:52:31 -0400 Name the flags for fall tracking and indicating whether the explosion erases terrain.
nemo [Thu, 31 May 2012 12:52:31 -0400] rev 7161
Name the flags for fall tracking and indicating whether the explosion erases terrain.
Thu, 31 May 2012 18:54:40 +0200 Moved frontlib into project_files
Medo <smaxein@googlemail.com> [Thu, 31 May 2012 18:54:40 +0200] rev 7160
Moved frontlib into project_files
Thu, 31 May 2012 20:07:40 +0400 merge
unc0rr [Thu, 31 May 2012 20:07:40 +0400] rev 7159
merge
Thu, 31 May 2012 18:32:01 +0200 Further work on the frontend library, restructuring, ...
Medo <smaxein@googlemail.com> [Thu, 31 May 2012 18:32:01 +0200] rev 7158
Further work on the frontend library, restructuring, ...
Thu, 31 May 2012 20:07:17 +0400 merge
unc0rr [Thu, 31 May 2012 20:07:17 +0400] rev 7157
merge
Thu, 31 May 2012 15:50:25 +0200 Add a GetTag method so that SetTag doesn't feel lonely.
mikade <redgrinner@gmail.com> [Thu, 31 May 2012 15:50:25 +0200] rev 7156
Add a GetTag method so that SetTag doesn't feel lonely.
Thu, 31 May 2012 00:35:06 +0200 Started work on the frontend networking library
Medo <smaxein@googlemail.com> [Thu, 31 May 2012 00:35:06 +0200] rev 7155
Started work on the frontend networking library
Thu, 31 May 2012 18:02:30 +0400 Improve TestWhip
unc0rr [Thu, 31 May 2012 18:02:30 +0400] rev 7154
Improve TestWhip
Thu, 31 May 2012 00:11:42 +0200 minor tweaks for options page; should improve readability at small window size... a bit...
sheepluva [Thu, 31 May 2012 00:11:42 +0200] rev 7153
minor tweaks for options page; should improve readability at small window size... a bit...
Tue, 29 May 2012 23:04:03 +0200 Removed dead/deprecated code and comments
Medo <smaxein@googlemail.com> [Tue, 29 May 2012 23:04:03 +0200] rev 7152
Removed dead/deprecated code and comments
Thu, 31 May 2012 15:14:39 +0400 pas2c stuff
unc0rr [Thu, 31 May 2012 15:14:39 +0400] rev 7151
pas2c stuff
Wed, 30 May 2012 22:45:30 +0400 This should make drawn maps rendering even more faster
unc0rr [Wed, 30 May 2012 22:45:30 +0400] rev 7150
This should make drawn maps rendering even more faster
Tue, 29 May 2012 22:33:10 +0200 Merge
Medo <smaxein@googlemail.com> [Tue, 29 May 2012 22:33:10 +0200] rev 7149
Merge
Wed, 30 May 2012 19:01:19 +0400 merge
unc0rr [Wed, 30 May 2012 19:01:19 +0400] rev 7148
merge
Wed, 30 May 2012 18:00:29 +0400 Render drawn maps 10-500 times faster
unc0rr [Wed, 30 May 2012 18:00:29 +0400] rev 7147
Render drawn maps 10-500 times faster
Tue, 29 May 2012 22:21:19 +0400 Oops, forgot to set 'erasing' flag on decoding
unc0rr [Tue, 29 May 2012 22:21:19 +0400] rev 7146
Oops, forgot to set 'erasing' flag on decoding
Mon, 28 May 2012 22:42:59 +0400 Fix a bug with wrong state of teams list when color isn't changed manually
unc0rr [Mon, 28 May 2012 22:42:59 +0400] rev 7145
Fix a bug with wrong state of teams list when color isn't changed manually
Mon, 28 May 2012 14:20:51 -0400 Remove a couple more timers, should mean alpha matches old pulse time now
nemo [Mon, 28 May 2012 14:20:51 -0400] rev 7144
Remove a couple more timers, should mean alpha matches old pulse time now
Mon, 28 May 2012 14:11:50 -0400 also change specialists
nemo [Mon, 28 May 2012 14:11:50 -0400] rev 7143
also change specialists
Mon, 28 May 2012 14:01:23 -0400 Set air attack to active by default, make time look a bit nicer, avoid plane buzz activating.
nemo [Mon, 28 May 2012 14:01:23 -0400] rev 7142
Set air attack to active by default, make time look a bit nicer, avoid plane buzz activating.
Mon, 28 May 2012 19:33:57 +0200 change the array which represents the keyboard state to be a boolean array rather than byte array
Xeli [Mon, 28 May 2012 19:33:57 +0200] rev 7141
change the array which represents the keyboard state to be a boolean array rather than byte array
Mon, 28 May 2012 19:15:51 +0200 Don't allow for multiple key up(or down) events, it will ignore the excess events
Xeli [Mon, 28 May 2012 19:15:51 +0200] rev 7140
Don't allow for multiple key up(or down) events, it will ignore the excess events
Mon, 28 May 2012 12:21:54 -0400 Also change Highlander and Racer
nemo [Mon, 28 May 2012 12:21:54 -0400] rev 7139
Also change Highlander and Racer
Mon, 28 May 2012 10:38:27 +0200 moved generic matrix code to uMatrix.pas
Wolfgang Steffens <WolfgangSteff@gmail.com> [Mon, 28 May 2012 10:38:27 +0200] rev 7138
moved generic matrix code to uMatrix.pas updated shader and client logic to use a mat4 rather than ftransform or gl_ModelViewProjectionMatrix.
Mon, 28 May 2012 20:04:49 +0400 merge
unc0rr [Mon, 28 May 2012 20:04:49 +0400] rev 7137
merge
Mon, 28 May 2012 10:34:33 +0200 merge
Wolfgang Steffens <WolfgangSteff@gmail.com> [Mon, 28 May 2012 10:34:33 +0200] rev 7136
merge
Mon, 28 May 2012 01:51:50 -0400 Add onGameTick20 to try and encourage lua to be a bit more efficient. Rewrite Space Invasion to use it. Top speed of aliens is 25% higher now, although that could be changed, I kinda liked it. Change parameter order of div().
nemo [Mon, 28 May 2012 01:51:50 -0400] rev 7135
Add onGameTick20 to try and encourage lua to be a bit more efficient. Rewrite Space Invasion to use it. Top speed of aliens is 25% higher now, although that could be changed, I kinda liked it. Change parameter order of div().
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