Wed, 04 Nov 2015 16:53:43 +0100 Let initialization happen in the appropriate function
Vittorio Giovara <vittorio.giovara@gmail.com> [Wed, 04 Nov 2015 16:53:43 +0100] rev 11300
Let initialization happen in the appropriate function
Wed, 04 Nov 2015 16:53:38 +0100 Specify the enum type for Pixel and Sample formats
Vittorio Giovara <vittorio.giovara@gmail.com> [Wed, 04 Nov 2015 16:53:38 +0100] rev 11299
Specify the enum type for Pixel and Sample formats
Wed, 04 Nov 2015 16:53:33 +0100 Update libav API, keeping forward and backward compatibility
Vittorio Giovara <vittorio.giovara@gmail.com> [Wed, 04 Nov 2015 16:53:33 +0100] rev 11298
Update libav API, keeping forward and backward compatibility
Wed, 04 Nov 2015 06:56:37 +0100 - Disabled non-adapted for mobile game styles ios-revival
antonc27 <antonc27@mail.ru> [Wed, 04 Nov 2015 06:56:37 +0100] rev 11297
- Disabled non-adapted for mobile game styles Note: Motivation for reduction explained here - http://www.hedgewars.org/node/6343
Wed, 04 Nov 2015 06:39:04 +0100 - Added 'World Edge' flag for Scheme Settings ios-revival
antonc27 <antonc27@mail.ru> [Wed, 04 Nov 2015 06:39:04 +0100] rev 11296
- Added 'World Edge' flag for Scheme Settings
Wed, 04 Nov 2015 06:17:31 +0100 - Refactoring for SingleSchemeViewController: checkValueString macro changed to helper method ios-revival
antonc27 <antonc27@mail.ru> [Wed, 04 Nov 2015 06:17:31 +0100] rev 11295
- Refactoring for SingleSchemeViewController: checkValueString macro changed to helper method
Wed, 04 Nov 2015 03:42:11 +0100 - Disabling generation of position-dependent code for 'Distro Adhoc' config ios-revival
antonc27 <antonc27@mail.ru> [Wed, 04 Nov 2015 03:42:11 +0100] rev 11294
- Disabling generation of position-dependent code for 'Distro Adhoc' config
Wed, 04 Nov 2015 03:40:38 +0100 - '-Os' fpc optimization compiler flag replaced with '-O2' ios-revival
antonc27 <antonc27@mail.ru> [Wed, 04 Nov 2015 03:40:38 +0100] rev 11293
- '-Os' fpc optimization compiler flag replaced with '-O2' Note 1: '-Os' cause crash on device. Seems like fpc bug. Note 2: Higher optimization flags ('-O3' and '-O4') has bad side effects, like wrong drawing of hogs.
Wed, 04 Nov 2015 03:23:32 +0100 - GCC_THUMB_SUPPORT removed ios-revival
antonc27 <antonc27@mail.ru> [Wed, 04 Nov 2015 03:23:32 +0100] rev 11292
- GCC_THUMB_SUPPORT removed Note: This flag needed only for armv6, so outdated now. More info - http://stackoverflow.com/a/3311608/2241008
Wed, 04 Nov 2015 03:19:03 +0100 - Removing unnecessary '-Wl,-no_order_inits' linker flag ios-revival
antonc27 <antonc27@mail.ru> [Wed, 04 Nov 2015 03:19:03 +0100] rev 11291
- Removing unnecessary '-Wl,-no_order_inits' linker flag Note: More info here - http://wiki.freepascal.org/iPhone/iPod_development
Wed, 04 Nov 2015 01:36:34 +0100 wrap bee during pre-flight too
sheepluva [Wed, 04 Nov 2015 01:36:34 +0100] rev 11290
wrap bee during pre-flight too
Wed, 04 Nov 2015 01:30:28 +0100 bump version too
sheepluva [Wed, 04 Nov 2015 01:30:28 +0100] rev 11289
bump version too
Tue, 03 Nov 2015 23:33:32 +0100 merge changelog changes of 0.9.22 into default
sheepluva [Tue, 03 Nov 2015 23:33:32 +0100] rev 11288
merge changelog changes of 0.9.22 into default
Tue, 03 Nov 2015 22:57:01 +0100 - Added 'Air Mines' flag for Scheme Settings ios-revival
antonc27 <antonc27@mail.ru> [Tue, 03 Nov 2015 22:57:01 +0100] rev 11287
- Added 'Air Mines' flag for Scheme Settings
Tue, 03 Nov 2015 21:43:05 +0100 - Fix for localization of game settings detailLabel in SingleSchemeViewController ios-revival
antonc27 <antonc27@mail.ru> [Tue, 03 Nov 2015 21:43:05 +0100] rev 11286
- Fix for localization of game settings detailLabel in SingleSchemeViewController
Tue, 03 Nov 2015 23:32:14 +0100 add HedgeEditor to changelog 0.9.22
sheepluva [Tue, 03 Nov 2015 23:32:14 +0100] rev 11285
add HedgeEditor to changelog
Tue, 03 Nov 2015 22:06:16 +0100 tweak changelog 0.9.22
sheepluva [Tue, 03 Nov 2015 22:06:16 +0100] rev 11284
tweak changelog
Tue, 03 Nov 2015 21:24:35 +0100 bump protocol number
sheepluva [Tue, 03 Nov 2015 21:24:35 +0100] rev 11283
bump protocol number
Tue, 03 Nov 2015 21:18:25 +0100 make hammer non-lethal again (as requested by unC0Rr)
sheepluva [Tue, 03 Nov 2015 21:18:25 +0100] rev 11282
make hammer non-lethal again (as requested by unC0Rr)
Tue, 03 Nov 2015 21:07:24 +0100 0.9.22 branch 0.9.22
sheepluva [Tue, 03 Nov 2015 21:07:24 +0100] rev 11281
0.9.22 branch
Tue, 03 Nov 2015 21:43:56 +0300 Workaround mysql-simple library stupiness regarding executeMany
unc0rr [Tue, 03 Nov 2015 21:43:56 +0300] rev 11280
Workaround mysql-simple library stupiness regarding executeMany
Tue, 03 Nov 2015 04:49:50 +0100 - Implement fake 'Normal' game style as in qt front-end ios-revival
antonc27 <antonc27@mail.ru> [Tue, 03 Nov 2015 04:49:50 +0100] rev 11279
- Implement fake 'Normal' game style as in qt front-end
Tue, 03 Nov 2015 01:27:15 +0100 - Better place for removeObserver: calls ios-revival
antonc27 <antonc27@mail.ru> [Tue, 03 Nov 2015 01:27:15 +0100] rev 11278
- Better place for removeObserver: calls Note: viewDidUnload never called since iOS 6
Tue, 03 Nov 2015 01:22:35 +0100 - Stub for disabling game styles on mobile ios-revival
antonc27 <antonc27@mail.ru> [Tue, 03 Nov 2015 01:22:35 +0100] rev 11277
- Stub for disabling game styles on mobile
Tue, 03 Nov 2015 01:14:27 +0100 Always install before making dmg
koda [Tue, 03 Nov 2015 01:14:27 +0100] rev 11276
Always install before making dmg
Tue, 03 Nov 2015 00:51:11 +0100 Fix compiling engine with OSX frameworks
koda [Tue, 03 Nov 2015 00:51:11 +0100] rev 11275
Fix compiling engine with OSX frameworks
Tue, 03 Nov 2015 00:13:44 +0100 Added tag 0.9.22-release for changeset 9621fdcad965
koda [Tue, 03 Nov 2015 00:13:44 +0100] rev 11274
Added tag 0.9.22-release for changeset 9621fdcad965
Mon, 02 Nov 2015 23:23:06 +0300 Let's try to store games info necessary for ratings
unc0rr [Mon, 02 Nov 2015 23:23:06 +0300] rev 11273
Let's try to store games info necessary for ratings
Sun, 01 Nov 2015 15:08:39 -0500 do the same thing for the chute/birdy/saucer block 0.9.22-release
nemo [Sun, 01 Nov 2015 15:08:39 -0500] rev 11272
do the same thing for the chute/birdy/saucer block
Sun, 01 Nov 2015 15:06:55 -0500 Make camera refocus less aggressive. Only if there's a camera target already.
nemo [Sun, 01 Nov 2015 15:06:55 -0500] rev 11271
Make camera refocus less aggressive. Only if there's a camera target already.
(0) -10000 -3000 -1000 -300 -100 -50 -30 +30 +50 +100 +300 +1000 +3000 tip