2008-07-06 |
unc0rr |
Fix another regression arising from splitting switchhedgehog
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2008-07-06 |
unc0rr |
Add message for sudden death
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2008-07-06 |
unc0rr |
Oops, proper fix now
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2008-07-06 |
unc0rr |
Fix net game regression
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2008-07-06 |
unc0rr |
- Proper turns counting, split SwitchHedgehog into two functions
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2008-07-06 |
unc0rr |
Fix timings regression
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2008-07-06 |
unc0rr |
Water rises after 25 mins of round, health is decreased after 20 mins
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2008-07-06 |
unc0rr |
- Prepare for sudden death implementation
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2008-07-05 |
unc0rr |
Draw explosions for every kind of explosion
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2008-07-04 |
unc0rr |
Testing explosion particles implementation
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2008-06-27 |
unc0rr |
Further work on taunts
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2008-06-26 |
unc0rr |
Start implementing waves
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2008-06-19 |
unc0rr |
Fix bad sprite when you jump and get hit
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2008-06-18 |
unc0rr |
- Fix firepunch sprite direction when use in high jump
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2008-06-18 |
unc0rr |
Damaged hedgehog rotates when its speed is far enough from zero
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2008-06-18 |
unc0rr |
Damaged hedgehog animation
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2008-06-18 |
unc0rr |
Winners clan hedgehogs smiling with big smile
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2008-06-18 |
unc0rr |
Whip animation
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2008-06-18 |
unc0rr |
Update first aid animation
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2008-06-18 |
unc0rr |
Draw explosion on kamikaze
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2008-06-17 |
unc0rr |
Implement drowning hedgehog sprite
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2008-06-17 |
unc0rr |
Hedgehogs on the left side of the map look to the right and vice-versa
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2008-06-17 |
unc0rr |
In forts mode, hedgehogs on the left look at the right, and vice-versa
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2008-06-17 |
unc0rr |
Small grenade physics change
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2008-06-16 |
unc0rr |
- Bots can use mortar
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2008-06-11 |
unc0rr |
Use kamiakze sprite
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2008-06-09 |
unc0rr |
Kamikaze weapon
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2008-06-09 |
unc0rr |
Ooops, actual fix
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2008-06-09 |
unc0rr |
Fix Baseball, whip, firepunch attacking on slope
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2008-06-06 |
unc0rr |
Draw tags a bit higher due to hats introduction
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2008-06-01 |
unc0rr |
- Quick hack for hats
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2008-05-30 |
unc0rr |
Fix hedgehog jump animation after turn end
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2008-05-28 |
unc0rr |
Mortar sprite
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2008-05-28 |
unc0rr |
Aim at high speed when performing rope swinging
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2008-05-28 |
unc0rr |
- Show crosshair while rope swinging
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2008-05-27 |
unc0rr |
Get rid of unused Surface parameter
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2008-05-27 |
unc0rr |
Fix forts mode to take in account clans, not teams
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2008-05-26 |
unc0rr |
Idle hedgehog animation
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2008-05-21 |
unc0rr |
Use firepunch sprite
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2008-05-13 |
unc0rr |
Initial support for attacking from rope
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2008-05-10 |
unc0rr |
Implement whip weapon
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2008-05-10 |
unc0rr |
Initial implementation of mortar
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2008-05-08 |
unc0rr |
Fix handling '/skip' command during net game
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2008-05-08 |
unc0rr |
- Some changes in clusters initialization
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2008-05-08 |
unc0rr |
Set radius for clusters of clusterbomb
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2008-04-27 |
unc0rr |
Update copyright info in source files headers
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2008-04-27 |
unc0rr |
- Fix baseball bat
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2008-04-26 |
unc0rr |
Desert Eagle and Shotgun shot animations
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2008-04-25 |
unc0rr |
- Fix warning
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2008-04-25 |
unc0rr |
Use more sounds
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2008-04-24 |
unc0rr |
- New statistics
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2008-04-24 |
unc0rr |
Hedgehog death animation
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2008-04-24 |
unc0rr |
- Use more sounds
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2008-04-24 |
unc0rr |
- Fix introduced bug with hh physics
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2008-04-22 |
unc0rr |
Fix hedgehog-on-rope animation
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2008-04-22 |
unc0rr |
Fix shotgun disappering when shooting
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2008-04-22 |
unc0rr |
Oops
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2008-04-22 |
unc0rr |
- Fix braindead shotgun shot arithmetics
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2008-04-21 |
unc0rr |
- Fix too long delay between shotgun and deagle shots
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2008-04-21 |
unc0rr |
Animate baseball bat attack
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