Wed, 19 Apr 2017 20:21:15 +0200 |
Wuzzy |
Use new EndTurn in a couple of scripts, esp. to fix timeout taunts in Racer
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Thu, 24 Nov 2016 05:49:57 +0100 |
Wuzzy |
Disable world edge in Space Invasion
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Thu, 24 Nov 2016 05:41:50 +0100 |
Wuzzy |
Use yellow clock color in Space Invasion and Tumbler
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Thu, 24 Nov 2016 05:35:21 +0100 |
Wuzzy |
Turn invaders white in Space Invasion when round is over
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Thu, 24 Nov 2016 04:56:49 +0100 |
Wuzzy |
More helpful Space Invasion description
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Thu, 24 Nov 2016 04:24:56 +0100 |
Wuzzy |
Remove unused flamer code from Space Invasion
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Thu, 24 Nov 2016 04:21:34 +0100 |
Wuzzy |
Space Invasion: Play countdown sounds
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Thu, 24 Nov 2016 04:15:27 +0100 |
Wuzzy |
Space Invasion: Make all strings more translator-friendly
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Thu, 24 Nov 2016 03:53:56 +0100 |
Wuzzy |
Space Invasion: Dump most out-commented and unused code
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Thu, 24 Nov 2016 03:36:56 +0100 |
Wuzzy |
Space Invasion: Better HUD, messages, stats screen, sounds. Add script param support
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Sun, 14 Dec 2014 12:26:16 +0900 |
mikade |
make use of onGearWaterSkip
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Tue, 21 Jan 2014 18:02:37 +0100 |
sheepluva |
use new API for changing GameFlags
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Sat, 17 Nov 2012 00:41:30 +0400 |
unc0rr |
We need custom script loading function in lua now
physfslayer
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Sat, 27 Oct 2012 11:33:38 -0400 |
nemo |
Issue #443 - change in syntax for effects
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Thu, 27 Sep 2012 13:37:10 -0400 |
nemo |
revert since I didn't quite get this working smoothly enough. was close though. perhaps some other time. Shame because calling game tick less frequently can save a lot of CPU
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