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Find changesets by keywords (author, files, the commit message), revision number or hash, or
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hedgewars/uStore.pas
2010-10-12
koda
minor stuff
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2010-10-11
Tobias Neumann
New Weapon: Resurrector (TODO: ammo icon + sprites)
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2010-10-10
koda
some optimizations to drawing and fetching data of new ammomenu
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2010-10-09
koda
merge
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2010-10-08
unc0rr
Some optimizations
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2010-10-09
koda
made the new menu toggable
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2010-10-07
koda
move all mobile-related functions in their own module, provides a structure for future mobile ports
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2010-10-02
koda
iPad Video Out support (+less warnings +code update for latest SDL)
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2010-09-26
koda
enable Lua for iOS (hooks for frontend to be done)
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2010-09-22
koda
captions are scaled down when they're bigger than screen
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2010-09-22
koda
compilation bugfix and scaling down textures when bigger than screen
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2010-09-19
koda
re-add City theme with the UpdateDataFolder script (and revert changes made to the flake sprite)
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2010-09-17
koda
added forgotten images, removed support for CJK fonts (saving 13 MB)
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2010-09-14
smaxx
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2010-09-12
nemo
Adjust to reduced ammo menu dimensions.
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2010-09-01
smaxx
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2010-08-26
smaxx
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2010-08-26
tiyuri
Fixes memory leak -Burp
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2010-08-24
koda
set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
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2010-08-24
smaxx
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2010-08-23
smaxx
Frontend:
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2010-07-31
koda
remove trailing spaces from end of line
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2010-08-18
smaxx
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experimental3D
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2010-07-31
koda
reverted stereo craziness - the experimental3D branch has been created for a reason
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2010-08-02
koda
these were removed by mistake
experimental3D
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2010-07-30
smaxx
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2010-07-31
koda
applying smaxx patch where it should be
experimental3D
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2010-07-30
smaxx
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2010-07-30
koda
add some comments and fix indentation
experimental3D
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2010-07-30
koda
creating a new branch for experimental 3d stereographic rendering
experimental3D
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