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hedgewars/uStore.pas
Fri, 28 Jun 2013 12:47:54 -0400
nemo
Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
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Tue, 04 Jun 2013 22:28:12 +0200
koda
update branch
webgl
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Wed, 29 May 2013 15:12:06 -0400
unc0rr
bump copyright year for Andrey entries
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Thu, 04 Apr 2013 08:10:59 -0400
nemo
So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
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Thu, 04 Apr 2013 00:32:57 +0200
koda
update branch again
webgl
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Wed, 03 Apr 2013 23:56:59 +0200
koda
strip PAS2C, old WEB symbols and outdated pas2c sources from default branch, all c-related development is done on the webgl branch
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Tue, 19 Feb 2013 22:45:02 +0400
unc0rr
Fix sources so pas2c written in haskell could render them again
webgl
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