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Find changesets by keywords (author, files, the commit message), revision number or hash, or
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hedgewars/uLocale.pas
2012-11-23
unc0rr
Bring ansistrings back
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2012-11-21
koda
updated branch
webgl
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2012-11-14
unc0rr
Engine loads fine with basic config
physfslayer
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2012-11-11
koda
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
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2012-05-12
unc0rr
pas2c stuff again
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2012-05-10
koda
minor changes for warnings and a variables scope
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2012-05-10
koda
the ios port runs again, although with a few things to sort out
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2012-02-17
koda
the most important commit of the year
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2012-02-12
koda
gather context restoration under a single keyword
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2012-02-09
koda
small ios weapon localisation handling fix
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2012-01-17
lovelacer
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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2011-12-11
koda
added 'loaded locale' message, other minor things
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2011-11-27
unc0rr
Countless imporvements to the parser and countless help to the parser in sources.
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2011-03-01
koda
Happy 2011 :)
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2011-01-02
sheepluva
display caption for ammotype amNothing when switched to so that players know what just happened
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2010-11-21
unc0rr
uDebug
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2010-11-20
unc0rr
Move localization data to uVariables, some Uses cleanup
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2010-11-18
unC0Rr
Haven't found a better place than uIO for OutError
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2010-11-18
unC0Rr
Move some stuff from uMisc to uUtils
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2010-11-17
unc0rr
Move variables from uConsts to uVariables
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2010-11-12
koda
drillstrike! might require the drill patch to improve behavior
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2010-11-05
nemo
Add some more game goals. Sorry translators.
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2010-10-11
Tobias Neumann
New Weapon: Resurrector (TODO: ammo icon + sprites)
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2010-10-06
koda
use dynamic data from engine instead of using hardcoded values
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2010-08-26
smaxx
Engine:
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2010-08-03
smaxx
Engine:
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2010-08-02
smaxx
Engine:
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2010-05-19
nemo
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
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2010-05-02
smxx
Engine:
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2010-05-01
sheepluva
* added some comments
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