Sat, 18 Aug 2012 02:01:50 -0400 | nemo | Avoid a bit of a memory spike on small maps | file | diff | annotate |
Sat, 04 Aug 2012 21:36:31 -0400 | nemo | unbreak AI. remove inits from uLand | file | diff | annotate |
Sat, 04 Aug 2012 20:47:13 -0400 | nemo | First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM. | file | diff | annotate |
Tue, 26 Jun 2012 10:14:40 -0400 | nemo | Add green mask for anti-portal areas on custom maps. Flagged as Bouncy since it is intended for that general use. Needs testing. | file | diff | annotate |
Sun, 03 Jun 2012 18:52:22 -0400 | nemo | Only create textures for non-empty LandPixel chunks. This should save a fair amount of memory, especially on smaller maps, and eliminate a number of draws | file | diff | annotate |
Thu, 31 May 2012 15:14:39 +0400 | unc0rr | pas2c stuff | file | diff | annotate |
Mon, 14 May 2012 22:47:56 +0400 | unc0rr | Learn hask^Wpascal, dudes! | file | diff | annotate |