Mon, 11 Apr 2011 01:30:43 +0200 |
sheepluva |
grenade back to old damage, but from now on explosions assume they are not closer to a gear's center than the gear's radius
|
file |
diff |
annotate
|
Sun, 10 Apr 2011 17:25:34 -0400 |
nemo |
rename gtBomb to gtGrenade, nerf grenade from 50 to 47 pending some flag to indicate pixels in Land[] belonging to current hog to avoid throwing grenades into hogs
|
file |
diff |
annotate
|
Thu, 07 Apr 2011 23:54:09 +0200 |
sheepluva |
added some comments in order to confuse the GSoC students as much as possible ;D
|
file |
diff |
annotate
|
Mon, 28 Mar 2011 21:44:17 +0400 |
unc0rr |
- Use LastDamage in CheckHHDamage
|
file |
diff |
annotate
|
Mon, 28 Mar 2011 21:27:06 +0400 |
unc0rr |
Colin Rice
|
file |
diff |
annotate
|
Sun, 20 Mar 2011 15:00:01 -0400 |
nemo |
remove ammo if you suicide in the middle of uses
|
file |
diff |
annotate
|
Sat, 19 Mar 2011 17:49:27 -0400 |
nemo |
Landgun, first pass. At sdw's request.
|
file |
diff |
annotate
|
Thu, 17 Mar 2011 23:11:48 +0100 |
Henek |
added game mode Tag Team, mostly untested, please test :)
|
file |
diff |
annotate
|
Thu, 17 Mar 2011 16:19:03 +0100 |
koda |
my bad
|
file |
diff |
annotate
|
Wed, 16 Mar 2011 17:25:05 +0100 |
Henek |
added GetCurAmmoType to lua
|
file |
diff |
annotate
|
Wed, 02 Mar 2011 15:19:55 -0500 |
nemo |
add victory/flawless victory sounds. untested
|
file |
diff |
annotate
|
Wed, 02 Mar 2011 00:27:20 +0100 |
koda |
Happy 2011 :)
|
file |
diff |
annotate
|
Sun, 06 Feb 2011 21:50:29 +0300 |
unc0rr |
- Take into account hlint suggestions
|
file |
diff |
annotate
|
Tue, 01 Feb 2011 15:30:08 +0100 |
koda |
addfilelog <3 debugfile
|
file |
diff |
annotate
|
Tue, 01 Feb 2011 00:27:47 +0100 |
koda |
pleeeeeeeeeeeeeeeeeeeeeease, remeber {$IFDEF DEBUGFILE} before using AddFileLog
|
file |
diff |
annotate
|