Thu, 29 Nov 2012 19:44:18 -0500 Google Code-in: Hide "video record" keybind option
Mitchell Kember <mk12360@gmail.com> [Thu, 29 Nov 2012 19:44:18 -0500] rev 8144
Google Code-in: Hide "video record" keybind option Removes the recording keybinding option using preprocessor conditions when it is unavailable. This includes when Hedgewars is being built either with the recording feature explicitly disabled or when FFMPEG/LibAV were not found. https://google-melange.appspot.com/gci/task/view/google/gci2012/7948213
Thu, 29 Nov 2012 23:13:06 -0500 Remove unused global variables
Joe Doyle (Ginto8) <ginto8@gmail.com> [Thu, 29 Nov 2012 23:13:06 -0500] rev 8143
Remove unused global variables
Thu, 29 Nov 2012 14:48:38 -0500 *sigh*
nemo [Thu, 29 Nov 2012 14:48:38 -0500] rev 8142
*sigh*
Fri, 30 Nov 2012 18:19:52 +0400 merge flibqtfrontend
unc0rr [Fri, 30 Nov 2012 18:19:52 +0400] rev 8141
merge
Thu, 29 Nov 2012 22:50:08 +0400 A bit of refactoring
unc0rr [Thu, 29 Nov 2012 22:50:08 +0400] rev 8140
A bit of refactoring
Fri, 30 Nov 2012 12:12:49 +0400 Use HW_TEAMCOLOR_ARRAY from frontlib flibqtfrontend
unc0rr [Fri, 30 Nov 2012 12:12:49 +0400] rev 8139
Use HW_TEAMCOLOR_ARRAY from frontlib
Thu, 29 Nov 2012 14:02:28 +1300 Invert S3D_DISABLED to more consistent USE_S3D_RENDERING
Chris Wong <lambda.fairy@gmail.com> [Thu, 29 Nov 2012 14:02:28 +1300] rev 8138
Invert S3D_DISABLED to more consistent USE_S3D_RENDERING
Fri, 30 Nov 2012 11:40:37 +0400 Merge flibqtfrontend
unc0rr [Fri, 30 Nov 2012 11:40:37 +0400] rev 8137
Merge
Thu, 29 Nov 2012 04:57:35 +0100 GCI: use player's name for the default team
zero579911 [Thu, 29 Nov 2012 04:57:35 +0100] rev 8136
GCI: use player's name for the default team task: http://www.google-melange.com/gci/task/view/google/gci2012/8007227 note: these bugs were NOT introduced by this: - double confirmation on team removal - team addition fails
Fri, 30 Nov 2012 15:16:14 +0100 Fixed flib_weaponset_create creating an empty weaponset (for real this time :P) flibqtfrontend
Medo <smaxein@googlemail.com> [Fri, 30 Nov 2012 15:16:14 +0100] rev 8135
Fixed flib_weaponset_create creating an empty weaponset (for real this time :P)
Thu, 29 Nov 2012 14:47:36 -0500 unbreak linking pending some fix or other by koda. this is the same thing video recording still does.
nemo [Thu, 29 Nov 2012 14:47:36 -0500] rev 8134
unbreak linking pending some fix or other by koda. this is the same thing video recording still does.
Tue, 27 Nov 2012 10:05:24 +0400 Some fixes flibqtfrontend
unc0rr [Tue, 27 Nov 2012 10:05:24 +0400] rev 8133
Some fixes
Tue, 27 Nov 2012 21:21:14 +0100 Added default weaponset to frontlib hwconsts flibqtfrontend
Medo <smaxein@googlemail.com> [Tue, 27 Nov 2012 21:21:14 +0100] rev 8132
Added default weaponset to frontlib hwconsts Now the weaponset create function can actually do what it promises and create a default set instead of an empty one :)
Wed, 28 Nov 2012 10:57:07 -0500 merge
nemo [Wed, 28 Nov 2012 10:57:07 -0500] rev 8131
merge
Tue, 27 Nov 2012 00:29:41 +0400 No more crashes when running quick game flibqtfrontend
unc0rr [Tue, 27 Nov 2012 00:29:41 +0400] rev 8130
No more crashes when running quick game
Wed, 28 Nov 2012 11:57:39 +0100 GCI2012: Empty list help text (Issue 375)
Bryan Dunsmore [Wed, 28 Nov 2012 11:57:39 +0100] rev 8129
GCI2012: Empty list help text (issue #375)
Mon, 26 Nov 2012 00:28:47 +0400 Try to setup weapon sets for quick game flibqtfrontend
unc0rr [Mon, 26 Nov 2012 00:28:47 +0400] rev 8128
Try to setup weapon sets for quick game
Wed, 28 Nov 2012 00:27:30 +0400 Remove limit on hedgehogs number
unc0rr [Wed, 28 Nov 2012 00:27:30 +0400] rev 8127
Remove limit on hedgehogs number
Mon, 26 Nov 2012 00:09:54 +0400 Merge from default to have recent fixes flibqtfrontend
unc0rr [Mon, 26 Nov 2012 00:09:54 +0400] rev 8126
Merge from default to have recent fixes
Mon, 26 Nov 2012 11:34:54 +0400 koda, koda... could have checked your claims
unc0rr [Mon, 26 Nov 2012 11:34:54 +0400] rev 8125
koda, koda... could have checked your claims
Sat, 24 Nov 2012 18:31:49 +0100 link physfs on ios, add its library and (most importantly) implement automatic dependencies resolution
koda [Sat, 24 Nov 2012 18:31:49 +0100] rev 8124
link physfs on ios, add its library and (most importantly) implement automatic dependencies resolution
Sat, 24 Nov 2012 14:29:47 +0100 Updated Slovak translation
jose1711 [Sat, 24 Nov 2012 14:29:47 +0100] rev 8123
Updated Slovak translation
Sat, 24 Nov 2012 18:30:59 +0100 add ios project to physfs
koda [Sat, 24 Nov 2012 18:30:59 +0100] rev 8122
add ios project to physfs
Sat, 24 Nov 2012 12:32:37 +0100 merge
jose1711 [Sat, 24 Nov 2012 12:32:37 +0100] rev 8121
merge
Sat, 24 Nov 2012 05:17:40 +0100 INSTALL and README updates
koda [Sat, 24 Nov 2012 05:17:40 +0100] rev 8120
INSTALL and README updates
Sat, 24 Nov 2012 01:30:46 +0100 physfs: no carbon depency on osx, add cdecl attributes on extra functions
koda [Sat, 24 Nov 2012 01:30:46 +0100] rev 8119
physfs: no carbon depency on osx, add cdecl attributes on extra functions
Fri, 23 Nov 2012 23:27:34 +0100 Updated Slovak translation
jose1711 [Fri, 23 Nov 2012 23:27:34 +0100] rev 8118
Updated Slovak translation
Sat, 24 Nov 2012 00:28:32 +0400 Load sounds with the help of physfsrwops library
unc0rr [Sat, 24 Nov 2012 00:28:32 +0400] rev 8117
Load sounds with the help of physfsrwops library
Sun, 02 Dec 2012 00:03:16 +0100 merge webgl
koda [Sun, 02 Dec 2012 00:03:16 +0100] rev 8116
merge
Fri, 23 Nov 2012 16:19:01 +0400 Refactor identifiers names
unc0rr [Fri, 23 Nov 2012 16:19:01 +0400] rev 8115
Refactor identifiers names
Sat, 01 Dec 2012 04:39:31 +0100 GCI2012: Check for Clang Version in CMake webgl
koda [Sat, 01 Dec 2012 04:39:31 +0100] rev 8114
GCI2012: Check for Clang Version in CMake
Sat, 01 Dec 2012 15:52:36 -0600 Refactor Clang module. webgl
Bryan Dunsmore <dunsmoreb@gmail.com> [Sat, 01 Dec 2012 15:52:36 -0600] rev 8113
Refactor Clang module.
Fri, 23 Nov 2012 16:17:06 +0400 Implement QAbstractFileEngine::FastReadLineExtension
unc0rr [Fri, 23 Nov 2012 16:17:06 +0400] rev 8112
Implement QAbstractFileEngine::FastReadLineExtension
Fri, 30 Nov 2012 21:28:40 -0600 Move version check of Clang to CMakeLists. webgl
Bryan Dunsmore <dunsmoreb@gmail.com> [Fri, 30 Nov 2012 21:28:40 -0600] rev 8111
Move version check of Clang to CMakeLists.
Fri, 23 Nov 2012 16:16:02 +0400 Use alternative way of checking for file end. Also refactor this code a bit.
unc0rr [Fri, 23 Nov 2012 16:16:02 +0400] rev 8110
Use alternative way of checking for file end. Also refactor this code a bit.
Fri, 30 Nov 2012 20:00:58 -0600 Move code for Clang to separate CMake module. webgl
Bryan Dunsmore <dunsmoreb@gmail.com> [Fri, 30 Nov 2012 20:00:58 -0600] rev 8109
Move code for Clang to separate CMake module.
Fri, 30 Nov 2012 20:04:15 -0600 Move code for Clang to separate CMake module. webgl
Bryan Dunsmore <dunsmoreb@gmail.com> [Fri, 30 Nov 2012 20:04:15 -0600] rev 8108
Move code for Clang to separate CMake module.
Fri, 23 Nov 2012 13:08:50 +0400 Bring ansistrings back
unc0rr [Fri, 23 Nov 2012 13:08:50 +0400] rev 8107
Bring ansistrings back
Mon, 26 Nov 2012 00:06:42 +0400 Oops, temporary objects involved flibqtfrontend
unc0rr [Mon, 26 Nov 2012 00:06:42 +0400] rev 8106
Oops, temporary objects involved
Sat, 24 Nov 2012 04:27:31 +0100 ok at least pas2c now parses allnots....... webgl
koda [Sat, 24 Nov 2012 04:27:31 +0100] rev 8105
ok at least pas2c now parses allnots.......
Fri, 23 Nov 2012 10:43:15 +0100 show console on win when debugging to see frontend messages
koda [Fri, 23 Nov 2012 10:43:15 +0100] rev 8104
show console on win when debugging to see frontend messages
Sun, 25 Nov 2012 22:17:11 +0400 Convert HWTeam to be a wrapper to flib_team flibqtfrontend
unc0rr [Sun, 25 Nov 2012 22:17:11 +0400] rev 8103
Convert HWTeam to be a wrapper to flib_team
Thu, 22 Nov 2012 10:28:07 +0100 update var name webgl
koda [Thu, 22 Nov 2012 10:28:07 +0100] rev 8102
update var name
Thu, 22 Nov 2012 23:20:56 +0400 Oops, sorry, libphysfs.dll
unc0rr [Thu, 22 Nov 2012 23:20:56 +0400] rev 8101
Oops, sorry, libphysfs.dll
Sun, 25 Nov 2012 01:13:51 +0400 - frontlib loads team config via physfs flibqtfrontend
unc0rr [Sun, 25 Nov 2012 01:13:51 +0400] rev 8100
- frontlib loads team config via physfs - some more work on frontlib port
Thu, 22 Nov 2012 01:47:09 +0100 throw in some 'nots' trying to restore pas2c functionality webgl
koda [Thu, 22 Nov 2012 01:47:09 +0100] rev 8099
throw in some 'nots' trying to restore pas2c functionality
Thu, 22 Nov 2012 15:24:10 +0400 - Fix saving .ini files
unc0rr [Thu, 22 Nov 2012 15:24:10 +0400] rev 8098
- Fix saving .ini files - Fix frontend effects value loading - Fix some places working with files not via physfs
Sat, 24 Nov 2012 00:07:05 +0400 Remove debug messages flibqtfrontend
unc0rr [Sat, 24 Nov 2012 00:07:05 +0400] rev 8097
Remove debug messages
Thu, 22 Nov 2012 00:41:53 +0100 updated branch webgl
koda [Thu, 22 Nov 2012 00:41:53 +0100] rev 8096
updated branch
Thu, 22 Nov 2012 02:15:23 +0100 revisit the debugfile section
koda [Thu, 22 Nov 2012 02:15:23 +0100] rev 8095
revisit the debugfile section
Thu, 22 Nov 2012 23:19:01 +0400 Fix some frontlib bugs flibqtfrontend
unc0rr [Thu, 22 Nov 2012 23:19:01 +0400] rev 8094
Fix some frontlib bugs
Wed, 21 Nov 2012 23:34:54 +0100 moar cmake cleanup, use message(WARNING ...) where appropriate
koda [Wed, 21 Nov 2012 23:34:54 +0100] rev 8093
moar cmake cleanup, use message(WARNING ...) where appropriate
Thu, 22 Nov 2012 01:19:16 +0400 Try to use map preview facilities: flibqtfrontend
unc0rr [Thu, 22 Nov 2012 01:19:16 +0400] rev 8092
Try to use map preview facilities: - HWGame and HWRecorder are completely broken - HWMap should work, but doesn't
Thu, 22 Nov 2012 00:56:36 +0400 Follow IANA suggestions better
unc0rr [Thu, 22 Nov 2012 00:56:36 +0400] rev 8091
Follow IANA suggestions better
Wed, 21 Nov 2012 18:34:45 +0100 cleanup revision section, make hg launch tolerant to config errors, drop deprecated exec_prog for desktop configuration in favour of execute_process
koda [Wed, 21 Nov 2012 18:34:45 +0100] rev 8090
cleanup revision section, make hg launch tolerant to config errors, drop deprecated exec_prog for desktop configuration in favour of execute_process
Wed, 21 Nov 2012 15:03:33 +0100 Bad unC0Rr
koda [Wed, 21 Nov 2012 15:03:33 +0100] rev 8089
Bad unC0Rr
Wed, 21 Nov 2012 17:57:05 +0400 Bad koda!
unc0rr [Wed, 21 Nov 2012 17:57:05 +0400] rev 8088
Bad koda!
Wed, 21 Nov 2012 12:03:40 +0100 little cmake cleanup, search installed modules first, then our own
koda [Wed, 21 Nov 2012 12:03:40 +0100] rev 8087
little cmake cleanup, search installed modules first, then our own
Wed, 21 Nov 2012 11:26:30 +0100 how this happened?
koda [Wed, 21 Nov 2012 11:26:30 +0100] rev 8086
how this happened?
Wed, 21 Nov 2012 13:33:27 +0400 Take care of parameter passed to FileEngine::fileName. Fixes problem with weird paths on windows.
unc0rr [Wed, 21 Nov 2012 13:33:27 +0400] rev 8085
Take care of parameter passed to FileEngine::fileName. Fixes problem with weird paths on windows.
Wed, 21 Nov 2012 11:57:14 +0400 Some fixes to build process
unc0rr [Wed, 21 Nov 2012 11:57:14 +0400] rev 8084
Some fixes to build process
Wed, 21 Nov 2012 11:14:51 +0100 added sdl_net headers and def lib for windows, fix frontlib compilation on windows
koda [Wed, 21 Nov 2012 11:14:51 +0100] rev 8083
added sdl_net headers and def lib for windows, fix frontlib compilation on windows
Wed, 21 Nov 2012 01:48:10 +0100 lotsa hackery to get frontend somehow link libengine...
koda [Wed, 21 Nov 2012 01:48:10 +0100] rev 8082
lotsa hackery to get frontend somehow link libengine...
Tue, 20 Nov 2012 22:08:08 +0100 frontlib paths
koda [Tue, 20 Nov 2012 22:08:08 +0100] rev 8081
frontlib paths
Tue, 20 Nov 2012 21:55:51 +0100 fix physfs on osx, now all platforms should be happy
koda [Tue, 20 Nov 2012 21:55:51 +0100] rev 8080
fix physfs on osx, now all platforms should be happy
Wed, 21 Nov 2012 00:16:09 +0400 Oops
unc0rr [Wed, 21 Nov 2012 00:16:09 +0400] rev 8079
Oops
Wed, 21 Nov 2012 00:04:09 +0400 Start port to frontlib
unc0rr [Wed, 21 Nov 2012 00:04:09 +0400] rev 8078
Start port to frontlib
Tue, 20 Nov 2012 23:09:17 +0400 Fix build
unc0rr [Tue, 20 Nov 2012 23:09:17 +0400] rev 8077
Fix build
Tue, 20 Nov 2012 22:29:58 +0400 Fix SDL library name
unc0rr [Tue, 20 Nov 2012 22:29:58 +0400] rev 8076
Fix SDL library name
Tue, 20 Nov 2012 19:16:11 +0100 find lua.h ...
koda [Tue, 20 Nov 2012 19:16:11 +0100] rev 8075
find lua.h ...
Tue, 20 Nov 2012 18:51:42 +0100 thou shall not use system headers for crossplatformness
koda [Tue, 20 Nov 2012 18:51:42 +0100] rev 8074
thou shall not use system headers for crossplatformness
Tue, 20 Nov 2012 18:33:09 +0100 physfs compilation on windows
koda [Tue, 20 Nov 2012 18:33:09 +0100] rev 8073
physfs compilation on windows * external calls must always be named * physfs has to be compiled as dll * there shouln't be external variables, implemented a function that sets buffer * physfs extras is now integrated in main physfs * removed physfs extras
Tue, 20 Nov 2012 17:50:17 +0100 use lua headers correctly
koda [Tue, 20 Nov 2012 17:50:17 +0100] rev 8072
use lua headers correctly
Tue, 20 Nov 2012 00:47:35 +0400 Fix typo
unc0rr [Tue, 20 Nov 2012 00:47:35 +0400] rev 8071
Fix typo
Tue, 20 Nov 2012 00:10:12 +0400 Okay, remove previous request only if it has same parent
unc0rr [Tue, 20 Nov 2012 00:10:12 +0400] rev 8070
Okay, remove previous request only if it has same parent as this one. Fixes the last note of previous commit (which was nearly impossible to hit, but whatever, just cleaning implementation)
Mon, 19 Nov 2012 23:43:45 +0400 - Only allow one engine instance running at the moment
unc0rr [Mon, 19 Nov 2012 23:43:45 +0400] rev 8069
- Only allow one engine instance running at the moment - When adding new map preview call to the queue, check if previous map preview request has started, and if no, remove it from queue. Could be harmful if you manage to request previews for two widgets in less time than needed to generate one.
Mon, 19 Nov 2012 13:21:20 +0100 win build changes, fpc 2.6, CMAKE_PREFIX_PATH, glut header
koda [Mon, 19 Nov 2012 13:21:20 +0100] rev 8068
win build changes, fpc 2.6, CMAKE_PREFIX_PATH, glut header
Mon, 19 Nov 2012 17:41:09 +0400 Link some libraries needed for physfs on windows (there are still 5 symbols which couldn't be found - to be resolved)
unc0rr [Mon, 19 Nov 2012 17:41:09 +0400] rev 8067
Link some libraries needed for physfs on windows (there are still 5 symbols which couldn't be found - to be resolved)
Mon, 19 Nov 2012 10:38:02 +0400 Merge
unc0rr [Mon, 19 Nov 2012 10:38:02 +0400] rev 8066
Merge
Mon, 19 Nov 2012 03:29:41 +0100 fix deprecation warnings for libav sources
koda [Mon, 19 Nov 2012 03:29:41 +0100] rev 8065
fix deprecation warnings for libav sources
Mon, 19 Nov 2012 02:48:21 +0100 meh
koda [Mon, 19 Nov 2012 02:48:21 +0100] rev 8064
meh
Mon, 19 Nov 2012 00:49:24 +0100 linking phsyfs on osx
koda [Mon, 19 Nov 2012 00:49:24 +0100] rev 8063
linking phsyfs on osx
Sun, 18 Nov 2012 19:33:15 +0100 allow the engine to use physfs on android too
Xeli [Sun, 18 Nov 2012 19:33:15 +0100] rev 8062
allow the engine to use physfs on android too
Sun, 18 Nov 2012 23:10:26 +0400 Merge from 0.9.18
unc0rr [Sun, 18 Nov 2012 23:10:26 +0400] rev 8061
Merge from 0.9.18
Sun, 18 Nov 2012 18:58:46 +0400 Convert reading hedgehogs limit from map config
unc0rr [Sun, 18 Nov 2012 18:58:46 +0400] rev 8060
Convert reading hedgehogs limit from map config
Sun, 18 Nov 2012 18:52:58 +0400 Download .zip too, and store them to .hwp
unc0rr [Sun, 18 Nov 2012 18:52:58 +0400] rev 8059
Download .zip too, and store them to .hwp
Sat, 17 Nov 2012 20:30:32 -0500 merge... need to remember to update first
nemo [Sat, 17 Nov 2012 20:30:32 -0500] rev 8058
merge... need to remember to update first
Sun, 18 Nov 2012 01:00:26 +0400 Merge physfslayer branch into default. Have fun!
unc0rr [Sun, 18 Nov 2012 01:00:26 +0400] rev 8057
Merge physfslayer branch into default. Have fun!
Sun, 18 Nov 2012 01:06:01 +0400 Close this branch physfslayer
unc0rr [Sun, 18 Nov 2012 01:06:01 +0400] rev 8056
Close this branch
Sun, 18 Nov 2012 00:58:57 +0400 - Download .hwp files into Data folder and mount them immediately (yes, could cause problems in case of overlapped contents) physfslayer
unc0rr [Sun, 18 Nov 2012 00:58:57 +0400] rev 8055
- Download .hwp files into Data folder and mount them immediately (yes, could cause problems in case of overlapped contents) - QuaZIP no more. RIP.
Sat, 17 Nov 2012 20:27:49 -0500 oops
nemo [Sat, 17 Nov 2012 20:27:49 -0500] rev 8054
oops
Wed, 14 Nov 2012 00:23:29 +0100 oops webgl
koda [Wed, 14 Nov 2012 00:23:29 +0100] rev 8053
oops
Sun, 18 Nov 2012 00:37:23 +0400 Mount .hwt files found in Data folder physfslayer
unc0rr [Sun, 18 Nov 2012 00:37:23 +0400] rev 8052
Mount .hwt files found in Data folder
Sat, 17 Nov 2012 09:03:47 -0500 oft-requested, should make the shoppa guys happy, probably, but, knowing them, I'm sure someone will complain
nemo [Sat, 17 Nov 2012 09:03:47 -0500] rev 8051
oft-requested, should make the shoppa guys happy, probably, but, knowing them, I'm sure someone will complain
Tue, 13 Nov 2012 23:56:50 +0100 link main on osx webgl
koda [Tue, 13 Nov 2012 23:56:50 +0100] rev 8050
link main on osx
Sat, 17 Nov 2012 22:45:30 +0400 Get rid of DataManager::findFileForRead physfslayer
unc0rr [Sat, 17 Nov 2012 22:45:30 +0400] rev 8049
Get rid of DataManager::findFileForRead
Fri, 16 Nov 2012 06:14:18 +0100 Backed out changeset 5d00c28059e3 - enable the feedback button again
koda [Fri, 16 Nov 2012 06:14:18 +0100] rev 8048
Backed out changeset 5d00c28059e3 - enable the feedback button again
Tue, 13 Nov 2012 23:39:49 +0100 cleanup headers, remove -I . from rtl lib to save a few warnings webgl
koda [Tue, 13 Nov 2012 23:39:49 +0100] rev 8047
cleanup headers, remove -I . from rtl lib to save a few warnings
Sat, 17 Nov 2012 22:07:17 +0400 Use (undocumented) Mix_LoadMUS_RW to load music physfslayer
unc0rr [Sat, 17 Nov 2012 22:07:17 +0400] rev 8046
Use (undocumented) Mix_LoadMUS_RW to load music
Fri, 16 Nov 2012 05:54:01 +0100 mutatis mutandis
koda [Fri, 16 Nov 2012 05:54:01 +0100] rev 8045
mutatis mutandis
Tue, 13 Nov 2012 22:24:30 +0100 some CMake cleanup webgl
koda [Tue, 13 Nov 2012 22:24:30 +0100] rev 8044
some CMake cleanup
Sat, 17 Nov 2012 00:41:30 +0400 We need custom script loading function in lua now physfslayer
unc0rr [Sat, 17 Nov 2012 00:41:30 +0400] rev 8043
We need custom script loading function in lua now
Thu, 15 Nov 2012 22:43:44 +0100 up android target api (but this commit is actually just to test buildbot: desync
Xeli [Thu, 15 Nov 2012 22:43:44 +0100] rev 8042
up android target api (but this commit is actually just to test buildbot: desync
Tue, 13 Nov 2012 13:57:29 -0500 fix build webgl
nemo [Tue, 13 Nov 2012 13:57:29 -0500] rev 8041
fix build
Sat, 17 Nov 2012 00:15:30 +0400 Keeping bruteforce physfslayer
unc0rr [Sat, 17 Nov 2012 00:15:30 +0400] rev 8040
Keeping bruteforce
Thu, 15 Nov 2012 16:46:46 +0100 another tweak tomake --stats-only work on headless servers
Xeli [Thu, 15 Nov 2012 16:46:46 +0100] rev 8039
another tweak tomake --stats-only work on headless servers
Sun, 11 Nov 2012 22:29:58 +0100 and install it too webgl
koda [Sun, 11 Nov 2012 22:29:58 +0100] rev 8038
and install it too
Sat, 17 Nov 2012 00:10:46 +0400 Oops, didn't realize FindLua.cmake is our own module physfslayer
unc0rr [Sat, 17 Nov 2012 00:10:46 +0400] rev 8037
Oops, didn't realize FindLua.cmake is our own module
Thu, 15 Nov 2012 13:58:49 +0400 Don't rely on hedgehog facing direction, check intentions instead. Should fix excessive turns around and weird jumps to water
unc0rr [Thu, 15 Nov 2012 13:58:49 +0400] rev 8036
Don't rely on hedgehog facing direction, check intentions instead. Should fix excessive turns around and weird jumps to water
Sun, 11 Nov 2012 19:11:47 +0100 comments and runtime list of files to convert and compile webgl
koda [Sun, 11 Nov 2012 19:11:47 +0100] rev 8035
comments and runtime list of files to convert and compile
Sat, 17 Nov 2012 00:01:06 +0400 Implement reader in C ffs physfslayer
unc0rr [Sat, 17 Nov 2012 00:01:06 +0400] rev 8034
Implement reader in C ffs
Thu, 15 Nov 2012 13:57:29 +0400 Pretend AI knows how to use drill rocket (actually has no idea of drilling)
unc0rr [Thu, 15 Nov 2012 13:57:29 +0400] rev 8033
Pretend AI knows how to use drill rocket (actually has no idea of drilling)
Sun, 11 Nov 2012 17:58:36 +0100 finally hwengine in c links without errors webgl
koda [Sun, 11 Nov 2012 17:58:36 +0100] rev 8032
finally hwengine in c links without errors
Fri, 16 Nov 2012 00:46:33 +0400 Script loading via physfs which doesn't work: physfslayer
unc0rr [Fri, 16 Nov 2012 00:46:33 +0400] rev 8031
Script loading via physfs which doesn't work: - Some scripts just refuse to load for no obvious reason - Some scripts load fine when you set BUFSIZE to a large value, like 64k, but don't load with small values Error messages in both cases don't seem to have relation to lua file contents
Wed, 14 Nov 2012 23:23:56 -0500 Call fallers less often. Should hopefully still be about as effective at the intended purpose. Should help loads quite a bit.
nemo [Wed, 14 Nov 2012 23:23:56 -0500] rev 8030
Call fallers less often. Should hopefully still be about as effective at the intended purpose. Should help loads quite a bit.
Sun, 11 Nov 2012 17:52:49 +0100 cmake linking for engine in c webgl
koda [Sun, 11 Nov 2012 17:52:49 +0100] rev 8029
cmake linking for engine in c
Wed, 14 Nov 2012 23:27:33 +0400 Engine loads fine with basic config physfslayer
unc0rr [Wed, 14 Nov 2012 23:27:33 +0400] rev 8028
Engine loads fine with basic config
Wed, 14 Nov 2012 22:27:05 -0500 make stats-only mode work headless. also skip a few things to save time/memory.
nemo [Wed, 14 Nov 2012 22:27:05 -0500] rev 8027
make stats-only mode work headless. also skip a few things to save time/memory.
Sun, 11 Nov 2012 17:15:19 +0100 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions) webgl
koda [Sun, 11 Nov 2012 17:15:19 +0100] rev 8026
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
Wed, 14 Nov 2012 22:45:36 +0400 Get rid of Pathz and UserPathz physfslayer
unc0rr [Wed, 14 Nov 2012 22:45:36 +0400] rev 8025
Get rid of Pathz and UserPathz
Wed, 14 Nov 2012 22:08:40 -0500 oops
nemo [Wed, 14 Nov 2012 22:08:40 -0500] rev 8024
oops
Sun, 11 Nov 2012 16:53:16 +0100 better clang search webgl
koda [Sun, 11 Nov 2012 16:53:16 +0100] rev 8023
better clang search
Wed, 14 Nov 2012 00:41:29 +0400 - Add physfsrwops library physfslayer
unc0rr [Wed, 14 Nov 2012 00:41:29 +0400] rev 8022
- Add physfsrwops library - Load images via physfs (crashes)
Wed, 14 Nov 2012 14:31:17 +0400 Don't accept in-room flags when not in room
unc0rr [Wed, 14 Nov 2012 14:31:17 +0400] rev 8021
Don't accept in-room flags when not in room
Sun, 11 Nov 2012 16:44:40 +0100 merge xymeng pas2c webgl
koda [Sun, 11 Nov 2012 16:44:40 +0100] rev 8020
merge xymeng pas2c
Tue, 13 Nov 2012 23:21:46 +0400 merge with default physfslayer
unc0rr [Tue, 13 Nov 2012 23:21:46 +0400] rev 8019
merge with default
Sun, 11 Nov 2012 15:14:18 +0100 merge with latest default webgl
koda [Sun, 11 Nov 2012 15:14:18 +0100] rev 8018
merge with latest default
Tue, 13 Nov 2012 13:50:04 +0400 Some tweaks to AI
unc0rr [Tue, 13 Nov 2012 13:50:04 +0400] rev 8017
Some tweaks to AI
Sun, 11 Nov 2012 08:45:51 -0500 fix demo playback
nemo [Sun, 11 Nov 2012 08:45:51 -0500] rev 8016
fix demo playback
Thu, 08 Nov 2012 18:05:05 -0500 couple of nots
nemo [Thu, 08 Nov 2012 18:05:05 -0500] rev 8015
couple of nots
Thu, 08 Nov 2012 15:57:01 -0500 merge
nemo [Thu, 08 Nov 2012 15:57:01 -0500] rev 8014
merge
Thu, 08 Nov 2012 17:18:49 +0400 Various tweaks to recent AI change
unc0rr [Thu, 08 Nov 2012 17:18:49 +0400] rev 8013
Various tweaks to recent AI change
Thu, 08 Nov 2012 15:54:11 -0500 this wasn't needed IMO
nemo [Thu, 08 Nov 2012 15:54:11 -0500] rev 8012
this wasn't needed IMO
Wed, 07 Nov 2012 23:04:29 -0500 objects too
nemo [Wed, 07 Nov 2012 23:04:29 -0500] rev 8011
objects too
Wed, 07 Nov 2012 21:47:00 -0500 something bender asked for. allow a mask without a map
nemo [Wed, 07 Nov 2012 21:47:00 -0500] rev 8010
something bender asked for. allow a mask without a map
Wed, 07 Nov 2012 18:46:00 -0500 oups
nemo [Wed, 07 Nov 2012 18:46:00 -0500] rev 8009
oups
Sun, 11 Nov 2012 14:59:22 +0100 search for more clang names webgl
koda [Sun, 11 Nov 2012 14:59:22 +0100] rev 8008
search for more clang names
Wed, 07 Nov 2012 15:37:02 -0500 Make FindPlace more flexible on large maps.
nemo [Wed, 07 Nov 2012 15:37:02 -0500] rev 8007
Make FindPlace more flexible on large maps.
Fri, 09 Nov 2012 23:11:53 +0100 no globs, sources not yet generated webgl
koda [Fri, 09 Nov 2012 23:11:53 +0100] rev 8006
no globs, sources not yet generated
Wed, 07 Nov 2012 23:08:02 +0400 merge
unc0rr [Wed, 07 Nov 2012 23:08:02 +0400] rev 8005
merge
Fri, 09 Nov 2012 22:56:34 +0100 correct includes and clang detection webgl
koda [Fri, 09 Nov 2012 22:56:34 +0100] rev 8004
correct includes and clang detection
Wed, 07 Nov 2012 14:02:10 -0500 LongInt Land width/height, mouse coords
nemo [Wed, 07 Nov 2012 14:02:10 -0500] rev 8003
LongInt Land width/height, mouse coords
Wed, 07 Nov 2012 23:02:18 +0400 More strictness on room bans
unc0rr [Wed, 07 Nov 2012 23:02:18 +0400] rev 8002
More strictness on room bans
Fri, 09 Nov 2012 12:29:24 -0500 Fix why my first attempt to compile main had failed, causing me to ask koda what the secret was. apparently using an OS that ignores case... webgl
nemo [Fri, 09 Nov 2012 12:29:24 -0500] rev 8001
Fix why my first attempt to compile main had failed, causing me to ask koda what the secret was. apparently using an OS that ignores case...
Wed, 07 Nov 2012 13:24:01 -0500 strip BOM
nemo [Wed, 07 Nov 2012 13:24:01 -0500] rev 8000
strip BOM
Fri, 09 Nov 2012 14:40:40 +0000 add a few cmakefiles for c engine and rtl webgl
koda [Fri, 09 Nov 2012 14:40:40 +0000] rev 7999
add a few cmakefiles for c engine and rtl
Wed, 07 Nov 2012 12:54:40 -0500 Only a handful of ISO 639-3 languages are supported by Qt. Standard Malay is not one of them. Using the macrolanguage code seems fine. Not too sure what the numerusform is for a macrolanguage, but appears that wikipedia equates MS w/ "bahasa" too
nemo [Wed, 07 Nov 2012 12:54:40 -0500] rev 7998
Only a handful of ISO 639-3 languages are supported by Qt. Standard Malay is not one of them. Using the macrolanguage code seems fine. Not too sure what the numerusform is for a macrolanguage, but appears that wikipedia equates MS w/ "bahasa" too
Fri, 09 Nov 2012 14:32:54 +0000 add FindGLEW.cmake module webgl
koda [Fri, 09 Nov 2012 14:32:54 +0000] rev 7997
add FindGLEW.cmake module
Wed, 07 Nov 2012 13:23:18 +0400 Try to beat AI in Mutant!
unc0rr [Wed, 07 Nov 2012 13:23:18 +0400] rev 7996
Try to beat AI in Mutant!
Thu, 08 Nov 2012 14:51:56 +0000 rename BUILD_ENGINE_LIBRARY to LIBENGINE option, so that no _ are used for cmake options webgl
koda [Thu, 08 Nov 2012 14:51:56 +0000] rev 7995
rename BUILD_ENGINE_LIBRARY to LIBENGINE option, so that no _ are used for cmake options
Wed, 07 Nov 2012 05:18:06 +0100 merge
koda [Wed, 07 Nov 2012 05:18:06 +0100] rev 7994
merge
Thu, 08 Nov 2012 14:46:55 +0000 split WEBGL and NOPASCAL cmake options webgl
koda [Thu, 08 Nov 2012 14:46:55 +0000] rev 7993
split WEBGL and NOPASCAL cmake options
Tue, 06 Nov 2012 20:28:15 -0500 add gstMoving to avoid sticking
nemo [Tue, 06 Nov 2012 20:28:15 -0500] rev 7992
add gstMoving to avoid sticking
Thu, 08 Nov 2012 23:11:40 +0100 better GL.h (which was needed after all) webgl
koda [Thu, 08 Nov 2012 23:11:40 +0100] rev 7991
better GL.h (which was needed after all)
Tue, 06 Nov 2012 23:59:58 +0400 Don't zero TeamHealth, only show empty health bar
unc0rr [Tue, 06 Nov 2012 23:59:58 +0400] rev 7990
Don't zero TeamHealth, only show empty health bar
Thu, 08 Nov 2012 23:00:22 +0100 add xymeng's pas2c header webgl
koda [Thu, 08 Nov 2012 23:00:22 +0100] rev 7989
add xymeng's pas2c header
Tue, 06 Nov 2012 23:33:25 +0400 Spam log with checksums
unc0rr [Tue, 06 Nov 2012 23:33:25 +0400] rev 7988
Spam log with checksums
Thu, 08 Nov 2012 22:59:13 +0100 empty or old files webgl
koda [Thu, 08 Nov 2012 22:59:13 +0100] rev 7987
empty or old files
Tue, 06 Nov 2012 22:35:08 +0400 Maybe this caused server crashes? Add more strictness on team owner record field
unc0rr [Tue, 06 Nov 2012 22:35:08 +0400] rev 7986
Maybe this caused server crashes? Add more strictness on team owner record field
Thu, 08 Nov 2012 21:56:19 +0100 well this was silly webgl
koda [Thu, 08 Nov 2012 21:56:19 +0100] rev 7985
well this was silly
Tue, 06 Nov 2012 11:01:18 -0500 This should ensure zsm doesn't screw up locale, hopefully.
nemo [Tue, 06 Nov 2012 11:01:18 -0500] rev 7984
This should ensure zsm doesn't screw up locale, hopefully.
Wed, 07 Nov 2012 18:04:27 +0000 add xymeng's rtl port webgl
koda [Wed, 07 Nov 2012 18:04:27 +0000] rev 7983
add xymeng's rtl port
Tue, 06 Nov 2012 10:52:21 -0500 Add zsm since Myystery is offering to do this language. Also update the .pro file and existing strings.
nemo [Tue, 06 Nov 2012 10:52:21 -0500] rev 7982
Add zsm since Myystery is offering to do this language. Also update the .pro file and existing strings.
Wed, 07 Nov 2012 18:02:20 +0000 move stuff out of engine folder webgl
koda [Wed, 07 Nov 2012 18:02:20 +0000] rev 7981
move stuff out of engine folder
Tue, 06 Nov 2012 08:38:37 -0500 Remove duplicate files from voices (add a fallback check in uSound). Add JustYouWait as an alternate to IllGetYou. Note that IllGetYou being called every turn seems awkward. IMO they probably should be reserved for significant enemy action. Maybe played by team of heavily damaged or killed hog.
nemo [Tue, 06 Nov 2012 08:38:37 -0500] rev 7980
Remove duplicate files from voices (add a fallback check in uSound). Add JustYouWait as an alternate to IllGetYou. Note that IllGetYou being called every turn seems awkward. IMO they probably should be reserved for significant enemy action. Maybe played by team of heavily damaged or killed hog.
Wed, 07 Nov 2012 16:16:03 +0000 verbose pas2c for parsed args webgl
koda [Wed, 07 Nov 2012 16:16:03 +0000] rev 7979
verbose pas2c for parsed args
Mon, 05 Nov 2012 22:20:20 -0500 issue #458
nemo [Mon, 05 Nov 2012 22:20:20 -0500] rev 7978
issue #458
Wed, 07 Nov 2012 14:41:35 +0000 parentheses for everyone webgl
koda [Wed, 07 Nov 2012 14:41:35 +0000] rev 7977
parentheses for everyone
Mon, 05 Nov 2012 22:18:47 -0500 revert merge w/ Medo change, since it crashes the engine. Access violation line 70 of uLandOutline.pas|line 231 of uLand.pas etc
nemo [Mon, 05 Nov 2012 22:18:47 -0500] rev 7976
revert merge w/ Medo change, since it crashes the engine. Access violation line 70 of uLandOutline.pas|line 231 of uLand.pas etc
Wed, 07 Nov 2012 13:31:58 +0000 haskell usability on windows webgl
koda [Wed, 07 Nov 2012 13:31:58 +0000] rev 7975
haskell usability on windows
Mon, 05 Nov 2012 22:03:26 -0500 support ridiculously large maps
nemo [Mon, 05 Nov 2012 22:03:26 -0500] rev 7974
support ridiculously large maps
Mon, 05 Nov 2012 02:24:28 +0100 add CMakeFile for pas2c, add WEBGL config option webgl
koda [Mon, 05 Nov 2012 02:24:28 +0100] rev 7973
add CMakeFile for pas2c, add WEBGL config option
Tue, 06 Nov 2012 00:28:47 +0400 Oops, fix room info on room admin change
unc0rr [Tue, 06 Nov 2012 00:28:47 +0400] rev 7972
Oops, fix room info on room admin change
Tue, 13 Nov 2012 23:16:21 +0400 dos2unix hedgewars.pro physfslayer
unc0rr [Tue, 13 Nov 2012 23:16:21 +0400] rev 7971
dos2unix hedgewars.pro
Mon, 03 Jun 2013 10:01:33 +0200 close branch 0.9.18
koda [Mon, 03 Jun 2013 10:01:33 +0200] rev 7970
close branch
Mon, 05 Nov 2012 01:35:54 +0100 move pas2c files in their own directory and add a warning about argument order webgl
koda [Mon, 05 Nov 2012 01:35:54 +0100] rev 7969
move pas2c files in their own directory and add a warning about argument order
Mon, 05 Nov 2012 01:05:23 +0100 ios: fill in CFBundleVersion and CFBundleShortVersionString information better
koda [Mon, 05 Nov 2012 01:05:23 +0100] rev 7968
ios: fill in CFBundleVersion and CFBundleShortVersionString information better
Wed, 07 Nov 2012 23:44:54 +0400 Build physfs lib before engine physfslayer
unc0rr [Wed, 07 Nov 2012 23:44:54 +0400] rev 7967
Build physfs lib before engine
Tue, 12 Feb 2013 00:12:27 +0400 Replay without frontend mode 0.9.18
unc0rr [Tue, 12 Feb 2013 00:12:27 +0400] rev 7966
Replay without frontend mode
Sun, 04 Nov 2012 06:11:39 +0100 pas2c is now fully parametric with command line options (maybe unC0Rr needs to clean this up a little) webgl
koda [Sun, 04 Nov 2012 06:11:39 +0100] rev 7965
pas2c is now fully parametric with command line options (maybe unC0Rr needs to clean this up a little)
Sun, 04 Nov 2012 17:47:44 -0500 Simplify ammo menu conditions so it shows up in more states. Should fix issue #465. The part w/ sliding in uworld is main #465 problem.
nemo [Sun, 04 Nov 2012 17:47:44 -0500] rev 7964
Simplify ammo menu conditions so it shows up in more states. Should fix issue #465. The part w/ sliding in uworld is main #465 problem.
Mon, 05 Nov 2012 23:10:54 +0400 Fix function prototype physfslayer
unc0rr [Mon, 05 Nov 2012 23:10:54 +0400] rev 7963
Fix function prototype
Sat, 08 Dec 2012 15:38:16 +0100 removing the optimisation that caused (most likely) the lua crashes on osx 0.9.18
koda [Sat, 08 Dec 2012 15:38:16 +0100] rev 7962
removing the optimisation that caused (most likely) the lua crashes on osx
Sun, 04 Nov 2012 03:04:20 +0100 pas2c can search for inc files in alternate folders (needed for out of source builds) webgl
koda [Sun, 04 Nov 2012 03:04:20 +0100] rev 7961
pas2c can search for inc files in alternate folders (needed for out of source builds)
Sun, 04 Nov 2012 17:27:54 -0500 bad koda
nemo [Sun, 04 Nov 2012 17:27:54 -0500] rev 7960
bad koda
Mon, 05 Nov 2012 23:03:32 +0400 Start work on physfs support in engine physfslayer
unc0rr [Mon, 05 Nov 2012 23:03:32 +0400] rev 7959
Start work on physfs support in engine
Sun, 18 Nov 2012 23:09:29 +0400 Fix crash in kamikaze 0.9.18
unc0rr [Sun, 18 Nov 2012 23:09:29 +0400] rev 7958
Fix crash in kamikaze
Sun, 04 Nov 2012 02:35:17 +0100 pas2c can read files without changing the process directory webgl
koda [Sun, 04 Nov 2012 02:35:17 +0100] rev 7957
pas2c can read files without changing the process directory
Sun, 04 Nov 2012 17:24:14 -0500 Causes AI fail. Needs testing 'cause at some point, I thought this was needed for portal, I don't remember *why*
nemo [Sun, 04 Nov 2012 17:24:14 -0500] rev 7956
Causes AI fail. Needs testing 'cause at some point, I thought this was needed for portal, I don't remember *why*
Mon, 05 Nov 2012 23:03:01 +0400 - Load teams via physfs physfslayer
unc0rr [Mon, 05 Nov 2012 23:03:01 +0400] rev 7955
- Load teams via physfs - Some fixes which allow Qt to load ini files and icons via physfs
Wed, 07 Nov 2012 05:17:07 +0100 advice from hasufell 0.9.18
koda [Wed, 07 Nov 2012 05:17:07 +0100] rev 7954
advice from hasufell
Sun, 04 Nov 2012 02:13:25 +0100 pas2C is slowely becoming parametric webgl
koda [Sun, 04 Nov 2012 02:13:25 +0100] rev 7953
pas2C is slowely becoming parametric
Sun, 04 Nov 2012 17:05:54 -0500 oups
nemo [Sun, 04 Nov 2012 17:05:54 -0500] rev 7952
oups
Mon, 05 Nov 2012 00:32:41 +0400 merge with default again physfslayer
unc0rr [Mon, 05 Nov 2012 00:32:41 +0400] rev 7951
merge with default again
Mon, 05 Nov 2012 17:11:28 -0500 strip bad line 0.9.18
nemo [Mon, 05 Nov 2012 17:11:28 -0500] rev 7950
strip bad line
Sat, 03 Nov 2012 23:44:49 +0100 let's start to introduce bugs in haskell stuff too webgl
koda [Sat, 03 Nov 2012 23:44:49 +0100] rev 7949
let's start to introduce bugs in haskell stuff too
Sun, 04 Nov 2012 17:05:15 -0500 merge .18 lua
nemo [Sun, 04 Nov 2012 17:05:15 -0500] rev 7948
merge .18 lua
Sun, 04 Nov 2012 21:28:03 +0400 Better place for SendUpdateOnThisRoom
unc0rr [Sun, 04 Nov 2012 21:28:03 +0400] rev 7947
Better place for SendUpdateOnThisRoom
Sun, 04 Nov 2012 17:47:44 -0500 Simplify ammo menu conditions so it shows up in more states. Should fix issue #465. The part w/ sliding in uworld is main #465 problem. 0.9.18
nemo [Sun, 04 Nov 2012 17:47:44 -0500] rev 7946
Simplify ammo menu conditions so it shows up in more states. Should fix issue #465. The part w/ sliding in uworld is main #465 problem.
Sat, 03 Nov 2012 23:28:42 +0400 Send notification about 1 player in room on room creation
unc0rr [Sat, 03 Nov 2012 23:28:42 +0400] rev 7945
Send notification about 1 player in room on room creation
Sun, 04 Nov 2012 16:28:04 +0100 play nicer with system flags 0.9.18
hasufell [Sun, 04 Nov 2012 16:28:04 +0100] rev 7944
play nicer with system flags
Sat, 03 Nov 2012 19:16:41 +0100 leak
koda [Sat, 03 Nov 2012 19:16:41 +0100] rev 7943
leak
Sun, 04 Nov 2012 15:45:45 +0100 avwrapper needs to depend on hwengine not on ENGINECLEAN 0.9.18
koda [Sun, 04 Nov 2012 15:45:45 +0100] rev 7942
avwrapper needs to depend on hwengine not on ENGINECLEAN
Sat, 03 Nov 2012 19:16:05 +0100 this version of tremor requires a nil check on close_func
koda [Sat, 03 Nov 2012 19:16:05 +0100] rev 7941
this version of tremor requires a nil check on close_func https://svn.xiph.org/trunk/Tremor/vorbisfile.c
Sun, 04 Nov 2012 15:43:32 +0100 fix parallel compilation 0.9.18
hasufell [Sun, 04 Nov 2012 15:43:32 +0100] rev 7940
fix parallel compilation
Sat, 03 Nov 2012 18:01:38 +0100 merge from 0.9.18
koda [Sat, 03 Nov 2012 18:01:38 +0100] rev 7939
merge from 0.9.18
Sat, 03 Nov 2012 22:45:24 -0400 *sigh* 0.9.18
nemo [Sat, 03 Nov 2012 22:45:24 -0400] rev 7938
*sigh*
Sat, 03 Nov 2012 10:18:44 -0400 more fixes 0.9.18
nemo [Sat, 03 Nov 2012 10:18:44 -0400] rev 7937
more fixes
Fri, 02 Nov 2012 18:50:03 -0400 Script typos 0.9.18
nemo [Fri, 02 Nov 2012 18:50:03 -0400] rev 7936
Script typos
Fri, 02 Nov 2012 16:26:51 -0400 update lua (remove duplicate strings, esp in fr.lua - mostly my fault - and add a bit more escaping to the crude script) 0.9.18
nemo [Fri, 02 Nov 2012 16:26:51 -0400] rev 7935
update lua (remove duplicate strings, esp in fr.lua - mostly my fault - and add a bit more escaping to the crude script)
Thu, 01 Nov 2012 19:12:22 -0400 5 files that fail to load in libpng1.5 - ran convert against libpng1.2 then pngcrushed 'em to strip for good luck 0.9.18
nemo [Thu, 01 Nov 2012 19:12:22 -0400] rev 7934
5 files that fail to load in libpng1.5 - ran convert against libpng1.2 then pngcrushed 'em to strip for good luck
Fri, 02 Nov 2012 00:06:11 +0100 many osx sparkle fixes 0.9.18
koda [Fri, 02 Nov 2012 00:06:11 +0100] rev 7933
many osx sparkle fixes
Fri, 02 Nov 2012 20:59:57 +0100 remove mobile ifdefs, replace writeLn's for WriteLnToConsole
Xeli [Fri, 02 Nov 2012 20:59:57 +0100] rev 7932
remove mobile ifdefs, replace writeLn's for WriteLnToConsole
Sun, 04 Nov 2012 23:56:27 +0400 Wee, now frontend is able to load translation file physfslayer
unc0rr [Sun, 04 Nov 2012 23:56:27 +0400] rev 7931
Wee, now frontend is able to load translation file
Fri, 02 Nov 2012 00:03:56 +0100 fix name 0.9.18
koda [Fri, 02 Nov 2012 00:03:56 +0100] rev 7930
fix name
Fri, 02 Nov 2012 20:57:20 +0100 merge from hedgeroid, includes Medo's work from GSoC
Xeli [Fri, 02 Nov 2012 20:57:20 +0100] rev 7929
merge from hedgeroid, includes Medo's work from GSoC
Sat, 03 Nov 2012 00:34:35 +0400 Merge with default physfslayer
unc0rr [Sat, 03 Nov 2012 00:34:35 +0400] rev 7928
Merge with default
Thu, 01 Nov 2012 21:42:06 +0100 merge from default 0.9.18
koda [Thu, 01 Nov 2012 21:42:06 +0100] rev 7927
merge from default
Fri, 02 Nov 2012 10:17:52 +0400 oops, fix incorrect room owner name in ROOM UPD command again
unc0rr [Fri, 02 Nov 2012 10:17:52 +0400] rev 7926
oops, fix incorrect room owner name in ROOM UPD command again
Thu, 01 Nov 2012 16:22:40 -0400 Added tag 0.9.18-release for changeset 2fc02902c7cb 0.9.18
nemo [Thu, 01 Nov 2012 16:22:40 -0400] rev 7925
Added tag 0.9.18-release for changeset 2fc02902c7cb
Fri, 02 Nov 2012 10:07:30 +0400 oops, fix incorrect room owner name in ROOM UPD command
unc0rr [Fri, 02 Nov 2012 10:07:30 +0400] rev 7924
oops, fix incorrect room owner name in ROOM UPD command
Thu, 01 Nov 2012 16:22:07 -0400 Removed tag 0.9.18-release 0.9.18
nemo [Thu, 01 Nov 2012 16:22:07 -0400] rev 7923
Removed tag 0.9.18-release
Thu, 01 Nov 2012 15:54:05 -0400 fix for forts mode *sob* 0.9.18 0.9.18-release
nemo [Thu, 01 Nov 2012 15:54:05 -0400] rev 7922
fix for forts mode *sob*
Fri, 02 Nov 2012 00:09:40 +0400 Send ROOM UPD message when team is added/deleted from room, and when game starts or finishes
unc0rr [Fri, 02 Nov 2012 00:09:40 +0400] rev 7921
Send ROOM UPD message when team is added/deleted from room, and when game starts or finishes
Thu, 01 Nov 2012 13:22:52 -0400 Added tag 0.9.18-release for changeset be11c26a3a0b 0.9.18
nemo [Thu, 01 Nov 2012 13:22:52 -0400] rev 7920
Added tag 0.9.18-release for changeset be11c26a3a0b
Thu, 01 Nov 2012 08:59:16 -0400 Small fixes to b-day image. For next year I 'spose
nemo [Thu, 01 Nov 2012 08:59:16 -0400] rev 7919
Small fixes to b-day image. For next year I 'spose
Thu, 01 Nov 2012 13:22:17 -0400 Removed tag 0.9.18-release 0.9.18
nemo [Thu, 01 Nov 2012 13:22:17 -0400] rev 7918
Removed tag 0.9.18-release
Thu, 01 Nov 2012 06:10:50 +0100 Backed out changeset 5d00c28059e3 - enable the feedback button again
koda [Thu, 01 Nov 2012 06:10:50 +0100] rev 7917
Backed out changeset 5d00c28059e3 - enable the feedback button again
Thu, 01 Nov 2012 14:31:53 +0400 Fix 0.9.18 desync: 0.9.18
unc0rr [Thu, 01 Nov 2012 14:31:53 +0400] rev 7916
Fix 0.9.18 desync: CreateNetGame() slot creates signal-slot connections from hwnet to hwgame. The problem is that this slot is called asynchronously using queued connection, and hwnet could send some signals to hwgame before hwgame object is created and connected. Changed this to direct connection. Also changed connections to hwgame object to queued, but this is unrelated. Sorry, it is frontend patch. Maybe a little delay on server side could help, but not much, as tcp packets could get glued on client's side, and that greately depends on pc and internet connection performance. Frontend should be reworked to be safe for queued connections, as it is extemely dangerous to have a mix of queued/direct connections.
Thu, 01 Nov 2012 04:26:36 +0100 merge again
koda [Thu, 01 Nov 2012 04:26:36 +0100] rev 7915
merge again
Thu, 01 Nov 2012 04:25:03 +0100 updated Info.plist 0.9.18
koda [Thu, 01 Nov 2012 04:25:03 +0100] rev 7914
updated Info.plist
Thu, 01 Nov 2012 01:35:59 +0100 merge with 0.9.18
koda [Thu, 01 Nov 2012 01:35:59 +0100] rev 7913
merge with 0.9.18
Thu, 01 Nov 2012 01:35:04 +0100 small it.txt update 0.9.18
ChipHome [Thu, 01 Nov 2012 01:35:04 +0100] rev 7912
small it.txt update
Mon, 21 Nov 2011 21:23:23 +0100 this should fix the highlighting failz with non-lowercase player names like the one CheezeMonkey ran into. 0.9.18
sheepluva [Mon, 21 Nov 2011 21:23:23 +0100] rev 7911
this should fix the highlighting failz with non-lowercase player names like the one CheezeMonkey ran into. there is a workaround: in the user dir put the playername in <playerNameWithCorrectCase>_highlight.txt
Thu, 01 Nov 2012 01:05:35 +0100 Added tag 0.9.18-release for changeset 2f203395baca 0.9.18
koda [Thu, 01 Nov 2012 01:05:35 +0100] rev 7910
Added tag 0.9.18-release for changeset 2f203395baca
Wed, 31 Oct 2012 16:39:07 -0400 !@#$ 0.9.18
nemo [Wed, 31 Oct 2012 16:39:07 -0400] rev 7909
!@#$
Wed, 31 Oct 2012 16:35:43 -0400 add missing cmakelists.txt, move portal mission graphic to correct dir 0.9.18
nemo [Wed, 31 Oct 2012 16:35:43 -0400] rev 7908
add missing cmakelists.txt, move portal mission graphic to correct dir
Wed, 31 Oct 2012 15:54:55 -0400 merge trunk w/ final 0.9.18
nemo [Wed, 31 Oct 2012 15:54:55 -0400] rev 7907
merge trunk w/ final 0.9.18
Wed, 31 Oct 2012 15:31:18 -0400 merge w/ trunk 0.9.18
nemo [Wed, 31 Oct 2012 15:31:18 -0400] rev 7906
merge w/ trunk
Wed, 31 Oct 2012 15:29:16 -0400 update lua loc, adjust cleaver in ammo sets 0.9.18
nemo [Wed, 31 Oct 2012 15:29:16 -0400] rev 7905
update lua loc, adjust cleaver in ammo sets
(0) -3000 -1000 -240 +240 +1000 +3000 tip