hedgewars/uWorld.pas
2010-05-06 nemo Henek makes AmmoMenu more flexible
2010-05-02 smxx Engine:
2010-05-02 koda js' patch that restores Vsync on snow leopard
2010-05-01 koda adding a somewhat working autoration for ipad (uStore.pas and uWorld.pas got mixed in the last two commits)
2010-05-01 smxx Engine:
2010-04-29 smxx Engine:
2010-04-29 smxx Commited wrong file *grmlrgrml*
2010-04-29 smxx Engine:
2010-04-04 smxx Engine:
2010-04-02 palewolf - Parallax effect for horizont when water is out of sight
2010-04-02 sheepluva * make positions of both sky and horizon dependent on the most remote waterwave by adjusting Palewolf's offset values
2010-04-02 palewolf - Added SkyOffset, HorizontOffset as global vars
2010-04-01 smxx Maps:
2010-04-01 nemo Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
2010-03-31 smxx Engine:
2010-03-29 koda just some very sane stuff for the iphone port (plus some macro on pascal files)
2010-03-29 smxx Engine:
2010-03-27 smxx Engine:
2010-03-27 smxx Engine:
2010-03-27 koda * port fadeout to opengles
2010-03-27 smxx Engine:
2010-03-27 smxx Engine:
2010-03-27 palewolf - Bee sprites for target and HH hand
2010-03-27 palewolf Tweaking water depth with Tiy
2010-03-26 palewolf First go at water depth
2010-03-22 unc0rr Clean Augean stables
2010-03-21 unc0rr In pascal unit is a namespace
2010-03-21 palewolf Insert commit message here
2010-03-20 koda update project for ipad target
2010-03-15 smxx Engine:
2010-03-09 nemo Ensure ammo menu is flagged false if no ammo
2010-03-09 nemo Let's try this too (override following remote if in ammo menu)
2010-03-06 smxx Engine:
2010-03-06 smxx Engine:
2010-03-06 unc0rr Replace tabs with spaces using 'expand -t 4' command
2010-03-04 smxx Engine:
2010-03-03 smxx Engine:
2010-03-01 smxx Engine:
2010-03-01 smxx Engine:
2010-03-01 smxx Engine:
2010-03-01 smxx Engine:
2010-02-28 nemo Tweak condition for hiding ammo
2010-02-25 smxx Engine:
2010-02-24 nemo Fix spectator crash due to missing nil check in new dust gear, init Ammo to nil in World prior to nil check
2010-02-24 nemo Adjust LocalClan when shuffling, set to -1 in case all local clans are bots.
2010-02-24 nemo Show the ammo menu of the last local non-bot team when not local turn. needs testing
2010-02-23 nemo oops. forgot the free. also drop the speed check.
2010-02-23 nemo A little clock for convenience in finding things in demos
2010-02-22 smxx Engine:
2010-02-13 koda allow to compile engine as library with HWLIBRARY symbol
2010-02-10 smxx Engine:
2010-02-08 nemo Attractiveness tweak
2010-02-08 nemo Mode to place hogs at start of game. Will probably need a bit more testing.
2010-02-04 smxx Server:
2010-01-31 smxx Engine:
2010-01-30 koda redo LANDSCAPE MODE in a saner way with lots of fps
2010-01-26 koda complete the replacement of init/free wrappers for every unit
2010-01-24 nemo Palewolf's smoke traces for fire.
2010-01-24 nemo Minor tweak, try to make long flavour text last longer, move the hurt self messages to unused messages group, so they don't get wiped by crate an instant later.
2010-01-24 nemo Rolling random numbers before land is generated is bad, m'kay? InitWorld probably not the best place for it.
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