Sat, 03 Jul 2010 05:51:24 +0200 |
koda |
a couple of fixes i missed previously
|
file |
diff |
annotate
|
Sat, 03 Jul 2010 04:09:27 +0200 |
koda |
further code cleanup and less redundancy
|
file |
diff |
annotate
|
Sat, 03 Jul 2010 02:01:24 +0200 |
koda |
make runtime quality check for iDevices
|
file |
diff |
annotate
|
Sat, 03 Jul 2010 01:31:18 +0200 |
koda |
land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
|
file |
diff |
annotate
|
Sat, 03 Jul 2010 00:11:23 +0200 |
koda |
interpret parameters before initializing everything
|
file |
diff |
annotate
|
Fri, 02 Jul 2010 17:46:53 +0200 |
koda |
small cleanup
|
file |
diff |
annotate
|
Wed, 30 Jun 2010 22:42:55 +0200 |
koda |
tiy new overlay graphics
|
file |
diff |
annotate
|
Wed, 30 Jun 2010 12:55:33 +0200 |
koda |
turn cReducedQuality into a LongInt and provide a series of quality flags (and best of all, this is still compatible with current frontend)
|
file |
diff |
annotate
|
Sun, 20 Jun 2010 23:05:11 +0200 |
koda |
some memory caring code
|
file |
diff |
annotate
|
Sun, 20 Jun 2010 18:35:59 +0200 |
koda |
fix zoom smoothness
|
file |
diff |
annotate
|
Sat, 05 Jun 2010 14:07:58 +0000 |
koda |
now engine can be optionally built as library, there's an example wrapper of how to use it
|
file |
diff |
annotate
|
Thu, 03 Jun 2010 18:31:56 +0000 |
koda |
map preview generation reworked like nemo suggested (he was right, it's quickier in this way)
|
file |
diff |
annotate
|
Wed, 02 Jun 2010 13:52:23 +0000 |
koda |
a bunch of minor stuff
|
file |
diff |
annotate
|
Mon, 31 May 2010 19:33:42 +0000 |
koda |
add some memory aware code
|
file |
diff |
annotate
|
Sun, 16 May 2010 17:23:30 +0000 |
koda |
update sdl functions to latest revision
|
file |
diff |
annotate
|
Fri, 07 May 2010 20:45:03 +0000 |
sheepluva |
wait for AI thread to finish before freeing ressources (to avoid segfaults on game exit)
|
file |
diff |
annotate
|
Fri, 07 May 2010 09:57:12 +0000 |
sheepluva |
* no zooming when game is paused
|
file |
diff |
annotate
|
Thu, 06 May 2010 09:25:13 +0000 |
sheepluva |
* get rid of some fpc hints (redundant/superfluous includes)
|
file |
diff |
annotate
|
Sun, 02 May 2010 22:00:50 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Sat, 01 May 2010 17:29:48 +0000 |
nemo |
Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
|
file |
diff |
annotate
|
Mon, 26 Apr 2010 01:55:26 +0000 |
koda |
add other controls for map preview, also fix a bug in digest
|
file |
diff |
annotate
|
Sun, 25 Apr 2010 02:30:42 +0000 |
koda |
wow all these files only for land preview and seed generation
|
file |
diff |
annotate
|
Tue, 06 Apr 2010 18:14:15 +0000 |
koda |
restore and update the old general settings
|
file |
diff |
annotate
|
Thu, 01 Apr 2010 16:08:09 +0000 |
nemo |
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
|
file |
diff |
annotate
|
Mon, 29 Mar 2010 23:20:34 +0000 |
koda |
just some very sane stuff for the iphone port (plus some macro on pascal files)
|
file |
diff |
annotate
|
Mon, 29 Mar 2010 20:40:33 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Mon, 29 Mar 2010 13:37:52 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Mon, 29 Mar 2010 13:35:15 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Fri, 26 Mar 2010 15:55:20 +0000 |
nemo |
Remove doubled call of freeEverything
|
file |
diff |
annotate
|
Thu, 25 Mar 2010 23:02:55 +0000 |
koda |
testing ftw
|
file |
diff |
annotate
|
Thu, 25 Mar 2010 23:01:50 +0000 |
koda |
reworked interaction of engine/frontend when closing
|
file |
diff |
annotate
|
Wed, 24 Mar 2010 14:03:03 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Tue, 23 Mar 2010 19:06:43 +0000 |
nemo |
Free land object SDL surfaces.
|
file |
diff |
annotate
|
Tue, 23 Mar 2010 16:53:45 +0000 |
unc0rr |
wtf
|
file |
diff |
annotate
|
Mon, 22 Mar 2010 20:19:06 +0000 |
nemo |
I can't read.
|
file |
diff |
annotate
|
Mon, 22 Mar 2010 18:02:39 +0000 |
nemo |
Oops. More like this. (initEverything was being called for Game() and preview in non-iphone already)
|
file |
diff |
annotate
|
Mon, 22 Mar 2010 17:59:59 +0000 |
nemo |
Remove doubled call of freeEverything. restore freeing of LandBackSurface pending unc0rr explaining why 'sactly he took it out (assuming an error right now)
|
file |
diff |
annotate
|
Mon, 22 Mar 2010 17:48:19 +0000 |
unc0rr |
Clean Augean stables
|
file |
diff |
annotate
|
Mon, 22 Mar 2010 11:52:16 +0000 |
nemo |
Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
|
file |
diff |
annotate
|
Sun, 21 Mar 2010 19:02:03 +0000 |
unc0rr |
In pascal unit is a namespace
|
file |
diff |
annotate
|
Sun, 21 Mar 2010 03:51:58 +0000 |
koda |
a couple of smaller cleanups that didn't get in previous commit
|
file |
diff |
annotate
|
Sat, 20 Mar 2010 15:16:59 +0000 |
koda |
update project for ipad target
|
file |
diff |
annotate
|
Thu, 18 Mar 2010 23:25:32 +0000 |
koda |
move the buttons a little
|
file |
diff |
annotate
|
Sun, 14 Mar 2010 20:22:00 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Sat, 06 Mar 2010 10:59:20 +0000 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
|
file |
diff |
annotate
|
Sat, 06 Mar 2010 10:54:24 +0000 |
unc0rr |
hate Smaxx (tested)
|
file |
diff |
annotate
|
Mon, 01 Mar 2010 19:54:33 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Thu, 18 Feb 2010 13:23:24 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Sat, 13 Feb 2010 01:56:35 +0000 |
koda |
allow to compile engine as library with HWLIBRARY symbol
|
file |
diff |
annotate
|
Fri, 12 Feb 2010 16:39:22 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Wed, 10 Feb 2010 22:00:49 +0000 |
koda |
add a new way to fetch version info from pascal to c
|
file |
diff |
annotate
|
Wed, 10 Feb 2010 17:31:12 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Wed, 10 Feb 2010 09:52:00 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Wed, 10 Feb 2010 00:55:40 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Thu, 04 Feb 2010 20:45:03 +0000 |
smxx |
Server:
|
file |
diff |
annotate
|
Wed, 03 Feb 2010 23:36:42 +0000 |
koda |
implement transition in the way i had in mind
|
file |
diff |
annotate
|
Sun, 31 Jan 2010 22:52:42 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Fri, 29 Jan 2010 00:55:14 +0000 |
koda |
LANDSCAPE ON IPHONE
|
file |
diff |
annotate
|
Thu, 28 Jan 2010 20:36:24 +0000 |
nemo |
IOResult is a special variable
|
file |
diff |
annotate
|
Wed, 27 Jan 2010 00:11:52 +0000 |
nemo |
Tweak load order
|
file |
diff |
annotate
|
Tue, 26 Jan 2010 23:00:45 +0000 |
nemo |
Alternate loading for koda's consideration. For case of pt_BR will try en, pt, then pt_BR
|
file |
diff |
annotate
|
Tue, 26 Jan 2010 21:55:51 +0000 |
koda |
complete the replacement of init/free wrappers for every unit
|
file |
diff |
annotate
|
Tue, 26 Jan 2010 04:13:37 +0000 |
nemo |
Free up some unfreed memory. Needed for Koda's iphone lib work
|
file |
diff |
annotate
|
Sun, 24 Jan 2010 19:52:30 +0000 |
koda |
update iphone frontend to the new (silly) sdl api, code cleanups for other sections
|
file |
diff |
annotate
|
Sun, 24 Jan 2010 13:37:03 +0000 |
koda |
fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
|
file |
diff |
annotate
|
Sat, 23 Jan 2010 21:57:24 +0000 |
koda |
rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
|
file |
diff |
annotate
|
Mon, 18 Jan 2010 05:36:08 +0000 |
koda |
replace initialization/finalization statements with custom init functions
|
file |
diff |
annotate
|
Sat, 16 Jan 2010 17:30:37 +0000 |
koda |
objc/pascal finally working
|
file |
diff |
annotate
|
Sat, 16 Jan 2010 06:48:56 +0000 |
koda |
code cleanup and opengles optimizations
|
file |
diff |
annotate
|
Tue, 12 Jan 2010 07:32:15 +0000 |
koda |
better network support + initial work for returning to frontend
|
file |
diff |
annotate
|
Sun, 10 Jan 2010 00:52:20 +0000 |
koda |
initial support for engine protocol
|
file |
diff |
annotate
|
Sat, 09 Jan 2010 01:34:23 +0000 |
koda |
move mixed functions in PascalExports
|
file |
diff |
annotate
|
Sat, 09 Jan 2010 00:59:12 +0000 |
koda |
iphone overlay button animation
|
file |
diff |
annotate
|
Fri, 08 Jan 2010 03:52:44 +0000 |
koda |
move all sdl source files in a proper directory
|
file |
diff |
annotate
|
Thu, 07 Jan 2010 19:50:40 +0000 |
koda |
additional modifications for touch input
|
file |
diff |
annotate
|
Thu, 07 Jan 2010 05:23:23 +0000 |
koda |
injection of custom code in SDL for iPhone in order to implement our frontend
|
file |
diff |
annotate
|
Tue, 05 Jan 2010 21:26:38 +0000 |
nemo |
Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
|
file |
diff |
annotate
|
Sun, 03 Jan 2010 22:58:19 +0000 |
koda |
lupdate + Palewolf's updated spanish translation + other patches of mine
|
file |
diff |
annotate
|
Sun, 03 Jan 2010 15:40:41 +0000 |
koda |
smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
|
file |
diff |
annotate
|
Thu, 24 Dec 2009 02:02:12 +0000 |
koda |
introduction of IMG_Init
|
file |
diff |
annotate
|
Sun, 20 Dec 2009 20:08:17 +0000 |
koda |
binding typo
|
file |
diff |
annotate
|
Wed, 16 Dec 2009 14:58:45 +0000 |
koda |
random updates for 10.6 and iphone builds
|
file |
diff |
annotate
|
Sun, 29 Nov 2009 16:56:04 +0000 |
unc0rr |
Smaxx patch with tuning by me:
|
file |
diff |
annotate
|
Fri, 20 Nov 2009 23:40:24 +0000 |
koda |
trailing mods from previous commit
|
file |
diff |
annotate
|
Fri, 20 Nov 2009 21:22:05 +0000 |
koda |
revamped file access and debug display
|
file |
diff |
annotate
|
Thu, 05 Nov 2009 20:48:13 +0000 |
koda |
revert previous commit to remove a wip patch
|
file |
diff |
annotate
|
Thu, 05 Nov 2009 20:47:42 +0000 |
koda |
update themes cmakefiles to use GLOB instead of listing all the files
|
file |
diff |
annotate
|
Thu, 05 Nov 2009 20:40:31 +0000 |
koda |
fix iphone build
|
file |
diff |
annotate
|
Thu, 05 Nov 2009 19:50:16 +0000 |
koda |
revamped SDLh.pas
|
file |
diff |
annotate
|
Thu, 05 Nov 2009 16:23:09 +0000 |
koda |
move compiler directives to standard pascal
|
file |
diff |
annotate
|
Mon, 26 Oct 2009 10:39:20 +0000 |
koda |
other controls implementation + sdlh revisited (once again)
|
file |
diff |
annotate
|
Sun, 25 Oct 2009 23:52:36 +0000 |
koda |
touch control completely revamped
|
file |
diff |
annotate
|
Sun, 25 Oct 2009 16:35:09 +0000 |
koda |
fix a segfault in the iphone simulator by moving options.inc at the beginning of the file
|
file |
diff |
annotate
|
Sun, 25 Oct 2009 15:55:49 +0000 |
koda |
added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
|
file |
diff |
annotate
|
Sun, 25 Oct 2009 10:38:09 +0000 |
koda |
convert 24 bits images to 32 (faster to manage)
|
file |
diff |
annotate
|
Sun, 25 Oct 2009 09:02:17 +0000 |
koda |
completes touch input/control (problems with moving camera)
|
file |
diff |
annotate
|
Sat, 24 Oct 2009 13:50:31 +0000 |
koda |
more updates on touch input/control
|
file |
diff |
annotate
|
Fri, 23 Oct 2009 11:11:42 +0000 |
koda |
WE HAVE HOGS MOVING ON IPHONE
|
file |
diff |
annotate
|
Tue, 20 Oct 2009 21:22:16 +0000 |
koda |
ifdefs all the way
|
file |
diff |
annotate
|
Tue, 20 Oct 2009 21:20:47 +0000 |
nemo |
Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
|
file |
diff |
annotate
|
Tue, 20 Oct 2009 17:55:11 +0000 |
koda |
WE HAVE TOUCH INPUT
|
file |
diff |
annotate
|
Mon, 12 Oct 2009 16:44:30 +0000 |
unc0rr |
Huge Smaxx patch with some fixes by me:
|
file |
diff |
annotate
|
Sat, 10 Oct 2009 14:26:50 +0000 |
koda |
fix that nasty "Pascal Internal Error" when compiling
|
file |
diff |
annotate
|
Thu, 08 Oct 2009 00:58:17 +0000 |
koda |
fix a very rare bug in which CurSlot becomes greater than cMaxCurSlot
|
file |
diff |
annotate
|
Tue, 22 Sep 2009 21:58:08 +0000 |
koda |
Smaxx's patch fixing openal sound issues with poor card drivers
|
file |
diff |
annotate
|
Tue, 22 Sep 2009 18:58:02 +0000 |
koda |
converts some gl calls to gles
|
file |
diff |
annotate
|
Thu, 10 Sep 2009 18:50:53 +0000 |
unc0rr |
- Implement zoom reset
|
file |
diff |
annotate
|
Thu, 10 Sep 2009 15:29:28 +0000 |
nemo |
Strip trailing spaces
|
file |
diff |
annotate
|
Wed, 19 Aug 2009 13:49:47 +0000 |
koda |
rename dpr -> pas, restores ammos on two columns, minor fixes to openalbridge
|
file |
diff |
annotate
| base
|