Wed, 15 Feb 2012 18:22:39 +0100 | koda | moved other widgets under the USE_TOUCH_INTERFACE, added pause button (at least, graphically...) | file | diff | annotate |
Wed, 15 Feb 2012 16:23:59 +0100 | koda | small refactoring to touch screen buttons, use a record to store values, added 'offset' fields to adjust active button area | file | diff | annotate |
Mon, 13 Feb 2012 08:18:59 +0100 | koda | update position of on screen buttons on resize | file | diff | annotate |
Sun, 12 Feb 2012 15:59:10 +0100 | koda | add keywords for landscape ammomenu and touch interface | file | diff | annotate |
Tue, 07 Feb 2012 22:39:36 -0500 | nemo | and oooone last off-by-1 in ammo menu | file | diff | annotate |
Tue, 07 Feb 2012 21:19:10 +0100 | Xeli | fixed the blackpixel in the ammomenu, x,y in GetAmmoMenuTexture now initialized correctly | file | diff | annotate |
Tue, 07 Feb 2012 18:56:49 +0100 | Xeli | prevent the cursor from being shown on the mobile version, and close the menu on tap when the tap is not on the ammo menu | file | diff | annotate |