2009-11-06 |
koda |
updated build files for macosx and optimization system
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2009-11-05 |
koda |
fix iphone build
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2009-11-05 |
koda |
revamped SDLh.pas
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2009-11-05 |
koda |
move compiler directives to standard pascal
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2009-10-29 |
koda |
fix missing land on ppc
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2009-10-26 |
koda |
other controls implementation + sdlh revisited (once again)
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2009-10-25 |
koda |
touch control completely revamped
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2009-10-25 |
koda |
added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
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2009-10-24 |
koda |
more updates on touch input/control
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2009-10-22 |
koda |
update color management for new sdl_image on mac
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2009-10-20 |
koda |
WE HAVE TOUCH INPUT
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2009-10-17 |
koda |
remove the svg dependency
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2009-10-17 |
koda |
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
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2009-10-16 |
unc0rr |
Fix mouse problem when focus is lost
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2009-10-12 |
unc0rr |
Huge Smaxx patch with some fixes by me:
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2009-09-22 |
koda |
converts some gl calls to gles
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2009-09-10 |
unc0rr |
- Implement zoom reset
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2009-09-10 |
nemo |
Strip trailing spaces
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2009-07-11 |
koda |
-fix bamboo theme (unsupported color profile)
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2009-07-11 |
koda |
hypothetical opengles improvements
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2009-07-11 |
koda |
accessory stuff for iphone
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2009-07-10 |
koda |
fix a binding that was preveting to display anything else besides hogs on iphone
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2009-07-10 |
koda |
real fix for iphone color (reverting previous commit)
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2009-07-08 |
koda |
initial support for touch input
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2009-07-07 |
koda |
completes removal of wav files, updates SDLh and adds DEBUGFILE to hwengine when compiled in Debug mode
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2009-07-07 |
koda |
-Removal of older WAV files, now useless thanks to OpenAL
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2009-06-28 |
nemo |
koda/Smaxx changes to openal for crossplatform building
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2009-06-24 |
unc0rr |
koda's OpenAL conversion:
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2009-06-18 |
nemo |
Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
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2009-06-11 |
unc0rr |
Patch by koda:
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2009-04-30 |
unc0rr |
nemo's great patch:
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2009-04-14 |
unc0rr |
koda's patch
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2009-04-07 |
unc0rr |
patch by koda
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2009-03-23 |
unc0rr |
patch by koda:
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2009-03-22 |
unc0rr |
Apply koda's OpenGL ES compatibility patch
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2009-03-18 |
unc0rr |
Patch by koda
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2009-03-10 |
unc0rr |
a patch
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2009-02-21 |
unc0rr |
Patch by koda to better support Mac OS X
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2009-01-19 |
unc0rr |
Patch by nemo (polished by me)
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2008-12-30 |
unc0rr |
Patch for engine to successfully build on Mac OS X by Michael Schindler
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2008-08-16 |
unc0rr |
Play music in menu also, with fading effects when run game
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2008-07-27 |
unc0rr |
Add ability to resize engine's window
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2008-07-07 |
unc0rr |
Update copyright headers a bit
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2008-05-24 |
unc0rr |
- Start chat implementation: chat strings are on the screen
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2008-04-27 |
unc0rr |
Update copyright info in source files headers
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2008-02-01 |
unc0rr |
- Store sky color in theme cfg file
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2008-01-25 |
unc0rr |
Some further work on switching to OpenGL rendering
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2008-01-25 |
unc0rr |
Start conversion to OpenGL rendering
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2007-03-19 |
unc0rr |
Use freepascal's routines to manipulate threads
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2007-02-20 |
unc0rr |
- Proper fix to get network byte order
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2007-02-20 |
unc0rr |
Do not use SDL_Net's to/from network byte order conversion functions
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2007-02-11 |
unc0rr |
AI thinks in separate thread
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2007-02-11 |
unc0rr |
Delphi mode off
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2007-02-01 |
unc0rr |
Support unicode input for chat
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2007-01-23 |
unc0rr |
- New Land Generator
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2007-01-21 |
unc0rr |
Fixed-point arithmetics in engine.
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2007-01-11 |
unc0rr |
Calculate land digest
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2007-01-07 |
unc0rr |
Release mouse when keyboard focus lost
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2006-10-27 |
unc0rr |
Add workaround over freepascal bug (http://www.freepascal.org/mantis/view.php?id=7613)
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2006-10-19 |
unc0rr |
Support font styles
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2006-10-16 |
unc0rr |
Make use of "unused" struct member (based on sdl_ttf example)
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2006-10-16 |
unc0rr |
Small fixes
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2006-10-16 |
unc0rr |
- New crosshair
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2006-10-09 |
unc0rr |
Add video driver name to debug
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2006-10-08 |
unc0rr |
Bots are in the same thread as game. Fixes FreePascal issues.
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2006-10-05 |
unc0rr |
Relicense to GPL
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2006-09-27 |
unc0rr |
Changeable volume
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2006-09-20 |
unc0rr |
Network protocol uses integers in network byte order
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2006-08-12 |
unc0rr |
- Initialize translations earlier
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2006-08-11 |
unc0rr |
- Many type fixes
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2006-08-10 |
unc0rr |
Small fix for 64bit compatibility
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2006-08-10 |
unc0rr |
- Fixed integer->longint
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2006-08-05 |
unc0rr |
- Fixed compilation
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2006-07-08 |
unc0rr |
- Unicode support for team and hedgehogs names
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2006-06-23 |
unc0rr |
- Many AI improvements
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2006-06-20 |
unc0rr |
Many AI improvements, bots do think in separate thread
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2005-12-31 |
unc0rr |
- New rope
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2005-09-04 |
unc0rr |
Fix some issues with sound
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2005-08-23 |
unc0rr |
- set svn:eol-style to native
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2005-08-22 |
unc0rr |
Add current sources.
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