gameServer/HWProtoInRoomState.hs
Tue, 22 Jan 2013 00:24:44 +0400 unc0rr Okay, let's try not trust even room admin on this
Tue, 22 Jan 2013 00:04:09 +0400 unc0rr Make number of hedgehogs restriction actually work in network game
Mon, 21 Jan 2013 13:04:57 -0500 dag10 Force-starting a game now only works for client versions >43
Mon, 21 Jan 2013 02:21:04 -0500 dag10 It is now possible to start a game even if not all players are "ready"; a confirmation prompt is shown. This commit updates the server.
Sat, 19 Jan 2013 21:51:41 +0400 unc0rr - Allow server admins to use DELEGATE even when not room owner
Sat, 19 Jan 2013 00:51:28 +0400 unc0rr Server messages localization using Qt's l10n subsystem:
Thu, 10 Jan 2013 22:54:55 +0400 unc0rr Throw away stupid Data.Seq
Tue, 25 Dec 2012 04:45:22 +0100 koda update branch with default webgl
Thu, 06 Dec 2012 00:38:12 +0400 unc0rr Command to delegate room to other player flibqtfrontend
Wed, 05 Dec 2012 23:25:11 +0400 unc0rr "Registered users only" room flag flibqtfrontend
Sun, 02 Dec 2012 22:14:21 +0400 unc0rr - Disable in-room bans
Wed, 07 Nov 2012 23:02:18 +0400 unc0rr More strictness on room bans
Tue, 06 Nov 2012 22:35:08 +0400 unc0rr Maybe this caused server crashes? Add more strictness on team owner record field
Sun, 04 Nov 2012 21:28:03 +0400 unc0rr Better place for SendUpdateOnThisRoom
Fri, 02 Nov 2012 00:09:40 +0400 unc0rr Send ROOM UPD message when team is added/deleted from room, and when game starts or finishes
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