2014-06-01 |
nemo |
allow teleporting outside Land[]
|
file |
diff |
annotate
|
2014-06-01 |
sheepluva |
collision indicator on failed girder placement (especially useful with rubberband I guess). still needs some tweaks but I am going to bed now :P
|
file |
diff |
annotate
|
2014-05-19 |
unc0rr |
Inform frontend of lines which didn't change anything on the map in advanced drawn maps mode
|
file |
diff |
annotate
|
2014-05-14 |
unc0rr |
Count number of pixels changed during draw
|
file |
diff |
annotate
|
2014-02-23 |
sheepluva |
fix remaining alpha pixel issues (explosion landbacktex borders etc
|
file |
diff |
annotate
|
2014-02-13 |
unc0rr |
Only check alpha channel like BlitImageAndGenerateCollisionInfo does
|
file |
diff |
annotate
|
2014-02-11 |
unc0rr |
- pas2c recognizes typecasts in initialization expressions
|
file |
diff |
annotate
|
2014-02-04 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
|
file |
diff |
annotate
|
2014-02-03 |
sheepluva |
fix for Issue 777 (IceGun: Segfault when freezing water, with rqBlurryLand enabled)
|
file |
diff |
annotate
|
2014-01-21 |
koda |
merge
|
file |
diff |
annotate
|
2014-01-19 |
sheepluva |
fix despeckle mutilating blurry land
|
file |
diff |
annotate
|
2014-01-21 |
koda |
partial merge of the webgl branch
|
file |
diff |
annotate
|
2014-01-17 |
sheepluva |
update copyright to 2014
|
file |
diff |
annotate
|
2014-01-05 |
unc0rr |
- Fix build via pas2c
webgl
|
file |
diff |
annotate
|
2014-01-04 |
unc0rr |
merge default
webgl
|
file |
diff |
annotate
|
2013-12-29 |
koda |
merge
|
file |
diff |
annotate
|
2013-12-29 |
unc0rr |
Uberfix. TODO: ask fpc guys wtf.
|
file |
diff |
annotate
|
2013-12-29 |
unc0rr |
A bit of formatting
|
file |
diff |
annotate
|
2013-12-29 |
unc0rr |
Be friendly with pas2c
|
file |
diff |
annotate
|
2013-12-29 |
unc0rr |
Uberfix. TODO: ask fpc guys wtf.
0.9.20
|
file |
diff |
annotate
|
2013-12-16 |
unc0rr |
merge default here
sdl2transition
|
file |
diff |
annotate
|
2013-12-08 |
nemo |
Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
|
file |
diff |
annotate
|
2013-11-07 |
unc0rr |
Provide more information to SDLTry
sdl2transition
|
file |
diff |
annotate
|
2013-10-11 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
|
file |
diff |
annotate
|
2013-06-15 |
unc0rr |
Some fixes to make pas2c+clang compile all engine files
webgl
|
file |
diff |
annotate
|
2013-09-13 |
unc0rr |
Skip some LandPixels manipulations in stats-only mode
0.9.19
|
file |
diff |
annotate
|
2013-06-04 |
koda |
update branch
webgl
|
file |
diff |
annotate
|
2013-05-29 |
unc0rr |
bump copyright year for Andrey entries
|
file |
diff |
annotate
|
2013-04-02 |
unc0rr |
Fix rendering errors now.
webgl
|
file |
diff |
annotate
|
2013-04-02 |
unc0rr |
Fixes to make pas2c parse this
webgl
|
file |
diff |
annotate
|
2013-04-02 |
koda |
update webgl branch
webgl
|
file |
diff |
annotate
|
2013-04-01 |
unc0rr |
Hey, there was inc(Radius, 4)
|
file |
diff |
annotate
|
2013-03-27 |
koda |
merge correction, also what's with all those trailing whitespaces?
|
file |
diff |
annotate
|
2013-03-23 |
Urbertar |
Remove some duplicating code from uLandGraphics.pas
|
file |
diff |
annotate
|
2013-03-26 |
nemo |
Try to document TGear a bit, so people know what is commonly overridden, and what stuff is used for. Remove gtIceGun-specific values from TGear and abuse a couple of commonly abused members instead.
|
file |
diff |
annotate
|
2013-03-22 |
sheepluva |
remove engine warnings
|
file |
diff |
annotate
|
2013-03-18 |
nemo |
More flagging of Land values. Also use less than for tests of non-terrain, instead of "and $FF00 = 0". Saves a couple of ops, which actually matters a small amount in a few places.
|
file |
diff |
annotate
|
2013-03-17 |
nemo |
Add some flags for a few of the magic Land values
|
file |
diff |
annotate
|
2013-03-03 |
Urbertar |
Fix water on ice setting
|
file |
diff |
annotate
|
2013-03-02 |
nemo |
tweaks to sea ice appearance
|
file |
diff |
annotate
|
2013-02-28 |
koda |
mysterious merge
|
file |
diff |
annotate
|
2013-02-28 |
Urbertar |
Draw ice on water
|
file |
diff |
annotate
|
2013-02-28 |
Urbertar |
Make refactoring. Remove DrawIce function
|
file |
diff |
annotate
|
2013-02-28 |
nemo |
Apologies if jaree had done something similar, but didn't see anything in repo pull. This removes Land[] mixed w/ LandPixels[] and streamlines things a little
|
file |
diff |
annotate
|
2013-02-27 |
nemo |
define ice edge colour
|
file |
diff |
annotate
|
2013-02-27 |
Urbertar |
Draw ice on water
|
file |
diff |
annotate
|
2013-02-27 |
nemo |
huh. how'd we end up needing a merge here...
icegun
|
file |
diff |
annotate
|
2013-02-26 |
Urbertar |
Separate setting and drawing ice
icegun
|
file |
diff |
annotate
|