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gameServer/HWProtoInRoomState.hs
Wed, 29 Feb 2012 23:44:49 +0400
unc0rr
Don't remove client's teams from teams list on "ROUNDFINISHED 0", just send team removal message to others.
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Sat, 25 Feb 2012 22:18:08 +0400
unc0rr
Remove client's teams only when game is running and exit status is 'incorrect exit'. Frontend still sends excessive ROUND_FINISHED, so the bug is not fixed completely.
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Mon, 20 Feb 2012 21:52:18 +0400
unc0rr
- Register HWTeam metatype so HWTeam objects could be passed via queued connections
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Thu, 16 Feb 2012 20:32:47 +0400
unc0rr
Send team removal message on incorrect engine shutdown (when game not finished). Should help with game hang when room master closes engine, then quits room.
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Thu, 29 Dec 2011 23:02:40 +0300
unc0rr
Send full room info on room add and update events. Less(?) traffic, but current frontend doesn't behave good with this change to server.
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Sun, 20 Nov 2011 19:45:03 +0300
unc0rr
Fix empty teams list when trying to spectate
0.9.17
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Thu, 29 Sep 2011 17:25:25 +0400
unc0rr
GameInfo needs room params copy
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