Fri, 15 Sep 2006 13:47:01 +0000 |
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- Fix AI not to damage self hedgehogs
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Mon, 11 Sep 2006 21:44:38 +0000 |
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- Many fixes to AI
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Thu, 17 Aug 2006 13:54:18 +0000 |
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- Many small fixes in engine
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Sat, 12 Aug 2006 17:41:02 +0000 |
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- Initialize translations earlier
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Fri, 11 Aug 2006 20:00:29 +0000 |
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Small fixes for better FPC compatibility
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Fri, 11 Aug 2006 16:17:50 +0000 |
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- Many type fixes
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Sun, 06 Aug 2006 20:08:15 +0000 |
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Get rid of x86 assembler when using fpc
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Sat, 05 Aug 2006 20:57:36 +0000 |
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- Fixed compilation
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Thu, 27 Jul 2006 15:24:14 +0000 |
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- Fix various bugs
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Mon, 24 Jul 2006 14:03:51 +0000 |
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- First hedgehog in team has first turn in team
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Sun, 23 Jul 2006 21:22:44 +0000 |
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- New fort
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Fri, 21 Jul 2006 20:37:44 +0000 |
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More translations
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Thu, 20 Jul 2006 20:11:32 +0000 |
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- Fixed bug with hedgehog under water using rope
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Sun, 16 Jul 2006 08:13:51 +0000 |
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- New test map
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Wed, 12 Jul 2006 15:39:58 +0000 |
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Cluster bomb
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Tue, 11 Jul 2006 21:04:05 +0000 |
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- New First Aid powerup
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Sat, 08 Jul 2006 21:40:03 +0000 |
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- Unicode support for team and hedgehogs names
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Wed, 28 Jun 2006 18:27:42 +0000 |
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- Changed falling damage scoring
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Fri, 23 Jun 2006 20:02:41 +0000 |
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- Many AI improvements
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Tue, 20 Jun 2006 21:21:31 +0000 |
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Collision-related stuff
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Wed, 01 Feb 2006 20:42:53 +0000 |
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- Fixed compiling .)
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Thu, 19 Jan 2006 21:12:20 +0000 |
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- Fixed bubble theme object
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Sun, 15 Jan 2006 14:14:12 +0000 |
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- Teams health bars sorting
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Wed, 11 Jan 2006 20:01:36 +0000 |
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- Fixed dynamit sprite
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Tue, 10 Jan 2006 19:53:18 +0000 |
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- Removed dark pixels on the corners of health case
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Mon, 09 Jan 2006 20:33:12 +0000 |
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- Fixed console behavior
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Sat, 07 Jan 2006 15:21:44 +0000 |
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- Increased FPS
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Thu, 05 Jan 2006 22:55:45 +0000 |
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Better Desert Eagle and Shotgun
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Thu, 05 Jan 2006 15:54:22 +0000 |
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- Properly get seed in net game
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Sun, 04 Dec 2005 19:06:56 +0000 |
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- Land generator uses templates to generate
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