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QTfrontend/net/newnetclient.cpp
2012-12-10
Ondrej Skopek
Patched login dialog bugs, added retry dialogs
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2012-12-04
unc0rr
merge from default
flibqtfrontend
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2012-11-30
unc0rr
Bans manager
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2012-11-25
unc0rr
Convert HWTeam to be a wrapper to flib_team
flibqtfrontend
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2012-11-14
unc0rr
Don't accept in-room flags when not in room
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2012-10-26
unc0rr
Oops, fix room players list emptyness
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2012-10-21
unc0rr
Keep room admin ready status always set
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2012-10-21
unc0rr
Remove deprecated signals
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2012-10-17
unc0rr
'In game' client flag, both server and frontend support
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2012-10-11
unc0rr
- Nicks starting from not-letter char go to bottom of the list
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2012-10-09
unc0rr
Don't ask for full rooms list on part/kick
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2012-10-08
unc0rr
Load friends/ignored nicks from file
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2012-10-08
unc0rr
Room players list
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2012-10-07
unc0rr
Bring back sorting
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2012-10-07
unc0rr
Bring icons back
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2012-10-06
unc0rr
Further work on moving to players list model
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2012-10-05
unc0rr
Start moving to players list model.
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2012-09-27
unc0rr
Oops
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2012-09-25
unc0rr
- Keep track of room name so correct name is displayed when you become room admin
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2012-09-09
sheepluva
recognize client-flags h and u, ROOM_CONTROL_ACCESS will be ignored from here on
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2012-09-09
sheepluva
client-flags: make code easier to read/prettier; add parsing of flag 'a'; add warning in console on unknown flag; ignore ADMIN_ACCESS
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2012-08-16
unc0rr
Forgot this state
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2012-08-13
unc0rr
Allow JOINED message in lobby
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2012-08-09
unc0rr
Don't accept room messages when not in room state. Not tested even if it builds.
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2012-05-27
unc0rr
- Allow switching colors with mouse wheel
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2012-04-28
sheepluva
license header year range adjustments
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2012-02-26
unc0rr
Send ROUND_FINISHED only once (only from in game mode)
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2012-02-24
unc0rr
- Increase server version number due to rooms list protocol changes
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2012-02-23
unc0rr
Setup rooms list headers
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2012-02-23
unc0rr
Handle ROOM* commands in rooms list model
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