QTfrontend/net/newnetclient.cpp
2012-12-10 Ondrej Skopek Patched login dialog bugs, added retry dialogs
2012-12-04 unc0rr merge from default flibqtfrontend
2012-11-30 unc0rr Bans manager
2012-11-25 unc0rr Convert HWTeam to be a wrapper to flib_team flibqtfrontend
2012-11-14 unc0rr Don't accept in-room flags when not in room
2012-10-26 unc0rr Oops, fix room players list emptyness
2012-10-21 unc0rr Keep room admin ready status always set
2012-10-21 unc0rr Remove deprecated signals
2012-10-17 unc0rr 'In game' client flag, both server and frontend support
2012-10-11 unc0rr - Nicks starting from not-letter char go to bottom of the list
2012-10-09 unc0rr Don't ask for full rooms list on part/kick
2012-10-08 unc0rr Load friends/ignored nicks from file
2012-10-08 unc0rr Room players list
2012-10-07 unc0rr Bring back sorting
2012-10-07 unc0rr Bring icons back
2012-10-06 unc0rr Further work on moving to players list model
2012-10-05 unc0rr Start moving to players list model.
2012-09-27 unc0rr Oops
2012-09-25 unc0rr - Keep track of room name so correct name is displayed when you become room admin
2012-09-09 sheepluva recognize client-flags h and u, ROOM_CONTROL_ACCESS will be ignored from here on
2012-09-09 sheepluva client-flags: make code easier to read/prettier; add parsing of flag 'a'; add warning in console on unknown flag; ignore ADMIN_ACCESS
2012-08-16 unc0rr Forgot this state
2012-08-13 unc0rr Allow JOINED message in lobby
2012-08-09 unc0rr Don't accept room messages when not in room state. Not tested even if it builds.
2012-05-27 unc0rr - Allow switching colors with mouse wheel
2012-04-28 sheepluva license header year range adjustments
2012-02-26 unc0rr Send ROUND_FINISHED only once (only from in game mode)
2012-02-24 unc0rr - Increase server version number due to rooms list protocol changes
2012-02-23 unc0rr Setup rooms list headers
2012-02-23 unc0rr Handle ROOM* commands in rooms list model
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