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Find changesets by keywords (author, files, the commit message), revision number or hash, or
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Tue, 05 Nov 2013 23:33:23 +0100
some improvements for sdl2 building (not complete nor clean)
sdl2transition
changeset
koda [Tue, 05 Nov 2013 23:33:23 +0100] rev 9679
some improvements for sdl2 building (not complete nor clean)
Wed, 06 Nov 2013 09:26:14 -0500
fix f10 default if no team binds
changeset
nemo [Wed, 06 Nov 2013 09:26:14 -0500] rev 9678
fix f10 default if no team binds
Wed, 06 Nov 2013 00:59:33 +0400
- Use USESDL12 for old SDL
sdl2transition
changeset
unc0rr [Wed, 06 Nov 2013 00:59:33 +0400] rev 9677
- Use USESDL12 for old SDL - Engine builds, frontend doesn't due to changes in API
Tue, 05 Nov 2013 11:04:26 +0400
Fix broken chat
changeset
unc0rr [Tue, 05 Nov 2013 11:04:26 +0400] rev 9676
Fix broken chat
Mon, 04 Nov 2013 22:41:55 -0500
cleanup of timer accidentally exposed prob w/ timebox
changeset
nemo [Mon, 04 Nov 2013 22:41:55 -0500] rev 9675
cleanup of timer accidentally exposed prob w/ timebox
Sun, 03 Nov 2013 22:53:37 +0100
merge
changeset
koda [Sun, 03 Nov 2013 22:53:37 +0100] rev 9674
merge
Sun, 03 Nov 2013 22:53:16 +0100
enable -fPIC on UNIX only
changeset
koda [Sun, 03 Nov 2013 22:53:16 +0100] rev 9673
enable -fPIC on UNIX only
Sun, 03 Nov 2013 14:45:07 -0500
this should prevent sliding when game clock isn't running. sorry unc0rr, not going to bother encapsulating. maybe later. short on time right now/lazy
changeset
nemo [Sun, 03 Nov 2013 14:45:07 -0500] rev 9672
this should prevent sliding when game clock isn't running. sorry unc0rr, not going to bother encapsulating. maybe later. short on time right now/lazy
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