Sat, 27 Jan 2007 18:33:14 +0000 |
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network team add can be denied by server
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Sat, 27 Jan 2007 17:41:08 +0000 |
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network colors (alpha)
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Wed, 24 Jan 2007 20:00:03 +0000 |
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hedgehogs num modification now allowed to chief client only
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Sun, 21 Jan 2007 22:27:42 +0000 |
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network teams hedgehogs nums modifications now working from chief client
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Sun, 21 Jan 2007 21:27:07 +0000 |
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network to local teams map, addteams from server before team config bug, fixed some segfaults
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Sun, 21 Jan 2007 19:53:25 +0000 |
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first buggy hedgehogs num net change
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Thu, 18 Jan 2007 19:59:04 +0000 |
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disable widgets if we are slave network client
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Wed, 17 Jan 2007 21:32:52 +0000 |
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equal team names huge bug fixed for multiple clients
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Wed, 17 Jan 2007 19:56:51 +0000 |
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more correct remove net teams
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Mon, 15 Jan 2007 21:20:36 +0000 |
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- Store more team specific values in HWTeam
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Mon, 15 Jan 2007 18:45:07 +0000 |
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Run game message added, team and config info provided for net game
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Sun, 14 Jan 2007 23:13:24 +0000 |
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multiple teams now available per host (still alpha)
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Sun, 14 Jan 2007 21:10:36 +0000 |
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CONFIG_PARAM for storing config
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Sun, 14 Jan 2007 20:46:17 +0000 |
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protocol changes
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Sun, 14 Jan 2007 18:45:13 +0000 |
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isChiefClient is now correct :)
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Sun, 14 Jan 2007 14:08:40 +0000 |
unc0rr |
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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Sat, 13 Jan 2007 15:13:23 +0000 |
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first new widgets added to net game
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Fri, 12 Jan 2007 15:23:16 +0000 |
unc0rr |
- HWMapContainer sets and stores the theme
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Thu, 11 Jan 2007 23:29:57 +0000 |
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some changes
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Wed, 10 Jan 2007 23:24:55 +0000 |
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client/server net pre-alpha
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