Thu, 27 Oct 2011 21:33:18 +0400 | unc0rr | - Remove some old unused code | file | diff | annotate |
Wed, 26 Oct 2011 01:50:08 +0200 | sheepluva | move (prematurely) finishing game by removing all teams into engine since that's where it should happen | file | diff | annotate |
Sun, 25 Sep 2011 19:30:10 +0200 | sheepluva | some more cleanups and refactoring. | file | diff | annotate |
Sat, 24 Sep 2011 22:14:10 +0200 | sheepluva | cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw | file | diff | annotate |
Sun, 11 Sep 2011 21:45:28 +0400 | unc0rr | Save demo when loaded from save game finishes | file | diff | annotate |
Mon, 05 Sep 2011 15:51:32 +0400 | unc0rr | Don't refuse to create save file when a game loaded from save interrupts | file | diff | annotate |
Sun, 04 Sep 2011 21:39:50 +0400 | unc0rr | Replace iterators with simple declarative foreach (not tested if it works) | file | diff | annotate |