Wed, 18 Feb 2009 16:28:21 +0000 | unc0rr | Reorganize land texteure function in prepare to texture split | file | diff | annotate |
Fri, 30 Jan 2009 14:59:59 +0000 | unc0rr | Cache land texture update until frame render. This greately improves performance when there are many explosions, or you're using drilling weapon | file | diff | annotate |
Mon, 26 Jan 2009 15:53:43 +0000 | unc0rr | Fix nemo's large land patch | file | diff | annotate |