Thu, 15 Dec 2011 11:06:36 -0500 | nemo | Experiment. Applying density to both ammoshove and explosion, w/ distance of a hedgehog knock being standard value (/3 since hedgehog "density" is 3) | file | diff | annotate |
Wed, 07 Dec 2011 11:35:03 -0500 | nemo | Suggestion of sheepluva's - disable timebox in crates after SD, and set to disabled in Ammo. Also disable switch hedgehog for teams of 1 hedgehog in size, and try and correct what appears to be a bug in reserved hats. | file | diff | annotate |
Wed, 30 Nov 2011 23:16:44 +0100 | Henek | present somthing that could be taken as a structure | file | diff | annotate |