hedgewars/uScript.pas
Tue, 21 Dec 2010 02:17:45 +0100 Henek added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
Thu, 16 Dec 2010 15:26:19 -0500 nemo oops, forgot world offset, also add a kind of hack to the already hackish set function for visual gears
Tue, 14 Dec 2010 20:41:33 -0500 nemo add optional state parameter to hogsay
Mon, 13 Dec 2010 19:22:09 -0500 nemo oops. forgot the getter.
Mon, 13 Dec 2010 19:00:03 -0500 nemo Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
Mon, 13 Dec 2010 15:02:04 +0100 Henek added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
Sun, 12 Dec 2010 23:52:53 -0500 nemo add PlaySound(soundType, hogGearUID) -- this roundabout way to reference a team seems to be how things are done in lua right now. might need changing in future
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