Wed, 05 Jun 2013 16:28:30 +0200 | sheepluva | fixed all engine compilation hints and notes (that I could see) | file | diff | annotate |
Tue, 04 Jun 2013 22:28:12 +0200 | koda | update branch | file | diff | annotate |
Wed, 29 May 2013 15:12:06 -0400 | unc0rr | bump copyright year for Andrey entries | file | diff | annotate |
Tue, 28 May 2013 13:57:11 -0400 | nemo | < 256 is "thawing" | file | diff | annotate |
Tue, 30 Apr 2013 21:06:05 -0400 | nemo | this is fairer | file | diff | annotate |
Sun, 21 Apr 2013 17:38:17 -0400 | nemo | yep. I did forget to put this back | file | diff | annotate |
Sun, 21 Apr 2013 16:39:36 -0400 | nemo | So. This should fix ammo delays being off on a team that is resurrected later in the game, even up freezing delays a bit, prevent an infinite loop in freezing, and reduces fuel burn when adjusting freezer to one-fourth. | file | diff | annotate |