Wed, 05 Jun 2013 16:28:30 +0200 | sheepluva | fixed all engine compilation hints and notes (that I could see) | file | diff | annotate |
Tue, 04 Jun 2013 23:56:17 +0200 | koda | parsing ok, stops at uGears | file | diff | annotate |
Tue, 04 Jun 2013 22:28:12 +0200 | koda | update branch | file | diff | annotate |
Wed, 29 May 2013 15:12:06 -0400 | unc0rr | bump copyright year for Andrey entries | file | diff | annotate |
Thu, 09 May 2013 23:21:06 -0400 | nemo | I was using this to test firepunching likely duds, but most of the time that would probably just make him bazooka them | file | diff | annotate |
Thu, 09 May 2013 23:11:56 -0400 | nemo | Adjust barrel damage so AI can actually bat to explode them. Fix state flag check. Remove unneeded dmgMod var. Cancel dX for low dX barrel tracing. | file | diff | annotate |
Thu, 09 May 2013 18:19:17 -0400 | nemo | oops | file | diff | annotate |