2013-09-19 |
Periklis Ntanasis |
use consts for TStatInfo enum
spacecampaign
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2013-10-11 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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2013-07-26 |
koda |
remove old and unused getScreenDPI code
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2013-06-28 |
koda |
uvariables comes before uutils
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2013-06-28 |
nemo |
Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
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2013-06-04 |
koda |
update branch
webgl
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2013-05-29 |
unc0rr |
bump copyright year for Andrey entries
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2013-04-03 |
koda |
engine to c now compiles with some manual intervention (as of bug 596)
webgl
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2013-04-03 |
koda |
update branch again
webgl
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2013-04-02 |
unc0rr |
Fix rendering errors now.
webgl
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2013-04-03 |
koda |
strip PAS2C, old WEB symbols and outdated pas2c sources from default branch, all c-related development is done on the webgl branch
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2013-04-02 |
koda |
update webgl branch
webgl
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2013-02-24 |
nemo |
add hiragana/katakana ranges to CJK check.
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2013-02-11 |
unc0rr |
Bring back full log strings for commands, just a bit sanitized
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2013-01-26 |
koda |
update branch
webgl
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2013-01-23 |
koda |
restored ios project file, updated Game() interface, tweaked arg parsing, updated log writing, minor warnings
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2013-01-10 |
martin_bede |
Fix tons of warnings
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2012-12-25 |
koda |
update branch with default
webgl
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2012-12-03 |
Rowan D |
GCI2012: Convert uMobile into a Callback Record
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2012-11-22 |
koda |
revisit the debugfile section
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2012-11-11 |
koda |
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
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2012-10-30 |
koda |
another stake at variable pre-initialisation - we lost preview logging in the course
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2012-08-19 |
Stepan777 |
merge
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2012-08-17 |
nemo |
This one gets called a lot when drawing rotated sprites
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2012-08-17 |
nemo |
Consistency
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2012-07-10 |
Stepan777 |
Fix bug with isInLag picture displayed at end of some videos.
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2012-06-07 |
Stepan777 |
1. Add IFDEFs for video recording
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2012-06-07 |
Stepan777 |
merge
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2012-06-06 |
Xeli |
first attempt at implementing support for keys with modifiers
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2012-06-04 |
Stepan777 |
here it is
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2012-05-31 |
unc0rr |
pas2c stuff
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2012-05-13 |
unc0rr |
Make uUtils.c compile
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2012-05-10 |
unc0rr |
Some work to make more units compile after conversion to c
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2012-05-05 |
koda |
old typed const moved to their proper unit
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2012-05-05 |
koda |
the scope cleanup continues...
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2012-05-02 |
koda |
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
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2012-05-01 |
unc0rr |
Make Str2PChar more pas2c-friendly
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2012-04-19 |
unc0rr |
Some more progress with pas2c
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2012-02-17 |
koda |
the most important commit of the year
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2012-01-17 |
lovelacer |
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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2011-11-26 |
unc0rr |
- Help parser more
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2011-09-16 |
Xeli |
merge
hedgeroid
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2011-09-09 |
sheepluva |
monkey task: always log to userpath
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2011-08-26 |
Xeli |
Fixed AddFileLog, there's now a log created in /sdcard/Android/data/org.hedgewars.mobile/cache/Data/
hedgeroid
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2011-08-21 |
Xeli |
Removed chinese font
hedgeroid
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2011-06-22 |
Xeli |
Removed the extra WriteToConsole()
hedgeroid
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2011-06-21 |
Xeli |
First commit..
hedgeroid
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2011-06-13 |
nemo |
Bit more reusability
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2011-04-17 |
nemo |
An experiment - make bazooka AI use float instead of hwFloat - should be as accurate, but faster.
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2011-04-10 |
unc0rr |
Add a parameter for game simulation with no gui/sound enabled, just to get statistics
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2011-04-07 |
nemo |
For mikade - bit more flexibility in script captions
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2011-03-04 |
unc0rr |
Optimize check (not like it is called much, just ffs; not tested)
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2011-03-01 |
koda |
Happy 2011 :)
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2011-02-01 |
koda |
addfilelog <3 debugfile
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2010-12-27 |
nemo |
Add Hangul to CheckCJK
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2010-12-24 |
nemo |
Make basic training solvable again. Freeze RNG at current version for less of this kind of issue in future, and a bit more savable of seeds. Disable offsets in preparation for release.
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2010-12-03 |
nemo |
add visual gear registration
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2010-11-30 |
koda |
un-break build (wrong merge in uConsole) and update project file with the new sources
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2010-11-21 |
unc0rr |
uDebug
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2010-11-21 |
unc0rr |
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
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