nemo [Thu, 30 Dec 2010 09:58:05 -0500] rev 4784
avoid uninitialised pointer. thanks to dead.mazayus
nemo [Wed, 29 Dec 2010 22:44:45 -0500] rev 4783
nil check
Henek [Thu, 30 Dec 2010 01:44:55 +0100] rev 4782
added also splash and droplets to sd and refactored theme.cfg, not all themes updated
unc0rr [Tue, 20 Sep 2011 00:00:22 +0400] rev 4781
Close branch
nemo [Wed, 29 Dec 2010 16:21:30 -0500] rev 4780
add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
koda [Wed, 29 Jun 2011 21:52:07 +0200] rev 4779
merge
sheepluva [Wed, 29 Dec 2010 17:27:33 +0100] rev 4778
have napalm strike bombs explode right over the target
koda [Sat, 26 Feb 2011 17:07:30 +0100] rev 4777
info.plist 2011
sheepluva [Wed, 29 Dec 2010 15:57:13 +0100] rev 4776
set windspeed to 0 at the very beginning of the game. (fixes DisableWind game modifier)
koda [Wed, 02 Feb 2011 09:23:42 +0100] rev 4775
add NOAUTOUPDATE symbol and hedgewars-server.cabal
sheepluva [Wed, 29 Dec 2010 14:59:56 +0100] rev 4774
fix parachute wall climbing bug
koda [Tue, 01 Feb 2011 00:12:19 +0100] rev 4773
yay, sdl resumed development and accepted some of our patches in mainstream
Henek [Wed, 29 Dec 2010 02:15:37 +0100] rev 4772
sudden death: now having theme support, still some work though with config
sheepluva [Thu, 27 Jan 2011 22:55:11 +0100] rev 4771
how about we 60-sec-ban the _kicked user_ instead of the _admin that kicked that user_? :P
nemo [Tue, 28 Dec 2010 20:04:42 -0500] rev 4770
Strip a redundant entry, just use "successful"