Thu, 11 Jun 2009 15:22:02 +0000 |
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Patch by koda:
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Thu, 26 Mar 2009 13:59:27 +0000 |
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patch by nemo: water bouncing + some tweaks
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Sun, 22 Mar 2009 20:56:22 +0000 |
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use glVertexPointer to render water
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Sun, 22 Mar 2009 14:32:22 +0000 |
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Apply koda's OpenGL ES compatibility patch
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Sun, 08 Mar 2009 12:55:40 +0000 |
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patch by nemo
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Tue, 17 Feb 2009 12:58:08 +0000 |
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Clouds fixes by nemo
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Sat, 14 Feb 2009 16:30:22 +0000 |
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engine part of nemo's patch
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Thu, 29 Jan 2009 17:27:43 +0000 |
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- nemo's patch for custom cave map dimensions
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Tue, 27 Jan 2009 15:34:37 +0000 |
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nemo's template patch (invertion)
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Sun, 25 Jan 2009 18:10:23 +0000 |
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Apply nemo's world resize patch
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Fri, 19 Sep 2008 20:34:41 +0000 |
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- Unbreak previously broken themes
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Fri, 19 Sep 2008 19:58:57 +0000 |
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Fix bug #61 http://fireforge.net/tracker/index.php?func=detail&aid=61&group_id=11&atid=125
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Fri, 12 Sep 2008 18:00:49 +0000 |
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Allow theme to set custom water color
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Sun, 10 Aug 2008 19:55:08 +0000 |
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Enable back rendering objects that are put on top of land texture
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Fri, 08 Aug 2008 20:54:55 +0000 |
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Step 5: Finally... we have theme objects with alpha-channel!
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Fri, 08 Aug 2008 20:45:13 +0000 |
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- Fix previous commit
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Fri, 08 Aug 2008 20:38:26 +0000 |
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Allow theme-customizable water and girder
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Fri, 08 Aug 2008 20:33:57 +0000 |
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Step 4: repair girder rendering (girder is 32bit now)
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Fri, 08 Aug 2008 20:13:32 +0000 |
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Step 3: Maps are rendered correctly, but without objects yet
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Fri, 08 Aug 2008 19:39:22 +0000 |
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Step 2: painted maps loading correctly
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Fri, 08 Aug 2008 19:34:55 +0000 |
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Start implementing support for 32bit sprites concerned in map generation process.
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Wed, 06 Aug 2008 12:47:42 +0000 |
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Fix small glitch when placing girder on map
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Sun, 27 Jul 2008 22:26:47 +0000 |
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- Add ability to choose clouds number in theme config file
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Fri, 25 Jul 2008 19:26:44 +0000 |
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Enable music dependance on current land theme
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Tue, 22 Jul 2008 18:31:34 +0000 |
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Load flakes information from theme.cfg when playing painted map
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Mon, 07 Jul 2008 13:06:25 +0000 |
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Update copyright headers a bit
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Sun, 27 Apr 2008 11:40:22 +0000 |
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Update copyright info in source files headers
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Fri, 07 Mar 2008 20:25:19 +0000 |
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Finish flakes implementation
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Fri, 07 Mar 2008 19:44:00 +0000 |
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Flakes concept, still need some development
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Fri, 07 Mar 2008 17:43:05 +0000 |
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Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
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Fri, 01 Feb 2008 16:39:37 +0000 |
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- Store sky color in theme cfg file
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Mon, 05 Feb 2007 19:33:24 +0000 |
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Update copyright information
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Sat, 27 Jan 2007 14:18:33 +0000 |
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integer -> LongInt
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Sun, 21 Jan 2007 19:51:02 +0000 |
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Fixed-point arithmetics in engine.
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Sun, 26 Nov 2006 20:33:46 +0000 |
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Less complex theme.cfg format ;) Information about image dimensions is obtained from image
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Thu, 05 Oct 2006 17:02:09 +0000 |
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- Update more headers
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Thu, 05 Oct 2006 16:33:18 +0000 |
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Relicense to GPL
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Fri, 11 Aug 2006 16:17:50 +0000 |
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- Many type fixes
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Thu, 20 Jul 2006 20:11:32 +0000 |
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- Fixed bug with hedgehog under water using rope
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Sat, 08 Jul 2006 21:40:03 +0000 |
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- Unicode support for team and hedgehogs names
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Fri, 23 Jun 2006 20:02:41 +0000 |
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- Many AI improvements
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Wed, 25 Jan 2006 19:45:39 +0000 |
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- Replaced water sprite
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Fri, 20 Jan 2006 19:02:50 +0000 |
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- Fixed game loading
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Sun, 15 Jan 2006 23:32:58 +0000 |
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- Get rid of hwserv and runhelper
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Sat, 31 Dec 2005 13:45:09 +0000 |
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- New rope
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Tue, 27 Dec 2005 10:19:21 +0000 |
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- Fixed slow sprite blt
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Fri, 16 Dec 2005 20:57:14 +0000 |
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- improve land generation
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Mon, 05 Dec 2005 21:46:15 +0000 |
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Add theme objects to land
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