Tue, 17 Jul 2018 22:00:15 +0200 |
Wuzzy |
Bazooka/Grende training: Hide mission panel on pressing attack key
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Tue, 17 Jul 2018 18:38:44 +0200 |
Wuzzy |
Add hidden bazooka training achievement for 100% accuracy
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Wed, 02 May 2018 18:19:31 +0200 |
Wuzzy |
Fix a couple of English typos
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Wed, 14 Mar 2018 00:20:47 +0100 |
Wuzzy |
Update German Lua translation
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Tue, 13 Mar 2018 21:27:11 +0100 |
Wuzzy |
Basic Bazooka Training: Add one more target, make limited ammo section easier, add more hints
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Sun, 11 Mar 2018 21:38:08 +0100 |
Wuzzy |
Bazooka/Grenade Training: Make weapon selection detection future-proof
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Fri, 02 Mar 2018 19:44:09 +0100 |
Wuzzy |
Remove dead code from basic bazooka training
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Wed, 28 Feb 2018 20:14:55 +0100 |
Wuzzy |
Complete redo of Basic Bazooka Training
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Tue, 16 May 2017 23:31:28 +0200 |
Wuzzy |
Fix 3 more incorrect uses of loc() in scripts
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Wed, 26 Apr 2017 23:23:18 +0200 |
Wuzzy |
Set fixed wind in bazooka training. Fixed impossible first target when bad wind
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Tue, 11 Apr 2017 02:44:59 +0200 |
Wuzzy |
Disable Sudden Death consistently in all missions which don't require it
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Wed, 23 Nov 2016 23:54:55 +0100 |
Wuzzy |
Tweak flags used in all missions to fit more to the theme
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Sun, 25 Oct 2015 03:14:49 +0100 |
antonc27 |
- Partial rus localization for User Missions and Basic Trainings in ru.lua
ios-revival
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Thu, 16 Jul 2015 08:39:35 -0400 |
nemo |
CRLF purge
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Thu, 11 Dec 2014 20:38:03 +0900 |
mikade |
Wuzzy's changes to stats for some of the training missions.
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Thu, 12 Jun 2014 20:47:11 +0200 |
sheepluva |
lua api: SetWeapon(ammoType)
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Wed, 06 Mar 2013 16:00:48 -0500 |
nemo |
fix fade to black in training
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Tue, 08 Jan 2013 00:40:20 +0400 |
martin_bede |
lua API functions to enable or disable game flags
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Sat, 17 Nov 2012 00:41:30 +0400 |
unc0rr |
We need custom script loading function in lua now
physfslayer
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Mon, 29 Oct 2012 14:22:29 -0400 |
nemo |
Fix training script positions altered by variable land dimension change. Issue #453
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Sat, 02 Jun 2012 16:25:13 -0400 |
nemo |
add onGameTick20 to basic training, extend laser sight out way more (it was visible at top when completely zoomed out), move call of new turn to after AfterSwitchHedgehog to avoid lua issues in onNewTurn - if this causes problems, lua can do delayed actions in onGameTick
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Fri, 24 Dec 2010 11:54:34 -0500 |
nemo |
Make basic training solvable again. Freeze RNG at current version for less of this kind of issue in future, and a bit more savable of seeds. Disable offsets in preparation for release.
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Fri, 24 Dec 2010 00:53:50 -0500 |
mikade+nemo |
Add a bunch of lua from mikade, update translation files
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