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hedgewars/uVisualGears.pas
2010-12-02
nemo
Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
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2010-11-26
nemo
add a uid to VGs for purpose of Lua manipulation
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2010-11-26
nemo
Add a visual gear for drawing circles. Intent is to allow specifying areas on map for lua scripts (such as to indicate a location to go to). Could also be used to, say, circle a hog in CTF. Also add a "Critical" flag for visual gears so a gear flagges as such will always be created.
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2010-11-20
unc0rr
Move localization data to uVariables, some Uses cleanup
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2010-11-18
unC0Rr
Introduce uRenderUtils
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2010-11-18
unC0Rr
No need for Extended data type just to draw some visual gears. It's a shame we have Math unit dependency
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