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hedgewars/uGears.pas
2010-10-30
Tobias Neumann
Resurrector: respect modified Gear position for resurrection range circle
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2010-10-28
koda
merge
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2010-10-28
koda
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
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2010-10-27
nemo
merge
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2010-10-26
koda
restore king mode
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2010-10-27
nemo
make napalm strike a bit less irritating
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2010-10-14
koda
less warning, no rotation glitch, more comments
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2010-10-11
Tobias Neumann
New Weapon: Resurrector (TODO: ammo icon + sprites)
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2010-10-11
nemo
restore the delay between shots
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2010-10-11
nemo
Skip "hurry" message if turn is 10s or less
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2010-10-11
nemo
Hopefully fix the last of the more obvious weapon bugs w/ infinite attack mode, add a depixeling sweep every 5s too.
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2010-10-11
nemo
Correct another bug in slot switching, adjust width of theme list, really truly fix reset of weps (I hope) should also fix infinite teleport bug in place hogs mode. Slow update of health to 5s for inf attack mode.
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2010-10-10
nemo
Add the standard delay (1.25 seconds) between attacks on inf attack mode, as well as checks for damage and win.
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2010-10-10
nemo
Enable resetting of weapons after each turn - useful in combination with a limited weaponset and unlimited attacks
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2010-09-26
nemo
Can't use cHealthDecrease here for these two 'cause it isn't a generic "do some damage to hog" flag, but is rather set when SD starts
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2010-09-22
smaxx
Engine:
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2010-09-10
smaxx
Engine:
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2010-09-09
nemo
Untested fix of r3672 - should avoid hogs dying due to multiple health machine sources, and inappropriate application of karma/vampirism to these.
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2010-09-06
nemo
Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
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2010-09-05
nemo
Delete CI in ResurrectHedgehog prior to FindPlace. Restrict FindPlace to the waterline, a bit more efficient.
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2010-09-04
burp
gfAISurvival: fix issue when cpu cannot find new place to spawn
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2010-09-01
smaxx
Engine:
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2010-08-29
burp
Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
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2010-08-26
burp
gfAISurvival/heResurrectable: respawn always with 100HP
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2010-08-26
tiyuri
Fixes memory leak -Burp
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2010-08-26
tiyuri
Add kill counter to Survival Mode -Burp
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2010-08-25
tiyuri
Some survival mode changes by burp
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2010-08-21
burp
SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
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2010-08-21
smaxx
Engine:
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2010-08-10
burp
* SpawnCustomCrateAt procedure + lua bindings
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