QTfrontend/mapContainer.cpp
Thu, 22 Sep 2011 23:20:11 +0200 sheepluva randomly selected static/mission maps weren't properly reported to others in room (only new seed was)
Tue, 06 Sep 2011 21:15:01 +0400 unc0rr - Don't generate seed twice
Tue, 06 Sep 2011 21:10:02 +0400 unc0rr Send mapgen for static maps
Tue, 06 Sep 2011 20:53:26 +0400 unc0rr This should be a real fix (7643cbb88f09 reverted). Not tested.
Mon, 05 Sep 2011 16:20:35 -0400 nemo Don't set index if using static map - avoids desync where map name is passed and list is set, but then index is set to 0
Mon, 05 Sep 2011 15:48:46 -0400 nemo Add update preview when picking random static
Thu, 21 Jul 2011 16:30:42 +0200 sheepluva fix wrong location of "Type"-label in map-selection
Thu, 23 Jun 2011 21:12:27 +0400 unc0rr - Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
Sat, 18 Jun 2011 03:14:45 +0200 koda file association for mac!
Sun, 12 Jun 2011 21:06:48 -0400 nemo Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
Wed, 02 Mar 2011 00:27:20 +0100 koda Happy 2011 :)
Mon, 28 Feb 2011 22:04:10 +0300 unc0rr Add server version (which is separate from protocol version) and a check in frontend for a new enough server (currently only qWarning)
Tue, 15 Feb 2011 21:12:22 +0300 unc0rr Fix for my last commit (which was all nonsense)
Tue, 08 Feb 2011 22:24:30 +0300 unc0rr Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
Sun, 26 Dec 2010 19:30:51 +0100 koda restore showing a bigger icon for themes
Sun, 26 Dec 2010 19:25:40 +0100 koda hide seed...
Sun, 19 Dec 2010 20:45:15 +0300 unc0rr Adjust magic consts
Sun, 19 Dec 2010 20:33:33 +0300 unc0rr Most probably it's fix to a crash
Sun, 19 Dec 2010 20:22:48 +0300 unc0rr Remove deleteLater()
Sun, 19 Dec 2010 20:16:07 +0300 unc0rr Some debug info
Sun, 19 Dec 2010 20:01:24 +0300 unc0rr - Simplify map container code a bit
Sun, 19 Dec 2010 19:24:15 +0300 unc0rr Seems like just a source of bugs
Sat, 18 Dec 2010 23:02:39 +0300 unc0rr - Some work on drawMap widget and scene to allow undo, clear, save and load operations
Sat, 18 Dec 2010 19:15:26 +0100 Henek fix layout in game config widget as per nemo's request
Fri, 17 Dec 2010 09:26:02 +0100 Henek added set button to seed edit so maps won't regenerate as often
Wed, 15 Dec 2010 22:03:46 +0300 unc0rr Recieve and parse DRAWNMAP config
Wed, 15 Dec 2010 21:10:25 +0300 unc0rr Don't use std::string
Tue, 14 Dec 2010 21:04:43 +0300 unc0rr Debug messages
Tue, 14 Dec 2010 20:46:50 +0300 unc0rr Try to send drawn map data to net server
Mon, 13 Dec 2010 22:12:30 +0300 unc0rr Allow to draw maps in frontend and play them (only locally, some bugs to fix)
Mon, 13 Dec 2010 19:26:20 +0100 Henek exposing seed for editing and viewing
Mon, 13 Dec 2010 04:52:23 +0100 Henek added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Sun, 12 Dec 2010 21:47:55 +0300 unc0rr Pretension to switch to draw map page
Thu, 09 Dec 2010 11:59:07 +0300 unc0rr Pass hardcoded drawn map from frontend into engine \o/
Wed, 08 Dec 2010 22:18:50 +0300 unc0rr - Pass map drawing data to engine
Wed, 08 Dec 2010 21:55:15 +0300 unc0rr Add drawn map into the list of map generators
Wed, 24 Nov 2010 20:36:46 -0500 prg fix for frontend desync
Sun, 14 Nov 2010 15:06:02 -0500 nemo merge 0.9.14.1 to trunk
Sun, 14 Nov 2010 11:53:27 -0500 nemo this reverts 3861 0.9.14.1
Sun, 14 Nov 2010 11:24:36 -0500 nemo add a couple of emits to try and fix the desync. needs testing to make sure everything else is being passed correctly 0.9.14.1
Fri, 05 Nov 2010 12:52:37 -0400 nemo Disable icons on maps/generated terrain dropdowns since they haven't been drawn yet. Add per-hog-ammo button
Sun, 10 Oct 2010 20:16:17 -0400 nemo Correct another bug in slot switching, adjust width of theme list, really truly fix reset of weps (I hope) should also fix infinite teleport bug in place hogs mode. Slow update of health to 5s for inf attack mode.
Tue, 14 Sep 2010 22:13:59 +0200 smaxx Frontend:
Tue, 14 Sep 2010 21:07:06 +0200 smaxx Frontend:
Tue, 14 Sep 2010 18:41:37 +0200 smaxx Frontend:
Tue, 30 Mar 2010 20:51:25 +0000 smxx Frontend:
Tue, 30 Mar 2010 20:18:04 +0000 smxx Frontend:
Tue, 30 Mar 2010 17:17:15 +0000 smxx Engine/Frontend:
Mon, 29 Mar 2010 20:43:57 +0000 smxx Frontend:
Sun, 28 Mar 2010 18:47:35 +0000 nemo prg adds option to toggle girders in maze, adjusts some frontend strings
Sun, 28 Mar 2010 02:49:39 +0000 nemo prg's maze generator
Wed, 17 Mar 2010 10:55:12 +0000 smxx Frontend:
Wed, 17 Mar 2010 10:48:00 +0000 smxx Frontend:
Sat, 06 Mar 2010 10:59:20 +0000 unc0rr Replace tabs with spaces using 'expand -t 4' command
Tue, 16 Mar 2010 13:39:39 +0000 mbait Added new type of map at UI. Simple random map generation mbait-mangen
Thu, 10 Sep 2009 15:30:11 +0000 nemo And in frontend
Fri, 01 May 2009 09:01:44 +0000 unc0rr Some changes in try to fix issue when you enter
Sun, 08 Mar 2009 20:22:52 +0000 unc0rr - Fix a bug in map widget
Thu, 19 Feb 2009 14:52:32 +0000 unc0rr Frontend look fixes
Tue, 17 Feb 2009 12:58:25 +0000 unc0rr Move template filter to map widget (by nemo)
Sun, 15 Feb 2009 14:38:02 +0000 unc0rr Templates filter by nemo
Sat, 14 Feb 2009 16:24:20 +0000 unc0rr frontend's part of nemo patch
Thu, 16 Oct 2008 16:54:44 +0000 unc0rr Reorganize mapContainer widget. Fixes a bunch of bugs, improves widget.
Thu, 16 Oct 2008 16:29:47 +0000 unc0rr - Fix crash when changing maps
Mon, 13 Oct 2008 14:51:31 +0000 unc0rr - Remove deprecated stuff
Thu, 09 Oct 2008 15:54:09 +0000 unc0rr - Fix a bug with chosen map (new clinet gets wrong information)
Wed, 08 Oct 2008 15:53:23 +0000 unc0rr - Shut the client's tries to configure server up
Mon, 08 Sep 2008 18:08:47 +0000 unc0rr Better theme selection widget look
Mon, 18 Aug 2008 12:23:22 +0000 unc0rr - Update copyrights
Sat, 16 Aug 2008 20:15:27 +0000 unc0rr - Add icons for each theme
Fri, 15 Aug 2008 07:22:55 +0000 unc0rr Themes list now works
Fri, 15 Aug 2008 06:33:50 +0000 unc0rr - Make border 3px width
Thu, 14 Aug 2008 14:24:45 +0000 unc0rr Fill themes list with themes
Thu, 14 Aug 2008 14:04:45 +0000 unc0rr Add themes list to map selection widget
Thu, 14 Aug 2008 13:34:44 +0000 unc0rr Start remaking multiplayer page
Thu, 07 Aug 2008 13:39:04 +0000 unc0rr Customize map container look
Mon, 07 Jul 2008 13:06:25 +0000 unc0rr Update copyright headers a bit
Sun, 27 Apr 2008 11:40:22 +0000 unc0rr Update copyright info in source files headers
Fri, 22 Feb 2008 16:07:16 +0000 unc0rr - Get rid of PageSimpleGame, now pressing 'quick game' just starts round
Wed, 19 Dec 2007 20:54:00 +0000 unc0rr Some misc fixes
Wed, 19 Dec 2007 07:37:17 +0000 displacer Qt 4.3 version only style define
Mon, 17 Dec 2007 18:05:58 +0000 unc0rr Save some vertical pixels using fewer margin in HWMapContainer
Tue, 29 May 2007 21:55:45 +0000 unc0rr Easter egg (with stub image, will paint later)
Fri, 23 Feb 2007 14:24:32 +0000 unc0rr - Change proto version to 4
Sun, 18 Feb 2007 15:28:47 +0000 displacer problems with widget sizes for net chat
Sun, 14 Jan 2007 18:32:44 +0000 unc0rr Selecting map works in net game
Sun, 14 Jan 2007 14:08:40 +0000 unc0rr Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
Sun, 14 Jan 2007 11:58:08 +0000 unc0rr New signals and slot for GameCFGWidget
Fri, 12 Jan 2007 15:23:16 +0000 unc0rr - HWMapContainer sets and stores the theme
Wed, 10 Jan 2007 23:21:05 +0000 displacer client/server net pre-alpha
Sun, 19 Nov 2006 12:23:02 +0000 unc0rr Add translation
Sat, 18 Nov 2006 23:48:24 +0000 displacer map choose from files added
Sun, 29 Oct 2006 10:40:51 +0000 unc0rr - New cursor
Thu, 05 Oct 2006 17:02:09 +0000 unc0rr - Update more headers
Thu, 05 Oct 2006 16:33:18 +0000 unc0rr Relicense to GPL
Thu, 05 Oct 2006 14:19:46 +0000 unc0rr Preview with gradient, get rid of workaround with memory buffer
Tue, 26 Sep 2006 20:24:32 +0000 displacer working map preview
Tue, 26 Sep 2006 19:45:47 +0000 displacer new more working, but still not completely working version :)
Tue, 26 Sep 2006 17:50:14 +0000 displacer multiple server starting improved
Sun, 24 Sep 2006 19:51:16 +0000 displacer first map preview added (still experimental)
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