Wed, 02 Mar 2011 00:27:20 +0100 | koda | Happy 2011 :) | file | diff | annotate |
Thu, 13 Jan 2011 16:01:16 -0500 | nemo | Force a bunch of images to RGBA that were either RGB or indexed, strip | file | diff | annotate |
Sat, 01 Jan 2011 23:10:57 +0100 | Henek | added flake configuration also in sudden death and SDClouds for underwater | file | diff | annotate |
Mon, 06 Dec 2010 21:15:41 -0500 | nemo | rendering optimisations. remove the recursive flames in explosions (might need more due to the gravity change in the new flames) but more usefully, eliminate a number of redundant Tint calls | file | diff | annotate |
Mon, 06 Dec 2010 13:07:36 -0500 | nemo | try this mikade | file | diff | annotate |
Thu, 02 Dec 2010 20:29:46 -0500 | nemo | make Tint(longword) use RGBA | file | diff | annotate |
Fri, 26 Nov 2010 10:21:53 -0500 | nemo | corrected steps | file | diff | annotate |