unc0rr [Tue, 24 Apr 2012 23:33:39 +0400] rev 6923
uCommands compiles
unc0rr [Tue, 24 Apr 2012 22:27:56 +0400] rev 6922
Fix types
unc0rr [Tue, 24 Apr 2012 16:11:07 +0400] rev 6921
Don't add duplicates into string consts
koda [Tue, 24 Apr 2012 06:53:39 +0200] rev 6920
this should enable png screenshots on osx as well
Xeli [Mon, 23 Apr 2012 19:23:28 +0200] rev 6919
in uTouch dont use bools to represent keystrokes, but issue ParseCommands
Xeli [Mon, 23 Apr 2012 19:22:43 +0200] rev 6918
fix the ammomenu F# buttons
Xeli [Mon, 23 Apr 2012 19:22:16 +0200] rev 6917
- change uKeys to be event based rather than polling
- missing engine+frontend exit
- missing controller support
- needs testing on different platforms and keyboards
vittorio.giovara@gmail.com [Mon, 23 Apr 2012 13:22:30 +0000] rev 6916
case sensitivity + correct variable check
koda [Mon, 23 Apr 2012 04:14:21 +0200] rev 6915
when libpng is not found, gratiously fallback to bmp screenshots; untested
koda [Mon, 23 Apr 2012 04:05:18 +0200] rev 6914
ios minor warning and optimisation for team color
nemo [Sun, 22 Apr 2012 13:58:53 -0400] rev 6913
Make clouds/flakes change direction smoothly
unc0rr [Sun, 22 Apr 2012 21:23:32 +0400] rev 6912
Allow LIST command while in room to not annoy old frontends (0.9.17 or less) with warnings
koda [Sun, 22 Apr 2012 18:38:34 +0200] rev 6911
added savepassword checkbox to options page, which now reloads values at every acces
Stepan777 [Sun, 22 Apr 2012 17:03:55 +0200] rev 6910
add a checkbox for the password field prompt (
issue #316)
Xeli [Sun, 22 Apr 2012 15:13:17 +0200] rev 6909
fixed uKeys (aka almost revert it back)
koda [Sun, 22 Apr 2012 04:48:11 +0200] rev 6908
ios: turn on more warning messages and start correcting them
Stepan777 [Sun, 22 Apr 2012 03:59:24 +0200] rev 6907
memory leak in hwform.cpp (
issue #386)
koda [Sun, 22 Apr 2012 02:10:44 +0200] rev 6906
fix compiling hw for ios (was looking for the wrong math.h and used an old variable name)
nemo [Sat, 21 Apr 2012 18:11:24 -0400] rev 6905
*sigh*
nemo [Sat, 21 Apr 2012 18:05:42 -0400] rev 6904
Seems to me placing hogs does not need 5s since it is a fixed interval now. Maybe if placing hogs was ever 0 seconds or something.
unc0rr [Sat, 21 Apr 2012 23:00:08 +0400] rev 6903
Oops
unc0rr [Sat, 21 Apr 2012 20:12:22 +0400] rev 6902
Make pas2c even smarter. Now uIO.c compiles fine, and only 1 warning when compiled with -Wall (clang).
Xeli [Sat, 21 Apr 2012 18:02:44 +0200] rev 6901
- Don't crash on back press, but shutdown hedgewars
- enable volume up/down/mute buttons
Xeli [Sat, 21 Apr 2012 17:59:14 +0200] rev 6900
- Added support for keyboards on android
- tiny patch for android/sdl tracks backspace correctly now
- Added SDL_SCANCODE_X constants in uKeys
- First attempt at making the touch interface and keys input work side by side
Xeli [Sat, 21 Apr 2012 17:55:45 +0200] rev 6899
- Return of the F<numbers> in the ammomenu
- Cursor is now hiden on touch interfaces, rather than hidden on landscape ammomenu
unc0rr [Sat, 21 Apr 2012 19:51:13 +0400] rev 6898
- Remove support for variables in command handlers
- Make parameter to RegisterVariable typed instead of just pointer
- Catch a bug due to wrong type passed to RegisterVariable
unc0rr [Fri, 20 Apr 2012 23:03:20 +0400] rev 6897
Fix parsing of exit() call without parameters
unc0rr [Fri, 20 Apr 2012 22:56:56 +0400] rev 6896
Move all strings into constants to make them of string255 type
unc0rr [Fri, 20 Apr 2012 22:03:35 +0400] rev 6895
Many small improvements to pas2c
unc0rr [Fri, 20 Apr 2012 01:50:47 +0400] rev 6894
Some more progress with pas2c
unc0rr [Thu, 19 Apr 2012 23:36:20 +0400] rev 6893
- Track array size to use for High function
- Some fixes
Xeli [Thu, 19 Apr 2012 18:15:03 +0200] rev 6892
android: prevent the app from a semi-crash when exiting a game
unc0rr [Sun, 15 Apr 2012 00:47:22 +0400] rev 6891
Improve rendering of function types, ranges, and more
unc0rr [Sat, 14 Apr 2012 23:50:14 +0400] rev 6890
Fix insanity
unc0rr [Sat, 14 Apr 2012 23:36:57 +0400] rev 6889
More string types
unc0rr [Sat, 14 Apr 2012 23:19:45 +0400] rev 6888
Get rid of TGearsType to simplify pas2c
unc0rr [Sat, 14 Apr 2012 22:40:23 +0400] rev 6887
Render some builtin functions
unc0rr [Sat, 14 Apr 2012 22:24:09 +0400] rev 6886
Render unions
koda [Fri, 13 Apr 2012 01:41:11 +0200] rev 6885
minor gl debug/comments
koda [Fri, 13 Apr 2012 00:18:10 +0200] rev 6884
disable png screenshots on mobile for now
unc0rr [Fri, 13 Apr 2012 00:08:46 +0400] rev 6883
Support string constants
Stepan777 [Thu, 12 Apr 2012 23:10:35 +0400] rev 6882
Oops, forgot file
Stepan777 [Thu, 12 Apr 2012 23:05:46 +0400] rev 6881
png screenshots
unc0rr [Wed, 11 Apr 2012 22:47:21 +0400] rev 6880
Support operators declarations
unc0rr [Wed, 11 Apr 2012 22:46:59 +0400] rev 6879
Simplify converter's life
unc0rr [Wed, 11 Apr 2012 01:04:58 +0400] rev 6878
Improve rendering of function types, arrays, and more
koda [Mon, 09 Apr 2012 23:20:42 +0200] rev 6877
vob* variables need to be reset
unc0rr [Tue, 10 Apr 2012 00:00:25 +0400] rev 6876
Unbreak build (change was only tested with pas2c parser, and was okay to it)
unc0rr [Mon, 09 Apr 2012 23:55:12 +0400] rev 6875
First try to compile with clang: improve renderer a bit. The result of pas2c is still far from normal C source.
unc0rr [Mon, 09 Apr 2012 23:36:23 +0400] rev 6874
Better handle switch statement
unc0rr [Mon, 09 Apr 2012 22:01:36 +0400] rev 6873
Eraser tool
unc0rr [Mon, 09 Apr 2012 22:01:13 +0400] rev 6872
Better support for strings
koda [Mon, 09 Apr 2012 04:55:46 +0200] rev 6871
ios: resample the sound effects in CAF as suggested in ios sdk (100kB of space saved)
koda [Mon, 09 Apr 2012 04:43:30 +0200] rev 6870
ios: refactor the code of the after-game statistics display using delegates
koda [Mon, 09 Apr 2012 03:25:17 +0200] rev 6869
ios: convert audio operation from class to instance, plays better with memory
koda [Mon, 09 Apr 2012 02:02:14 +0200] rev 6868
i don't understand this, but without this change audio doesn't fade on ios
nemo [Sun, 08 Apr 2012 20:31:01 -0400] rev 6867
remove stray pixels
koda [Sun, 08 Apr 2012 23:41:34 +0200] rev 6866
ios: don't prompt restoring a game that didn't complete loading
koda [Sun, 08 Apr 2012 23:31:02 +0200] rev 6865
ios, this method belongs here
koda [Sun, 08 Apr 2012 19:06:25 +0200] rev 6864
ios: schemes table was being drawn on top of the table border
koda [Sun, 08 Apr 2012 18:46:09 +0200] rev 6863
formatting
koda [Sun, 08 Apr 2012 18:11:37 +0200] rev 6862
when focus is lost lower the volume to a minimum
koda [Sat, 07 Apr 2012 22:13:15 +0200] rev 6861
by popular demand, switch Nature and Golf music (
issue #383)
unc0rr [Fri, 06 Apr 2012 16:59:32 +0400] rev 6860
Convert some operators
unc0rr [Thu, 05 Apr 2012 17:52:27 +0400] rev 6859
Unwind 'with' construction
unc0rr [Thu, 05 Apr 2012 14:58:34 +0400] rev 6858
Improve rendering into C
unc0rr [Thu, 05 Apr 2012 14:50:58 +0400] rev 6857
Make function more pascal-ish
unc0rr [Thu, 05 Apr 2012 00:42:43 +0400] rev 6856
More external definitions for pas2c
unc0rr [Wed, 04 Apr 2012 18:00:46 +0400] rev 6855
Finish the toughest part of the converter. Now it knows types of everything, so could correctly recognize bitwise operators and type convertions.
unc0rr [Wed, 04 Apr 2012 15:05:14 +0400] rev 6854
Normalize RecordFields before conversion. Helps with namespaces problem.
unc0rr [Tue, 03 Apr 2012 17:53:33 +0400] rev 6853
Fix withState' not returning lastType
Medo <smaxein@googlemail.com> [Sun, 01 Apr 2012 15:23:34 +0200] rev 6852
Added copyright notice to Scheme.java
krdrt5367 [Tue, 03 Apr 2012 10:08:35 +0100] rev 6851
ja update
Medo <smaxein@googlemail.com> [Sun, 01 Apr 2012 15:17:29 +0200] rev 6850
Hedgeroid: Added ini4j library, updated android support library and added lib licenses
krdrt5367 [Tue, 03 Apr 2012 10:06:58 +0100] rev 6849
de update
Medo <smaxein@googlemail.com> [Sun, 01 Apr 2012 15:15:45 +0200] rev 6848
Added some toString methods to help when debugging
krdrt5 [Tue, 03 Apr 2012 10:05:26 +0100] rev 6847
cz update
Medo <smaxein@googlemail.com> [Sun, 01 Apr 2012 04:37:55 +0200] rev 6846
Merge
unc0rr [Mon, 02 Apr 2012 17:28:18 +0400] rev 6845
- Handle multidimensional arrays better
- Error message for WithBlock to check type errors
Medo <smaxein@googlemail.com> [Sun, 01 Apr 2012 04:27:46 +0200] rev 6844
Scheme definitions now use .ini files.
unc0rr [Mon, 02 Apr 2012 16:14:29 +0400] rev 6843
Finally fix the bug with pointer declarations polluting namespace with bad records
Medo <smaxein@googlemail.com> [Sat, 31 Mar 2012 20:39:19 +0200] rev 6842
Removed some unused imports and a redundand nullcheck
koda [Mon, 02 Apr 2012 00:32:17 +0200] rev 6841
let's outsmart the compiler for no particular benefit
Medo <smaxein@googlemail.com> [Sat, 31 Mar 2012 20:36:03 +0200] rev 6840
Added hashcode function for Team to make it consistent with equals.
Medo <smaxein@googlemail.com> [Fri, 30 Mar 2012 19:40:49 +0200] rev 6839
Remove API Level 8 dependency found by Android Lint
unc0rr [Fri, 30 Mar 2012 23:58:08 +0400] rev 6838
More clean namespace, some fixes
unc0rr [Fri, 30 Mar 2012 17:00:34 +0400] rev 6837
Much better types handling, work correctly with functions
unc0rr [Thu, 29 Mar 2012 17:27:01 +0400] rev 6836
- Treat strings as arrays of chars
- Add return statement to non-void functions
unc0rr [Thu, 29 Mar 2012 01:01:29 +0400] rev 6835
Better deriving, some fixes
unc0rr [Wed, 28 Mar 2012 23:53:45 +0400] rev 6834
Resolve deferred type on dereference
nemo [Wed, 28 Mar 2012 16:33:50 -0400] rev 6833
invalidate on switch
koda [Wed, 28 Mar 2012 01:56:42 +0200] rev 6832
dates are no more!
koda [Wed, 28 Mar 2012 01:26:47 +0200] rev 6831
ios: fix offset for 'details' table header in iphone game configuration
koda [Wed, 28 Mar 2012 01:19:36 +0200] rev 6830
ios: prevent an horrible hack for the in-game help pages; they would actually need a serious refactoring to allow localisation and rotation support
koda [Wed, 28 Mar 2012 00:42:57 +0200] rev 6829
ios: use notifications instead of class methods (maybe tidier)
nemo [Mon, 26 Mar 2012 20:29:37 -0400] rev 6828
At mikade's request. give scripting access to the map name prior to override.
unc0rr [Mon, 26 Mar 2012 23:54:12 +0400] rev 6827
Dig into namespaces even more
unc0rr [Mon, 26 Mar 2012 17:56:15 +0400] rev 6826
Just some further work
koda [Mon, 26 Mar 2012 03:58:03 +0200] rev 6825
ios, one more grenade timer tweak
koda [Mon, 26 Mar 2012 03:57:14 +0200] rev 6824
i didn't even know it was possible (spotted by adam4813)
koda [Mon, 26 Mar 2012 03:36:11 +0200] rev 6823
ios: fix blocked preview button
koda [Mon, 26 Mar 2012 03:24:50 +0200] rev 6822
ios headers cleanup, with tweaks to +randomPort and grenade timer handling in overlay
mikade <redgrinner@gmail.com> [Sun, 25 Mar 2012 21:17:01 +0200] rev 6821
merge
mikade <redgrinner@gmail.com> [Sun, 25 Mar 2012 17:37:07 +0200] rev 6820
- don't give hogs air weps when border is enabled
- add missing napalm
- small code restructures
mikade <redgrinner@gmail.com> [Sun, 25 Mar 2012 17:34:40 +0200] rev 6819
Added a missing loc
Fixed rader bug
Four new achievements
Some provisional changes
mikade [Sun, 25 Mar 2012 14:51:13 +0200] rev 6818
Add the parameters I missed the first time when I added these hooks.
unc0rr [Sun, 25 Mar 2012 23:10:29 +0400] rev 6817
- Apply unit's namespace to current scope when referencing unit name
- Don't reference SysUtils in LuaPas to simplify my life
unc0rr [Sat, 24 Mar 2012 21:19:50 +0400] rev 6816
Fix wrong type returned from id2C
unc0rr [Sat, 24 Mar 2012 19:57:06 +0400] rev 6815
Fix server thinking game is still not finished sometimes
Xeli [Sat, 24 Mar 2012 16:46:56 +0100] rev 6814
wops ;i
Xeli [Sat, 24 Mar 2012 16:41:35 +0100] rev 6813
ANDROID and WIN32 can both be set to 1, so have ANDROID take preference
Xeli [Sat, 24 Mar 2012 15:52:07 +0100] rev 6812
fixed some typo's. LUA_LIBRARY now points to the right name, regardless of the host machine. Running cmake after a bad attempt (ie forgot to add paths to PATH) now works rather than having to clean the cache