palewolf [Sun, 28 Mar 2010 23:40:49 +0000] rev 3150
Return control as soon as Birdy begins to disappear
palewolf [Sun, 28 Mar 2010 23:37:28 +0000] rev 3149
Birdy appears from off-screen
mbait [Sun, 28 Mar 2010 23:21:07 +0000] rev 3148
Feather: sprites was moved to another layer
mbait [Sun, 28 Mar 2010 23:14:54 +0000] rev 3147
Feather: sprite size fix
mbait [Sun, 28 Mar 2010 23:11:16 +0000] rev 3146
Feather: wrong constant fix
mbait [Sun, 28 Mar 2010 23:10:33 +0000] rev 3145
Birdy's falling feathers
nemo [Sun, 28 Mar 2010 23:05:33 +0000] rev 3144
Adding small to these has never been useful
sheepluva [Sun, 28 Mar 2010 21:53:03 +0000] rev 3143
* tweaked some random stuff in GSHandlers.inc
nemo [Sun, 28 Mar 2010 20:53:36 +0000] rev 3142
claymore_ would like rearranged as so. hearing no objections...
nemo [Sun, 28 Mar 2010 18:47:35 +0000] rev 3141
prg adds option to toggle girders in maze, adjusts some frontend strings
smxx [Sun, 28 Mar 2010 18:28:46 +0000] rev 3140
Engine:
* Reduced steps' volume
smxx [Sun, 28 Mar 2010 18:26:31 +0000] rev 3139
Engine:
* Added muffled underwater sound and splashes for homing bee.
nemo [Sun, 28 Mar 2010 16:46:26 +0000] rev 3138
prg tweaks maze
nemo [Sun, 28 Mar 2010 16:42:03 +0000] rev 3137
One more wacky generated map. bunch of islands suitable for islands shoppa.
sheepluva [Sun, 28 Mar 2010 16:35:44 +0000] rev 3136
* removed old hellishimpact.ogg
* changed random impactsounds of HHgrenade to more general implementation