Sun, 02 Oct 2011 10:36:43 -0400 | nemo | Basic test implementation of an ice flag. Allows for slick parts of terrain. Intended for ice gun, or "ice" mask on portions of land objects. | file | diff | annotate |
Sat, 24 Sep 2011 22:16:49 +0400 | unC0Rr | Fix a bunch of warnings (also improves speed a bit in 32 bit code) | file | diff | annotate |
Mon, 12 Sep 2011 16:38:54 -0400 | nemo | fix for issue #139 | file | diff | annotate |
Mon, 22 Aug 2011 17:44:30 +0400 | unc0rr | Implement TestHammer which makes sense | file | diff | annotate |
Mon, 22 Aug 2011 17:22:11 +0400 | unc0rr | Make AI aware of damage modifiers | file | diff | annotate |
Sat, 20 Aug 2011 14:00:51 -0400 | nemo | teach AI about sticky mines | file | diff | annotate |
Wed, 27 Jul 2011 11:38:00 +0400 | unc0rr | Remove unneeded variable | file | diff | annotate |