2012-05-28 also change specialists
nemo [Mon, 28 May 2012 14:11:50 -0400] rev 7143
also change specialists
2012-05-28 Set air attack to active by default, make time look a bit nicer, avoid plane buzz activating.
nemo [Mon, 28 May 2012 14:01:23 -0400] rev 7142
Set air attack to active by default, make time look a bit nicer, avoid plane buzz activating.
2012-05-28 change the array which represents the keyboard state to be a boolean array rather than byte array
Xeli [Mon, 28 May 2012 19:33:57 +0200] rev 7141
change the array which represents the keyboard state to be a boolean array rather than byte array
2012-05-28 Don't allow for multiple key up(or down) events, it will ignore the excess events
Xeli [Mon, 28 May 2012 19:15:51 +0200] rev 7140
Don't allow for multiple key up(or down) events, it will ignore the excess events
2012-05-28 Also change Highlander and Racer
nemo [Mon, 28 May 2012 12:21:54 -0400] rev 7139
Also change Highlander and Racer
2012-05-28 moved generic matrix code to uMatrix.pas
Wolfgang Steffens <WolfgangSteff@gmail.com> [Mon, 28 May 2012 10:38:27 +0200] rev 7138
moved generic matrix code to uMatrix.pas updated shader and client logic to use a mat4 rather than ftransform or gl_ModelViewProjectionMatrix.
2012-05-28 merge
unc0rr [Mon, 28 May 2012 20:04:49 +0400] rev 7137
merge
2012-05-28 merge
Wolfgang Steffens <WolfgangSteff@gmail.com> [Mon, 28 May 2012 10:34:33 +0200] rev 7136
merge
2012-05-28 Add onGameTick20 to try and encourage lua to be a bit more efficient. Rewrite Space Invasion to use it. Top speed of aliens is 25% higher now, although that could be changed, I kinda liked it. Change parameter order of div().
nemo [Mon, 28 May 2012 01:51:50 -0400] rev 7135
Add onGameTick20 to try and encourage lua to be a bit more efficient. Rewrite Space Invasion to use it. Top speed of aliens is 25% higher now, although that could be changed, I kinda liked it. Change parameter order of div().
2012-05-28 Some improvements to pas2c
unc0rr [Mon, 28 May 2012 17:54:23 +0400] rev 7134
Some improvements to pas2c
2012-05-27 Fix a remote crasher
unc0rr [Mon, 28 May 2012 00:44:51 +0400] rev 7133
Fix a remote crasher
2012-05-25 - Fix some AI stupidness factors
unc0rr [Fri, 25 May 2012 15:35:48 +0400] rev 7132
- Fix some AI stupidness factors - Slight optimizations and formatting
2012-05-27 Make frontend compile with clang
unc0rr [Mon, 28 May 2012 00:43:36 +0400] rev 7131
Make frontend compile with clang
2012-05-27 - Allow switching colors with mouse wheel
unc0rr [Sun, 27 May 2012 23:42:43 +0400] rev 7130
- Allow switching colors with mouse wheel - Use indices instead of color values - Introduce a model for colors - Some small fixes, .pro can be used to build again - Yay, tested it to work via network (and fixed a bug!) (TODO: pass colors to engine by index)
2012-05-25 initial GLSL1.2 test version
Wolfgang Steffens <WolfgangSteff@gmail.com> [Fri, 25 May 2012 09:00:54 +0200] rev 7129
initial GLSL1.2 test version
2012-05-26 Minor freezer changes, allow snow to accumulate on indestructible terrain too.
nemo [Sat, 26 May 2012 16:50:51 -0400] rev 7128
Minor freezer changes, allow snow to accumulate on indestructible terrain too.
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